Player Matchup

Neith
Neith
 
Neith
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BaneameEstaPerro
Nu Wa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,660 Elo+
Solo
Susano
Susano
Mahdyiar
Susano
Level 5
God Stats
3W - 2L
1,466 SR
Queue Stats
3W - 4L
1,543 Elo+
Party 1
Guan Yu
Guan Yu
PLyukiGG
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,500 Elo+
Solo
Cerberus
Cerberus
mahan_sprD
Cerberus
Level 8
God Stats
2W - 1L
1,825 SR
Queue Stats
3W - 4L
1,543 Elo+
Party 1
Team Averages
Level 10
1,558 SR
1,549 Elo+

VS

Team Averages
Level 16
1,533 SR
1,374 Elo+
Yemoja
Yemoja
GutRo7
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,249 Elo+
Solo
Amaterasu
Amaterasu
HelperSyndrome
Amaterasu
Level 28
God Stats
3W - 1L
1,776 SR
Queue Stats
96W - 84L
1,649 Elo+
Solo
Janus
Janus
JoellAlbertii
Janus
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
149W - 161L
1,407 Elo+
Solo
Thor
Thor
Radwulf88
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 27L
1,173 Elo+
Solo
Neith
Neith
amz228375
Neith
Level 16
God Stats
13W - 28L
1,387 SR
Queue Stats
21W - 37L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
5 / 5 / 3
7,868
437
6,980
12,385
3,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
9 / 4 / 2
10,035
558
20,454
11,785
4,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
Mahdyiar
Susano
11
0 / 9 / 1
6,692
372
4,353
13,220
3,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
PLyukiGG
Guan Yu
13
0 / 5 / 1
7,690
427
4,359
14,104
9,486
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
mahan_sprD
Cerberus
11
0 / 8 / 9
7,253
403
3,767
13,692
12,922
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GutRo7
Yemoja
14
2 / 2 / 17
9,888
549
5,978
13,030
5,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
HelperSyndrome
Amaterasu
19
16 / 0 / 3
12,279
682
19,100
17,515
13,825
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 3 / 5
10,211
567
7,560
8,372
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
12
0 / 4 / 3
7,650
425
1,649
11,863
3,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
amz228375
Neith
14
6 / 6 / 9
9,620
534
9,359
11,644
3,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
14
Kills
30
31
Deaths
15
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
5
3
1.3
L
9
4
2
2.5
W
Yemoja
GutRo7
Yemoja
2
2
17
5.25
W
Amaterasu
HelperSyndrome
Amaterasu
16
0
3
17.5
W
6
3
5
2.83
L
Susano
Mahdyiar
Susano
0
9
1
0.06
L
Guan Yu
PLyukiGG
Guan Yu
0
5
1
0.1
W
Thor
0
4
3
0.38
W
Neith
amz228375
Neith
6
6
9
1.75
L
Cerberus
mahan_sprD
Cerberus
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,913
Damage
43,646
65,186
Taken
62,424
33,685
Mitigated
28,551
14,019
Healing
19,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,980
2,630
0
4,975
12,385
3,679
327
2,544
9,761
0
29,483
L
20,454
5,570
0
4,077
11,785
4,215
1,867
3,366
8,249
80,992
0
W
Yemoja
GutRo7
Yemoja
5,978
1,930
1,630
3,005
13,030
5,469
755
9,063
3,967
24,050
0
W
Amaterasu
HelperSyndrome
Amaterasu
19,100
9,121
311
8,763
17,515
13,825
1,207
4,739
12,776
5,460
86,889
W
7,560
1,076
0
916
8,372
2,351
1,701
3,022
5,350
56,757
0
L
Susano
Mahdyiar
Susano
4,353
873
0
540
13,220
3,383
332
1,924
11,276
0
23,826
L
Guan Yu
PLyukiGG
Guan Yu
4,359
1,446
275
2,099
14,104
9,486
0
2,666
11,396
0
43,510
W
Thor
1,649
760
0
1,158
11,863
3,714
384
4,102
7,761
0
41,092
W
Neith
amz228375
Neith
9,359
4,177
0
3,377
11,644
3,192
2,078
4,651
6,993
0
60,610
L
Cerberus
mahan_sprD
Cerberus
3,767
270
0
2,053
13,692
12,922
72
4,900
8,728
24,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,538
Gold Earned
49,648
350
Minions Killed
453
0
Camps Cleared
0
1,490,183
Distance Traveled
1,563,381
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,868
437
50
3
0
293,365
5
L
Nu Wa
10,035
558
123
7
0
303,893
5
W
Yemoja
9,888
549
28
2
0
304,473
6
W
Amaterasu
12,279
682
142
8
0
392,242
6
W
Janus
10,211
567
116
6
0
310,939
0
L
Susano
6,692
372
42
2
0
288,845
1
L
Guan Yu
7,690
427
78
4
0
306,748
2
W
Thor
7,650
425
54
3
0
286,480
1
W
Neith
9,620
534
113
6
0
269,247
0
L
Cerberus
7,253
403
57
3
0
297,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role