Player Matchup

Pele
Pele
Captainducky376
Pele
Level 157
God Stats
19W - 12L
1,605 SR
Queue Stats
760W - 774L
1,532 Elo+
Solo
Sylvanus
Sylvanus
Glytched
Sylvanus
Level 142
God Stats
8W - 10L
1,579 SR
Queue Stats
328W - 312L
1,637 Elo+
Solo
Raijin
Raijin
GoBananasNoSplit
Raijin
Level 63
God Stats
0W - 4L
1,274 SR
Queue Stats
235W - 163L
1,552 Elo+
Solo
Gilgamesh
Gilgamesh
Kaimro
Gilgamesh
Level 67
God Stats
8W - 6L
1,749 SR
Queue Stats
275W - 280L
1,439 Elo+
Solo
Izanami
Izanami
Mercury560
Izanami
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
275W - 290L
1,415 Elo+
Solo
Team Averages
Level 98
1,541 SR
1,515 Elo+

VS

Team Averages
Level 94
1,589 SR
1,541 Elo+
Rama
Rama
Cintaar
Rama
Level 33
God Stats
2W - 2L
1,648 SR
Queue Stats
124W - 88L
1,620 Elo+
Party 1
Xing Tian
Xing Tian
JurnitTheGreat
Xing Tian
Level 135
God Stats
5W - 6L
1,735 SR
Queue Stats
162W - 123L
1,676 Elo+
Solo
Ymir
Ymir
WiLDCaRD 4HiRE
Ymir
Level 78
God Stats
6W - 2L
1,606 SR
Queue Stats
210W - 211L
1,486 Elo+
Party 1
Vulcan
Vulcan
jukoboi
Vulcan
Level 125
God Stats
64W - 43L
1,508 SR
Queue Stats
600W - 594L
1,442 Elo+
Solo
Tsukuyomi
Tsukuyomi
öval
Tsukuyomi
Level 99
God Stats
6W - 11L
1,450 SR
Queue Stats
237W - 240L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,579
506
4,383
7,517
2,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Glytched
Sylvanus
10
1 / 4 / 2
5,662
436
4,087
10,083
5,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 3 / 3
6,797
523
4,288
7,843
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Kaimro
Gilgamesh
12
2 / 2 / 1
6,589
507
3,034
8,762
4,345
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Mercury560
Izanami
9
1 / 5 / 3
6,023
463
5,987
7,412
2,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Cintaar
Rama
14
7 / 2 / 5
8,118
624
9,169
8,450
2,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xing Tian
JurnitTheGreat
Xing Tian
13
1 / 0 / 3
7,470
575
3,087
4,865
3,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 0 / 9
6,719
517
3,173
9,733
6,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
jukoboi
Vulcan
12
1 / 3 / 6
7,305
562
4,850
5,961
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
öval
Tsukuyomi
12
6 / 1 / 6
7,833
603
7,939
8,163
2,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
6
Kills
16
16
Deaths
6
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Rama
Cintaar
Rama
7
2
5
4.75
L
Sylvanus
Glytched
Sylvanus
1
4
2
0.5
L
0
3
3
0.5
W
Xing Tian
JurnitTheGreat
Xing Tian
1
0
3
2.5
L
Gilgamesh
Kaimro
Gilgamesh
2
2
1
1.25
L
Izanami
Mercury560
Izanami
1
5
3
0.5
W
1
0
9
5.5
W
Vulcan
jukoboi
Vulcan
1
3
6
1.33
W
Tsukuyomi
öval
Tsukuyomi
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,779
Damage
28,218
41,617
Taken
37,172
16,911
Mitigated
18,063
10,133
Healing
9,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,383
875
0
2,441
7,517
2,799
0
965
6,550
0
41,849
W
Rama
Cintaar
Rama
9,169
6,558
0
3,102
8,450
2,483
1,486
896
7,554
0
56,870
L
Sylvanus
Glytched
Sylvanus
4,087
1,464
2,025
2,907
10,083
5,298
60
2,926
7,069
13,231
5,252
L
4,288
323
0
565
7,843
2,418
0
3,287
4,364
43,851
0
W
Xing Tian
JurnitTheGreat
Xing Tian
3,087
303
0
1,172
4,865
3,991
98
159
4,706
35,974
0
L
Gilgamesh
Kaimro
Gilgamesh
3,034
951
0
1,530
8,762
4,345
0
2,558
5,663
968
31,996
L
Izanami
Mercury560
Izanami
5,987
4,050
0
665
7,412
2,051
102
551
6,861
0
40,677
W
3,173
354
0
1,361
9,733
6,939
56
2,719
6,934
19,142
0
W
Vulcan
jukoboi
Vulcan
4,850
2,571
0
1,845
5,961
2,247
224
2,281
3,426
39,569
0
W
Tsukuyomi
öval
Tsukuyomi
7,939
1,501
0
1,766
8,163
2,403
0
1,915
6,210
0
45,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,650
Gold Earned
37,445
364
Minions Killed
376
0
Camps Cleared
0
1,253,605
Distance Traveled
1,274,292
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,579
506
77
6
0
271,067
0
W
Rama
8,118
624
99
8
0
236,288
3
L
Sylvanus
5,662
436
29
2
0
235,249
2
L
Raijin
6,797
523
101
8
0
246,743
3
W
Xing Tian
7,470
575
82
6
0
229,006
5
L
Gilgamesh
6,589
507
74
6
0
259,918
2
L
Izanami
6,023
463
83
6
0
240,628
3
W
Ymir
6,719
517
39
3
0
253,821
2
W
Vulcan
7,305
562
81
6
0
266,711
5
W
Tsukuyomi
7,833
603
75
6
0
288,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role