Player Matchup

Hel
Hel
Gold V
 
Hel
Gold V
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Bronze IV
TheEyeOfTheBeast
Achilles
Bronze IV
Level 94
God Stats
0W - 2L
1,254 SR
Queue Stats
1W - 6L
1,330 MMR
Solo
Sol
Sol
Gold V
TooNoobi4U
Sol
Gold V
Level 109
God Stats
7W - 7L
1,574 SR
Queue Stats
253W - 250L
1,203 MMR
Solo
Guan Yu
Guan Yu
Gold I
TrapatoniLT
Guan Yu
Gold I
Level 160
God Stats
41W - 35L
1,600 SR
Queue Stats
1,045W - 1,033L
1,343 MMR
Solo
Ymir
Ymir
Silver IV
看招哐哐哐
Ymir
Silver IV
Level 34
God Stats
5W - 4L
1,590 SR
Queue Stats
206W - 215L
1,341 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,504 SR
1,343 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,591 SR
1,316 MMR
Fenrir
Fenrir
Gold II
Cryzan
Fenrir
Gold II
Level 154
God Stats
21W - 17L
1,597 SR
Queue Stats
572W - 578L
1,399 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
Sikamnasiedzaco
Kumbhakarna
Silver III
Level 127
God Stats
38W - 20L
1,740 SR
Queue Stats
177W - 197L
966 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
ThеЕnd
Nu Wa
Platinum IV
Level 150
God Stats
29W - 25L
1,605 SR
Queue Stats
214W - 200L
1,566 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
Unrelity
Sun Wukong
Gold V
Level 154
God Stats
4W - 1L
1,506 SR
Queue Stats
42W - 37L
1,356 MMR
Party 1
Artemis
Artemis
Gold V
Wonder222
Artemis
Gold V
Level 107
God Stats
49W - 51L
1,507 SR
Queue Stats
121W - 121L
1,292 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
6
0 / 0 / 0
3,155
631
257
2,206
492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
2,445
489
0
0
0
5
1 / 1 / 0
3,430
686
2,689
2,359
441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
TrapatoniLT
Guan Yu
6
0 / 0 / 0
3,562
712
1,150
3,167
911
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 1
3,355
671
607
2,568
1,311
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AthenaMorgan Le FayScyllaTsukuyomiLoki

VS

Bans
GilgameshCharybdisUllrGebNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cryzan
Fenrir
5
0 / 0 / 0
3,293
659
793
2,012
659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Sikamnasiedzaco
Kumbhakarna
4
0 / 1 / 1
3,076
615
279
3,551
795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
ThеЕnd
Nu Wa
6
0 / 0 / 0
3,714
743
741
1,077
251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Unrelity
Sun Wukong
6
0 / 0 / 0
3,151
630
1,556
2,592
1,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Wonder222
Artemis
4
0 / 0 / 0
2,882
576
1,728
1,383
290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
1
Kills
0
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
0
0
0
W
Fenrir
Cryzan
Fenrir
0
0
0
0
W
Kumbhakarna
Sikamnasiedzaco
Kumbhakarna
0
1
1
0.5
L
0
0
0
0
W
Nu Wa
ThеЕnd
Nu Wa
0
0
0
0
L
1
1
0
1
L
Guan Yu
TrapatoniLT
Guan Yu
0
0
0
0
W
Sun Wukong
Unrelity
Sun Wukong
0
0
0
0
W
Artemis
Wonder222
Artemis
0
0
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,703
Damage
5,097
10,300
Taken
10,615
3,155
Mitigated
3,262
4,909
Healing
4,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
257
0
0
1,051
2,206
492
0
741
1,465
13,158
0
W
Fenrir
Cryzan
Fenrir
793
220
0
809
2,012
659
0
0
2,012
0
13,265
W
Kumbhakarna
Sikamnasiedzaco
Kumbhakarna
279
23
239
1,230
3,551
795
0
2,246
1,305
3,999
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Nu Wa
ThеЕnd
Nu Wa
741
466
0
250
1,077
251
0
257
820
19,631
0
L
2,689
1,765
0
1,102
2,359
441
240
61
2,298
13,882
0
L
Guan Yu
TrapatoniLT
Guan Yu
1,150
191
0
1,358
3,167
911
0
0
2,818
0
16,224
W
Sun Wukong
Unrelity
Sun Wukong
1,556
0
0
1,436
2,592
1,267
0
0
2,592
0
12,141
W
Artemis
Wonder222
Artemis
1,728
745
0
240
1,383
290
0
1,050
333
0
8,460
L
607
0
171
1,227
2,568
1,311
0
218
2,350
7,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,947
Gold Earned
16,116
103
Minions Killed
130
0
Camps Cleared
0
377,000
Distance Traveled
485,187
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
3,155
631
21
4
0
97,935
4
W
Fenrir
3,293
659
33
7
0
97,817
1
W
Kumbhakarna
3,076
615
9
2
0
98,198
3
L
Achilles
2,445
489
0
0
0
0
0
W
Nu Wa
3,714
743
43
9
0
93,891
0
L
Sol
3,430
686
30
6
0
76,003
0
L
Guan Yu
3,562
712
37
7
0
106,630
2
W
Sun Wukong
3,151
630
26
5
0
104,843
1
W
Artemis
2,882
576
19
4
0
90,438
2
L
Ymir
3,355
671
15
3
0
96,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role