Player Matchup

Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 144
1,500 SR
1,500 Elo+

VS

Team Averages
Level 117
1,550 SR
1,671 Elo+
Tsukuyomi
Tsukuyomi
Apatrux
Tsukuyomi
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,893 Elo+
Party 1
Nu Wa
Nu Wa
IcebergDragon
Nu Wa
Level 96
God Stats
65W - 64L
1,580 SR
Queue Stats
141W - 140L
1,626 Elo+
Solo
Odin
Odin
Llomontell49
Odin
Level 122
God Stats
3W - 1L
1,412 SR
Queue Stats
74W - 67L
1,605 Elo+
Solo
Sylvanus
Sylvanus
Verdictt
Sylvanus
Level 160
God Stats
9W - 9L
1,600 SR
Queue Stats
519W - 503L
1,601 Elo+
Solo
Izanami
Izanami
söll
Izanami
Level 124
God Stats
3W - 0L
1,655 SR
Queue Stats
215W - 202L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 0 / 0
6,044
604
1,375
3,989
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
 
Hercules
9
1 / 3 / 0
5,411
541
3,045
8,859
6,405
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
 
Kali
8
0 / 2 / 1
4,856
486
3,100
6,605
1,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
 
Izanami
9
0 / 4 / 0
4,853
485
3,205
6,390
1,396
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
 
Geb
7
0 / 2 / 0
4,487
449
1,947
6,272
1,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Apatrux
Tsukuyomi
12
4 / 0 / 2
6,790
679
6,296
3,652
1,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
1 / 0 / 5
6,123
612
2,614
3,079
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 1 / 3
6,292
629
4,644
5,894
2,716
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
Verdictt
Sylvanus
9
1 / 0 / 3
5,672
567
2,577
7,343
3,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
söll
Izanami
11
4 / 0 / 1
6,552
655
5,880
5,736
1,424
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
11
11
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
L
Hercules
 
Hercules
1
3
0
0.33
L
Kali
 
Kali
0
2
1
0.25
L
Izanami
 
Izanami
0
4
0
0
L
Geb
 
Geb
0
2
0
0
W
Tsukuyomi
Apatrux
Tsukuyomi
4
0
2
5
W
1
0
5
3.5
W
1
1
3
2.5
W
Sylvanus
Verdictt
Sylvanus
1
0
3
2.5
W
Izanami
söll
Izanami
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,672
Damage
22,011
32,115
Taken
25,704
12,378
Mitigated
10,022
10,266
Healing
12,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,375
41
0
750
3,989
1,149
0
1,539
2,450
50,205
0
L
Hercules
 
Hercules
3,045
866
0
3,052
8,859
6,405
0
632
8,227
0
26,520
L
Kali
 
Kali
3,100
1,448
0
2,957
6,605
1,975
0
358
6,247
0
23,041
L
Izanami
 
Izanami
3,205
2,142
0
1,053
6,390
1,396
0
906
5,484
0
29,519
L
Geb
 
Geb
1,947
159
883
1,571
6,272
1,453
0
2,235
4,037
11,172
0
W
Tsukuyomi
Apatrux
Tsukuyomi
6,296
2,292
0
2,101
3,652
1,163
177
266
3,386
0
44,715
W
2,614
608
79
1,381
3,079
933
52
1,384
1,567
40,972
0
W
4,644
793
0
2,430
5,894
2,716
0
0
5,894
3,030
26,765
W
Sylvanus
Verdictt
Sylvanus
2,577
1,052
1,697
3,406
7,343
3,786
56
737
6,606
11,293
0
W
Izanami
söll
Izanami
5,880
4,982
0
1,279
5,736
1,424
500
807
4,929
0
49,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,651
Gold Earned
31,429
328
Minions Killed
375
0
Camps Cleared
0
1,006,440
Distance Traveled
1,004,320
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,044
604
131
13
0
234,123
4
L
Hercules
5,411
541
66
7
0
188,626
4
L
Kali
4,856
486
59
6
0
206,963
6
L
Izanami
4,853
485
63
6
0
173,061
2
L
Geb
4,487
449
9
1
0
203,667
3
W
Tsukuyomi
6,790
679
93
9
0
235,689
5
W
Nu Wa
6,123
612
87
9
0
173,874
5
W
Odin
6,292
629
68
7
0
225,776
3
W
Sylvanus
5,672
567
21
2
0
193,647
5
W
Izanami
6,552
655
106
11
0
175,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role