Player Matchup

Ymir
Ymir
SavBoy
Ymir
Level 96
God Stats
13W - 5L
1,706 SR
Queue Stats
190W - 132L
1,691 Elo+
Party 1
Hachiman
Hachiman
SexyDen
Hachiman
Level 121
God Stats
8W - 3L
1,766 SR
Queue Stats
97W - 70L
1,673 Elo+
Party 1
Chronos
Chronos
balerinul
Chronos
Level 146
God Stats
8W - 1L
1,650 SR
Queue Stats
196W - 125L
1,700 Elo+
Party 1
Team Averages
Level 121
1,707 SR
1,688 Elo+

VS

Team Averages
Level 116
1,571 SR
1,611 Elo+
Anubis
Anubis
HrbexCZ
Anubis
Level 45
God Stats
2W - 3L
1,674 SR
Queue Stats
8W - 10L
1,403 Elo+
Solo
Set
Set
Jalles
Set
Level 159
God Stats
1W - 2L
1,321 SR
Queue Stats
159W - 106L
1,737 Elo+
Solo
Guan Yu
Guan Yu
QueenCST
Guan Yu
Level 145
God Stats
4W - 2L
1,717 SR
Queue Stats
224W - 169L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
SavBoy
Ymir
16
1 / 4 / 14
12,981
721
8,376
20,941
23,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
SexyDen
Hachiman
16
6 / 9 / 4
12,444
691
23,862
19,863
6,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
balerinul
Chronos
16
9 / 10 / 6
13,535
752
30,499
22,091
8,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HrbexCZ
Anubis
14
5 / 10 / 10
11,614
645
12,319
16,341
7,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
Jalles
Set
18
11 / 5 / 9
13,824
768
22,142
23,463
17,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Guan Yu
QueenCST
Guan Yu
17
7 / 1 / 14
12,995
722
17,016
34,396
36,338
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
56
16
Kills
23
23
Deaths
16
24
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anubis
HrbexCZ
Anubis
5
10
10
1
L
Set
Jalles
Set
11
5
9
3.1
L
Guan Yu
QueenCST
Guan Yu
7
1
14
14
W
Ymir
SavBoy
Ymir
1
4
14
2
W
Hachiman
SexyDen
Hachiman
6
9
4
0.89
W
Chronos
balerinul
Chronos
9
10
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,737
Damage
51,477
62,895
Taken
74,200
38,270
Mitigated
60,770
11,592
Healing
27,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
HrbexCZ
Anubis
12,319
682
822
4,403
16,341
7,080
153
8,752
7,589
25,753
0
L
Set
Jalles
Set
22,142
9,893
0
2,949
23,463
17,352
912
14,298
9,165
0
73,038
L
Guan Yu
QueenCST
Guan Yu
17,016
2,733
2,348
16,623
34,396
36,338
286
13,399
20,997
2,245
31,486
W
Ymir
SavBoy
Ymir
8,376
2,074
0
2,382
20,941
23,033
234
4,308
16,633
24,473
0
W
Hachiman
SexyDen
Hachiman
23,862
15,454
0
4,507
19,863
6,666
920
5,536
14,327
0
64,564
W
Chronos
balerinul
Chronos
30,499
13,780
0
4,703
22,091
8,571
1,872
4,563
17,528
74,312
7,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,960
Gold Earned
38,433
216
Minions Killed
169
10
Camps Cleared
6
846,591
Distance Traveled
878,483
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,614
645
33
2
0
191,724
3
L
Set
13,824
768
103
6
6
318,103
4
L
Guan Yu
12,995
722
33
2
0
368,656
2
W
Ymir
12,981
721
33
2
1
299,287
1
W
Hachiman
12,444
691
106
6
6
285,097
4
W
Chronos
13,535
752
77
4
3
262,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role