Player Matchup

Neith
Neith
 
Neith
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
MarkMartinsBR
Khepri
Level 79
God Stats
0W - 2L
1,254 SR
Queue Stats
34W - 34L
1,523 Elo+
Party 1
Scylla
Scylla
kiyoshi3
Scylla
Level 99
God Stats
6W - 4L
1,432 SR
Queue Stats
75W - 75L
1,458 Elo+
Party 1
Team Averages
Level 81
1,395 SR
1,494 Elo+

VS

Team Averages
Level 102
1,536 SR
1,559 Elo+
Zeus
Zeus
Dxdidxs
Zeus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Terra
Terra
Karduz
Terra
Level 142
God Stats
18W - 21L
1,538 SR
Queue Stats
471W - 534L
1,505 Elo+
Solo
Ne Zha
Ne Zha
savagemonk
Ne Zha
Level 160
God Stats
5W - 0L
1,569 SR
Queue Stats
35W - 29L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 1 / 3
7,606
634
6,444
5,391
2,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 3 / 4
8,032
669
5,020
12,648
11,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Scylla
kiyoshi3
Scylla
11
2 / 4 / 4
7,826
652
5,781
7,560
2,743
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Dxdidxs
Zeus
12
2 / 4 / 6
8,313
693
5,394
7,327
2,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
Karduz
Terra
13
2 / 1 / 6
8,608
717
5,830
9,892
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
savagemonk
Ne Zha
13
4 / 1 / 4
8,730
728
11,674
11,065
4,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
6
Kills
8
8
Deaths
6
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
3
3.5
W
Zeus
Dxdidxs
Zeus
2
4
6
1.25
W
Terra
Karduz
Terra
2
1
6
5
L
2
3
4
1.33
L
Scylla
kiyoshi3
Scylla
2
4
4
1
W
Ne Zha
savagemonk
Ne Zha
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,245
Damage
22,898
25,599
Taken
28,284
16,072
Mitigated
10,698
4,950
Healing
10,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,444
2,734
0
1,786
5,391
2,103
380
2,482
2,909
0
23,293
W
Zeus
Dxdidxs
Zeus
5,394
1,429
0
666
7,327
2,373
765
4,580
2,747
21,634
0
W
Terra
Karduz
Terra
5,830
172
3,915
3,342
9,892
4,087
504
3,539
6,353
25,581
0
L
5,020
234
0
1,826
12,648
11,226
273
5,658
6,990
18,405
0
L
Scylla
kiyoshi3
Scylla
5,781
1,038
132
1,206
7,560
2,743
470
3,203
4,357
18,558
0
W
Ne Zha
savagemonk
Ne Zha
11,674
3,541
0
2,884
11,065
4,238
1,457
3,486
7,579
0
51,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,464
Gold Earned
25,651
91
Minions Killed
149
2
Camps Cleared
9
617,158
Distance Traveled
675,918
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,606
634
48
4
1
213,683
8
W
Zeus
8,313
693
31
3
1
192,092
1
W
Terra
8,608
717
53
4
1
254,162
1
L
Khepri
8,032
669
9
1
0
201,835
4
L
Scylla
7,826
652
34
3
1
201,640
1
W
Ne Zha
8,730
728
65
5
7
229,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role