Player Matchup

Morgan Le Fay
Morgan Le Fay
Exodiasxgdd
Morgan Le Fay
Level 26
God Stats
2W - 1L
1,274 SR
Queue Stats
48W - 49L
1,484 Elo+
Solo
Kukulkan
Kukulkan
G4L4KTO
Kukulkan
Level 25
God Stats
3W - 1L
1,090 SR
Queue Stats
24W - 28L
1,378 Elo+
Solo
Yemoja
Yemoja
Marcoscopique
Yemoja
Level 8
God Stats
1W - 0L
1,471 SR
Queue Stats
5W - 2L
1,540 Elo+
Party 1
Ah Puch
Ah Puch
kizette
Ah Puch
Level 11
God Stats
2W - 0L
1,386 SR
Queue Stats
5W - 3L
1,492 Elo+
Party 1
Chang'e
Chang'e
turtleyellow
Chang'e
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 28L
1,500 Elo+
Solo
Team Averages
Level 15
1,344 SR
1,479 Elo+

VS

Team Averages
Level 16
1,433 SR
1,357 Elo+
Bellona
Bellona
Alexparkour25
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,157 Elo+
Party 2
Achilles
Achilles
Kovminator
Achilles
Level 28
God Stats
10W - 14L
1,672 SR
Queue Stats
360W - 385L
1,552 Elo+
Solo
Cu Chulainn
Cu Chulainn
OutmodedMilk022
Cu Chulainn
Level 14
God Stats
0W - 6L
1,107 SR
Queue Stats
20W - 31L
1,359 Elo+
Solo
Chang'e
Chang'e
XsetX626
Chang'e
Level 29
God Stats
13W - 8L
1,616 SR
Queue Stats
109W - 85L
1,519 Elo+
Solo
Thor
Thor
eduardoedu_mdc
Thor
Level 8
God Stats
0W - 3L
1,269 SR
Queue Stats
5W - 15L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Exodiasxgdd
Morgan Le Fay
18
1 / 0 / 9
11,566
771
2,353
2,170
676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
G4L4KTO
Kukulkan
20
12 / 0 / 24
14,927
995
32,506
4,404
2,115
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 3 / 28
15,429
1,029
7,385
23,535
17,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
kizette
Ah Puch
20
16 / 5 / 20
15,754
1,050
49,847
27,237
11,725
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
turtleyellow
Chang'e
20
12 / 2 / 25
16,339
1,089
42,474
30,223
34,136
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

113

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
0 / 18 / 8
13,473
898
18,532
40,728
40,418
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate

Breastplate

+20
Physical Protection

Achilles
Kovminator
Achilles
19
7 / 3 / 2
14,468
965
18,672
22,678
26,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
OutmodedMilk022
Cu Chulainn
19
1 / 3 / 5
12,676
845
14,392
30,270
35,020
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
XsetX626
Chang'e
19
1 / 6 / 5
12,758
851
20,885
26,577
9,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 15 / 6
12,537
836
12,351
28,574
19,418
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
36
45
Kills
10
10
Deaths
45
106
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
18
8
0.22
W
Morgan Le Fay
Exodiasxgdd
Morgan Le Fay
1
0
9
5.5
W
Kukulkan
G4L4KTO
Kukulkan
12
0
24
24
L
Achilles
Kovminator
Achilles
7
3
2
2.67
W
4
3
28
6
L
Cu Chulainn
OutmodedMilk022
Cu Chulainn
1
3
5
1.17
L
Chang'e
XsetX626
Chang'e
1
6
5
0.58
L
1
15
6
0.27
W
Ah Puch
kizette
Ah Puch
16
5
20
5.2
W
Chang'e
turtleyellow
Chang'e
12
2
25
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,565
Damage
84,832
87,569
Taken
148,827
66,480
Mitigated
131,099
28,068
Healing
26,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
18,532
7,184
84
2,599
40,728
40,418
0
35,109
5,138
0
71,055
W
Morgan Le Fay
Exodiasxgdd
Morgan Le Fay
2,353
681
0
17
2,170
676
0
311
1,820
4,476
0
W
Kukulkan
G4L4KTO
Kukulkan
32,506
2,306
0
0
4,404
2,115
0
801
3,549
63,497
0
L
Achilles
Kovminator
Achilles
18,672
3,515
0
2,764
22,678
26,409
0
21,027
1,651
0
29,062
W
7,385
2,777
3,944
1,643
23,535
17,828
0
3,630
19,499
16,134
0
L
Cu Chulainn
OutmodedMilk022
Cu Chulainn
14,392
2,474
0
2,139
30,270
35,020
0
26,913
3,357
10,680
27,578
L
Chang'e
XsetX626
Chang'e
20,885
658
9,473
9,040
26,577
9,834
0
25,188
1,389
53,731
0
L
12,351
2,516
0
0
28,574
19,418
0
26,328
2,246
952
28,114
W
Ah Puch
kizette
Ah Puch
49,847
4,435
0
5,826
27,237
11,725
0
6,736
19,630
77,883
0
W
Chang'e
turtleyellow
Chang'e
42,474
2,471
6,289
10,349
30,223
34,136
0
14,102
15,436
84,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,015
Gold Earned
65,912
276
Minions Killed
312
2
Camps Cleared
3
1,123,232
Distance Traveled
1,422,775
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,473
898
115
8
1
258,027
1
W
Morgan Le Fay
11,566
771
2
0
0
58,745
0
W
Kukulkan
14,927
995
104
7
2
279,858
0
L
Achilles
14,468
965
36
2
0
344,436
1
W
Yemoja
15,429
1,029
21
1
0
233,147
0
L
Cu Chulainn
12,676
845
58
4
2
298,110
0
L
Chang'e
12,758
851
68
5
0
269,390
1
L
Thor
12,537
836
35
2
0
252,812
1
W
Ah Puch
15,754
1,050
52
3
0
247,476
0
W
Chang'e
16,339
1,089
97
6
0
304,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role