Player Matchup

Fenrir
Fenrir
Chromialus
Fenrir
Level 118
God Stats
5W - 5L
1,448 SR
Queue Stats
227W - 220L
1,533 Elo+
Solo
Ne Zha
Ne Zha
Kuroneko003
Ne Zha
Level 148
God Stats
7W - 5L
1,628 SR
Queue Stats
150W - 142L
1,578 Elo+
Solo
Olorun
Olorun
NeonBible
Olorun
Level 154
God Stats
6W - 3L
1,815 SR
Queue Stats
521W - 543L
1,545 Elo+
Solo
Heimdallr
Heimdallr
TiznaraN
Heimdallr
Level 159
God Stats
7W - 9L
1,344 SR
Queue Stats
501W - 559L
1,537 Elo+
Solo
Ganesha
Ganesha
ZeroCarry
Ganesha
Level 129
God Stats
2W - 1L
1,518 SR
Queue Stats
86W - 95L
1,524 Elo+
Solo
Team Averages
Level 142
1,551 SR
1,543 Elo+

VS

Team Averages
Level 140
1,518 SR
1,504 Elo+
Chronos
Chronos
 
Chronos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Broegge
Baron Samedi
Level 118
God Stats
9W - 12L
1,656 SR
Queue Stats
893W - 873L
1,516 Elo+
Solo
Cu Chulainn
Cu Chulainn
Stephkill007
Cu Chulainn
Level 129
God Stats
6W - 13L
1,357 SR
Queue Stats
814W - 837L
1,545 Elo+
Solo
Hercules
Hercules
engelbernardo
Hercules
Level 160
God Stats
8W - 11L
1,575 SR
Queue Stats
992W - 1,002L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chromialus
Fenrir
20
6 / 7 / 15
13,465
792
12,993
29,808
40,500
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ne Zha
20
6 / 7 / 18
12,633
743
21,400
35,070
28,159
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
NeonBible
Olorun
20
11 / 6 / 12
15,186
893
37,586
21,207
12,530
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
TiznaraN
Heimdallr
20
8 / 6 / 16
12,590
741
26,323
19,308
10,706
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
ZeroCarry
Ganesha
18
0 / 7 / 23
11,198
659
12,744
27,621
36,661
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
4 / 5 / 19
13,096
770
24,596
25,889
10,365
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
 
Susano
18
3 / 9 / 16
11,543
679
23,524
18,188
7,823
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Broegge
Baron Samedi
20
14 / 5 / 11
14,064
827
30,627
16,702
19,565
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
Stephkill007
Cu Chulainn
20
5 / 7 / 15
12,313
724
19,705
29,623
25,666
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
engelbernardo
Hercules
19
7 / 5 / 15
12,172
716
16,127
38,716
33,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
109
31
Kills
33
33
Deaths
31
84
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
4
5
19
2.7
L
Susano
 
Susano
3
9
16
1.22
L
Baron Samedi
Broegge
Baron Samedi
14
5
11
3.9
W
Fenrir
Chromialus
Fenrir
6
7
15
1.93
W
Ne Zha
6
7
18
2.14
W
Olorun
NeonBible
Olorun
11
6
12
2.83
L
Cu Chulainn
Stephkill007
Cu Chulainn
5
7
15
1.79
W
Heimdallr
TiznaraN
Heimdallr
8
6
16
2.67
W
Ganesha
ZeroCarry
Ganesha
0
7
23
1.64
L
Hercules
engelbernardo
Hercules
7
5
15
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,046
Damage
114,579
133,014
Taken
129,118
128,556
Mitigated
96,574
46,359
Healing
46,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
24,596
12,479
1,711
7,517
25,889
10,365
1,729
8,562
17,327
42,473
0
L
Susano
 
Susano
23,524
2,388
559
1,814
18,188
7,823
0
3,896
14,286
0
40,765
L
Baron Samedi
Broegge
Baron Samedi
30,627
1,809
6,287
6,055
16,702
19,565
296
6,940
9,762
54,091
0
W
Fenrir
Chromialus
Fenrir
12,993
2,706
1,327
6,539
29,808
40,500
1,402
13,327
16,334
0
18,905
W
Ne Zha
21,400
6,387
2,156
12,881
35,070
28,159
32
13,623
20,689
0
36,971
W
Olorun
NeonBible
Olorun
37,586
28,468
5,134
6,678
21,207
12,530
2,561
8,568
12,341
70,316
0
L
Cu Chulainn
Stephkill007
Cu Chulainn
19,705
8,163
2,063
5,074
29,623
25,666
1,025
12,294
17,329
0
33,302
W
Heimdallr
TiznaraN
Heimdallr
26,323
8,969
1,937
3,366
19,308
10,706
1,630
6,082
13,083
0
49,067
W
Ganesha
ZeroCarry
Ganesha
12,744
694
2,637
3,704
27,621
36,661
0
13,623
13,546
22,518
0
L
Hercules
engelbernardo
Hercules
16,127
3,836
1,634
13,792
38,716
33,155
318
18,638
20,078
0
21,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,072
Gold Earned
63,188
177
Minions Killed
161
0
Camps Cleared
0
1,526,102
Distance Traveled
1,595,913
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
13,096
770
44
3
0
322,797
1
L
Susano
11,543
679
26
2
0
338,964
1
L
Baron Samedi
14,064
827
48
3
0
270,841
0
W
Fenrir
13,465
792
15
1
0
331,547
0
W
Ne Zha
12,633
743
13
1
0
333,407
1
W
Olorun
15,186
893
90
5
0
269,556
1
L
Cu Chulainn
12,313
724
29
2
0
316,125
1
W
Heimdallr
12,590
741
59
3
0
290,310
1
W
Ganesha
11,198
659
0
0
0
301,282
1
L
Hercules
12,172
716
14
1
0
347,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role