Player Matchup

Thanatos
Thanatos
Gold V
 
Thanatos
Gold V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver I
DR DELIC
Cthulhu
Silver I
Level 63
God Stats
2W - 2L
1,643 SR
Queue Stats
64W - 75L
1,225 MMR
Solo
Xbalanque
Xbalanque
Gold V
Der_Herr_Zombie
Xbalanque
Gold V
Level 135
God Stats
18W - 9L
1,583 SR
Queue Stats
36W - 29L
1,287 MMR
Solo
Merlin
Merlin
Gold V
KANTARON
Merlin
Gold V
Level 159
God Stats
10W - 7L
1,488 SR
Queue Stats
247W - 247L
1,254 MMR
Solo
Ganesha
Ganesha
Gold V
j24319
Ganesha
Gold V
Level 124
God Stats
26W - 22L
1,529 SR
Queue Stats
68W - 71L
1,193 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,549 SR
1,292 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,493 SR
1,275 MMR
Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver II
King Hyena23
Hachiman
Silver II
Level 109
God Stats
0W - 2L
1,551 SR
Queue Stats
35W - 46L
1,160 MMR
Solo
Fenrir
Fenrir
Gold V
LINDYANA JONES
Fenrir
Gold V
Level 108
God Stats
22W - 28L
1,493 SR
Queue Stats
217W - 216L
1,263 MMR
Solo
Anhur
Anhur
Gold IV
Mr_DeXteR_666
Anhur
Gold IV
Level 157
God Stats
0W - 4L
1,230 SR
Queue Stats
1,164W - 1,186L
1,211 MMR
Solo
Artio
Artio
Gold V
xTschuldigeBro
Artio
Gold V
Level 141
God Stats
5W - 3L
1,690 SR
Queue Stats
228W - 241L
1,242 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
3 / 0 / 1
9,189
574
5,488
9,357
4,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
DR DELIC
Cthulhu
14
1 / 1 / 1
8,348
522
4,202
10,865
8,421
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Xbalanque
Der_Herr_Zombie
Xbalanque
16
3 / 1 / 0
9,080
568
8,716
9,879
3,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
KANTARON
Merlin
14
0 / 2 / 1
7,964
498
2,470
6,792
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ganesha
j24319
Ganesha
11
0 / 2 / 2
6,435
402
817
10,328
6,586
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AthenaSetTiamatGilgameshPersephone

VS

Bans
KumbhakarnaGebDanzaburouOdinLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 0 / 2
8,537
534
15,599
4,259
990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
King Hyena23
Hachiman
14
0 / 3 / 0
7,803
488
4,460
10,456
2,765
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 1 / 2
8,696
544
3,179
7,394
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 3 / 0
7,478
467
2,572
9,108
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 0 / 3
6,714
420
3,769
7,901
5,833
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
7
Kills
6
6
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
0
1
3.5
L
Nu Wa
 
Nu Wa
3
0
2
4
W
Cthulhu
DR DELIC
Cthulhu
1
1
1
1.5
W
Xbalanque
Der_Herr_Zombie
Xbalanque
3
1
0
3
W
Merlin
KANTARON
Merlin
0
2
1
0.25
L
Hachiman
King Hyena23
Hachiman
0
3
0
0
L
2
1
2
3
L
0
3
0
0
W
Ganesha
j24319
Ganesha
0
2
2
0.5
L
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,693
Damage
29,579
47,221
Taken
39,118
24,405
Mitigated
15,176
24,591
Healing
15,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,488
725
0
11,890
9,357
4,184
0
2,182
6,997
0
67,776
L
Nu Wa
 
Nu Wa
15,599
4,775
0
2,148
4,259
990
81
1,400
2,859
70,992
0
W
Cthulhu
DR DELIC
Cthulhu
4,202
43
81
3,165
10,865
8,421
973
3,478
7,243
44,291
0
W
Xbalanque
Der_Herr_Zombie
Xbalanque
8,716
3,029
0
6,034
9,879
3,293
86
1,848
7,939
0
75,457
W
Merlin
KANTARON
Merlin
2,470
53
0
2,100
6,792
1,921
0
3,694
2,910
68,987
0
L
Hachiman
King Hyena23
Hachiman
4,460
1,803
0
2,352
10,456
2,765
0
277
10,179
0
58,016
L
3,179
468
0
4,360
7,394
2,907
0
1,093
6,301
0
60,518
L
2,572
1,185
0
2,861
9,108
2,681
72
2,816
6,292
0
48,671
W
Ganesha
j24319
Ganesha
817
35
90
1,231
10,328
6,586
98
7,320
2,764
20,681
0
L
3,769
327
124
3,442
7,901
5,833
0
1,903
5,998
25,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,016
Gold Earned
39,228
536
Minions Killed
491
0
Camps Cleared
0
1,595,855
Distance Traveled
1,521,874
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,189
574
114
7
0
379,691
3
L
Nu Wa
8,537
534
114
7
0
302,868
4
W
Cthulhu
8,348
522
105
7
0
325,863
2
W
Xbalanque
9,080
568
157
10
0
308,235
5
W
Merlin
7,964
498
149
9
0
290,866
8
L
Hachiman
7,803
488
129
8
0
306,574
4
L
Fenrir
8,696
544
123
8
0
350,190
4
L
Anhur
7,478
467
88
6
0
245,946
6
W
Ganesha
6,435
402
11
1
0
291,200
10
L
Artio
6,714
420
37
2
0
316,296
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role