Player Matchup

Discordia
Discordia
GiNgaNiNja0302
Discordia
Level 66
God Stats
9W - 8L
1,546 SR
Queue Stats
172W - 188L
1,493 Elo+
Party 3
Heimdallr
Heimdallr
Kowareta-Chan
Heimdallr
Level 50
God Stats
12W - 27L
1,301 SR
Queue Stats
319W - 325L
1,377 Elo+
Solo
Ao Kuang
Ao Kuang
Nightking22
Ao Kuang
Level 146
God Stats
34W - 38L
1,512 SR
Queue Stats
234W - 242L
1,458 Elo+
Solo
Bellona
Bellona
TheNuclearRex
Bellona
Level 65
God Stats
4W - 4L
1,497 SR
Queue Stats
509W - 492L
1,457 Elo+
Solo
Fenrir
Fenrir
WAY2B3AST4U
Fenrir
Level 81
God Stats
20W - 16L
1,597 SR
Queue Stats
332W - 310L
1,481 Elo+
Party 3
Team Averages
Level 82
1,491 SR
1,453 Elo+

VS

Team Averages
Level 105
1,553 SR
1,443 Elo+
Medusa
Medusa
 
Medusa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
EggplantMeta
Nu Wa
Level 84
God Stats
14W - 9L
1,568 SR
Queue Stats
90W - 81L
1,422 Elo+
Solo
Nemesis
Nemesis
MarkF1-
Nemesis
Level 135
God Stats
0W - 1L
1,619 SR
Queue Stats
150W - 132L
1,455 Elo+
Party 2
Ymir
Ymir
bySylexX
Ymir
Level 84
God Stats
6W - 6L
1,399 SR
Queue Stats
296W - 309L
1,400 Elo+
Party 2
Rama
Rama
rio_williams04
Rama
Level 104
God Stats
1W - 1L
1,680 SR
Queue Stats
291W - 301L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GiNgaNiNja0302
Discordia
6
1 / 2 / 0
3,689
738
1,999
2,130
502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Kowareta-Chan
Heimdallr
6
0 / 0 / 3
3,739
748
1,491
2,080
523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Nightking22
Ao Kuang
7
2 / 0 / 0
4,112
822
963
2,035
671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
7
1 / 1 / 0
3,778
756
821
3,285
2,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
5
3 / 0 / 0
3,874
775
1,701
2,761
920
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
2 / 2 / 0
3,777
755
1,952
2,942
984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

5
1 / 2 / 1
3,353
671
616
1,955
512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
MarkF1-
Nemesis
6
0 / 0 / 0
3,674
735
989
2,616
834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ymir
1
0 / 2 / 0
2,643
529
212
1,947
552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 1 / 0
3,285
657
553
2,005
359
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
7
Kills
3
3
Deaths
7
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
2
0
1
L
1
2
1
0.75
W
Discordia
GiNgaNiNja0302
Discordia
1
2
0
0.5
W
Heimdallr
Kowareta-Chan
Heimdallr
0
0
3
1.5
L
Nemesis
MarkF1-
Nemesis
0
0
0
0
W
Ao Kuang
Nightking22
Ao Kuang
2
0
0
2
W
Bellona
1
1
0
1
W
Fenrir
3
0
0
3
L
Ymir
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,975
Damage
4,322
12,291
Taken
11,465
5,301
Mitigated
3,241
4,503
Healing
2,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,952
703
0
1,023
2,942
984
0
680
2,228
0
11,602
L
616
366
0
435
1,955
512
0
1,420
311
9,493
0
W
Discordia
GiNgaNiNja0302
Discordia
1,999
135
0
374
2,130
502
0
616
1,514
13,906
0
W
Heimdallr
Kowareta-Chan
Heimdallr
1,491
669
0
1,219
2,080
523
589
0
2,080
0
16,681
L
Nemesis
MarkF1-
Nemesis
989
534
0
745
2,616
834
0
451
2,129
0
15,240
W
Ao Kuang
Nightking22
Ao Kuang
963
169
0
566
2,035
671
0
0
2,035
10,950
3,356
W
Bellona
821
224
0
888
3,285
2,685
147
0
3,285
0
13,525
W
Fenrir
1,701
611
149
1,307
2,761
920
291
212
2,549
0
8,866
L
Ymir
212
146
0
120
1,947
552
0
0
1,947
1,730
0
L
553
511
0
310
2,005
359
0
0
2,005
0
12,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,192
Gold Earned
16,732
132
Minions Killed
107
0
Camps Cleared
0
524,320
Distance Traveled
418,544
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,777
755
19
4
0
91,750
1
L
Nu Wa
3,353
671
15
3
0
73,648
0
W
Discordia
3,689
738
26
5
0
101,231
1
W
Heimdallr
3,739
748
31
6
0
97,392
2
L
Nemesis
3,674
735
48
10
0
111,177
1
W
Ao Kuang
4,112
822
34
7
0
112,885
0
W
Bellona
3,778
756
29
6
0
106,934
0
W
Fenrir
3,874
775
12
2
0
105,878
0
L
Ymir
2,643
529
3
1
0
42,799
0
L
Rama
3,285
657
22
4
0
99,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role