Player Matchup

Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Daydreamerrr
Ne Zha
Level 4
God Stats
1W - 2L
1,370 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
HNUforward
Guan Yu
Level 13
God Stats
1W - 0L
1,222 SR
Queue Stats
9W - 9L
1,412 Elo+
Solo
Anubis
Anubis
ZZZ0807
Anubis
Level 8
God Stats
1W - 0L
1,511 SR
Queue Stats
4W - 3L
1,673 Elo+
Party 1
Neith
Neith
redice07
Neith
Level 4
God Stats
2W - 0L
1,638 SR
Queue Stats
2W - 1L
1,510 Elo+
Solo
Team Averages
Level 12
1,448 SR
1,519 Elo+

VS

Team Averages
Level 13
1,473 SR
1,379 Elo+
Ymir
Ymir
FkR6Lak3
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,101 Elo+
Solo
Zeus
Zeus
Manescu
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
NoDaddyThatHurts
Ra
Level 29
God Stats
110W - 127L
1,492 SR
Queue Stats
275W - 268L
1,579 Elo+
Solo
Set
Set
SultryMale
Set
Level 28
God Stats
1W - 3L
1,374 SR
Queue Stats
351W - 241L
1,554 Elo+
Solo
Amaterasu
Amaterasu
喜欢逍遥自在
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
1 / 1 / 0
3,640
728
588
2,379
740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ne Zha
5
0 / 1 / 1
3,433
687
754
1,414
212
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
HNUforward
Guan Yu
5
2 / 1 / 2
3,610
722
1,944
2,993
1,088
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
ZZZ0807
Anubis
6
0 / 0 / 0
3,500
700
145
2,031
723
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
redice07
Neith
5
3 / 1 / 1
3,612
722
2,078
2,457
538
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
3
2 / 2 / 0
3,258
652
1,344
3,071
1,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
Manescu
Zeus
5
0 / 3 / 2
3,463
693
1,023
2,814
364
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 0 / 0
4,172
834
650
1,442
323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

1
0 / 0 / 0
2,523
505
0
0
0
5
1 / 1 / 0
3,610
722
984
1,797
902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
6
Kills
4
4
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
1
0
1
W
Ne Zha
0
1
1
0.5
L
Ymir
2
2
0
1
W
Guan Yu
HNUforward
Guan Yu
2
1
2
3
L
Zeus
Manescu
Zeus
0
3
2
0.33
L
1
0
0
1
L
0
0
0
0
W
Anubis
ZZZ0807
Anubis
0
0
0
0
W
Neith
redice07
Neith
3
1
1
3.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,509
Damage
4,001
11,274
Taken
9,124
3,301
Mitigated
3,003
3,315
Healing
1,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
588
400
0
1,329
2,379
740
0
354
2,025
0
13,808
W
Ne Zha
754
519
0
516
1,414
212
0
0
1,414
0
9,450
L
Ymir
1,344
806
0
310
3,071
1,414
0
0
3,071
5,535
0
W
Guan Yu
HNUforward
Guan Yu
1,944
816
254
504
2,993
1,088
0
1,648
1,345
0
7,253
L
Zeus
Manescu
Zeus
1,023
629
0
577
2,814
364
300
0
2,814
9,093
0
L
650
217
0
347
1,442
323
0
145
1,297
22,385
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
ZZZ0807
Anubis
145
0
0
496
2,031
723
0
296
1,735
16,479
0
W
Neith
redice07
Neith
2,078
1,137
0
216
2,457
538
0
719
1,738
0
9,181
L
984
500
0
209
1,797
902
0
0
1,797
0
6,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,795
Gold Earned
17,026
121
Minions Killed
91
0
Camps Cleared
0
529,726
Distance Traveled
420,446
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,640
728
34
7
0
116,208
3
W
Ne Zha
3,433
687
20
4
0
108,560
1
L
Ymir
3,258
652
8
2
0
112,597
1
W
Guan Yu
3,610
722
13
3
0
107,450
0
L
Zeus
3,463
693
19
4
0
87,479
1
L
Ra
4,172
834
47
9
0
114,483
0
L
Set
2,523
505
0
0
0
0
0
W
Anubis
3,500
700
41
8
0
100,769
0
W
Neith
3,612
722
13
3
0
96,739
2
L
Amaterasu
3,610
722
17
3
0
105,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role