Player Matchup

Anubis
Anubis
 
Anubis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ExXexs
Xing Tian
Level 68
God Stats
5W - 4L
1,617 SR
Queue Stats
44W - 53L
1,415 Elo+
Solo
Freya
Freya
azer0304
Freya
Level 48
God Stats
9W - 13L
1,347 SR
Queue Stats
235W - 311L
1,347 Elo+
Solo
Thanatos
Thanatos
elL1ssar
Thanatos
Level 95
God Stats
45W - 24L
1,606 SR
Queue Stats
204W - 188L
1,423 Elo+
Solo
Team Averages
Level 94
1,514 SR
1,437 Elo+

VS

Team Averages
Level 61
1,504 SR
1,339 Elo+
Chaac
Chaac
Deter156
Chaac
Level 65
God Stats
1W - 5L
1,147 SR
Queue Stats
162W - 191L
1,421 Elo+
Solo
Charybdis
Charybdis
DrNecro69
Charybdis
Level 46
God Stats
1W - 1L
1,668 SR
Queue Stats
7W - 17L
1,302 Elo+
Party 1
Baron Samedi
Baron Samedi
Imyanedostypno
Baron Samedi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,369 Elo+
Party 1
Sylvanus
Sylvanus
leFenso
Sylvanus
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,357 Elo+
Party 1
Hun Batz
Hun Batz
soniconixu132
Hun Batz
Level 61
God Stats
2W - 1L
1,706 SR
Queue Stats
35W - 40L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
3 / 2 / 7
11,470
574
10,120
11,693
5,890
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
 
Merlin
18
2 / 1 / 13
11,056
553
6,877
5,982
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
ExXexs
Xing Tian
13
2 / 3 / 12
9,619
481
6,874
12,472
12,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Freya
azer0304
Freya
14
1 / 5 / 10
9,023
451
10,515
13,356
4,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
elL1ssar
Thanatos
19
24 / 1 / 6
12,678
634
24,228
15,893
7,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Deter156
Chaac
15
1 / 4 / 0
9,199
460
8,350
14,740
18,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
DrNecro69
Charybdis
13
3 / 5 / 5
8,523
426
5,535
12,991
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Imyanedostypno
Baron Samedi
13
3 / 10 / 3
8,770
439
8,465
14,905
3,759
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
leFenso
Sylvanus
11
1 / 4 / 7
8,017
401
8,242
17,599
16,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
soniconixu132
Hun Batz
16
4 / 9 / 5
10,040
502
8,324
19,583
5,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
32
32
Kills
12
12
Deaths
32
48
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
2
7
3.25
W
Merlin
 
Merlin
2
1
13
8.5
L
Chaac
Deter156
Chaac
1
4
0
0.25
L
Charybdis
DrNecro69
Charybdis
3
5
5
1.1
W
Xing Tian
ExXexs
Xing Tian
2
3
12
2.67
L
Baron Samedi
Imyanedostypno
Baron Samedi
3
10
3
0.45
W
Freya
azer0304
Freya
1
5
10
1.2
W
Thanatos
elL1ssar
Thanatos
24
1
6
27
L
Sylvanus
leFenso
Sylvanus
1
4
7
1.13
L
Hun Batz
soniconixu132
Hun Batz
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,614
Damage
38,916
59,396
Taken
79,818
32,785
Mitigated
48,222
32,917
Healing
25,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,120
700
0
6,660
11,693
5,890
3,266
1,954
9,175
85,437
0
W
Merlin
 
Merlin
6,877
61
0
1,984
5,982
2,290
791
1,702
4,280
77,055
0
L
Chaac
Deter156
Chaac
8,350
1,377
0
4,104
14,740
18,575
546
7,165
7,575
0
44,305
L
Charybdis
DrNecro69
Charybdis
5,535
2,902
0
3,415
12,991
3,488
1,134
4,494
8,497
0
44,886
W
Xing Tian
ExXexs
Xing Tian
6,874
1,027
0
1,904
12,472
12,970
267
2,755
9,717
17,527
0
L
Baron Samedi
Imyanedostypno
Baron Samedi
8,465
791
355
1,844
14,905
3,759
210
5,096
9,809
37,767
0
W
Freya
azer0304
Freya
10,515
2,952
864
6,473
13,356
4,511
834
4,708
8,550
37,030
0
W
Thanatos
elL1ssar
Thanatos
24,228
7,909
0
15,032
15,893
7,124
499
5,588
10,209
0
92,195
L
Sylvanus
leFenso
Sylvanus
8,242
2,130
4,332
5,705
17,599
16,678
0
10,904
6,695
24,203
0
L
Hun Batz
soniconixu132
Hun Batz
8,324
2,771
0
5,390
19,583
5,722
0
6,727
12,856
0
69,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,846
Gold Earned
44,549
534
Minions Killed
373
0
Camps Cleared
0
1,911,252
Distance Traveled
1,701,506
39
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,470
574
166
8
0
360,403
10
W
Merlin
11,056
553
140
7
0
397,234
3
L
Chaac
9,199
460
104
5
0
335,115
5
L
Charybdis
8,523
426
83
4
0
331,784
3
W
Xing Tian
9,619
481
23
1
0
370,606
19
L
Baron Samedi
8,770
439
57
3
0
325,457
7
W
Freya
9,023
451
72
4
0
360,869
0
W
Thanatos
12,678
634
133
7
0
422,140
7
L
Sylvanus
8,017
401
29
1
0
330,278
3
L
Hun Batz
10,040
502
100
5
0
378,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role