Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
LadysManLos
Hachiman
Level 121
God Stats
6W - 2L
1,633 SR
Queue Stats
14W - 19L
1,438 Elo+
Solo
Mulan
Mulan
LowKeyChocobo
Mulan
Level 160
God Stats
11W - 6L
1,708 SR
Queue Stats
316W - 268L
1,529 Elo+
Party 1
Kukulkan
Kukulkan
MrNigman
Kukulkan
Level 149
God Stats
6W - 1L
1,500 SR
Queue Stats
188W - 178L
1,394 Elo+
Solo
Sylvanus
Sylvanus
aRealGrumpyPanda
Sylvanus
Level 148
God Stats
14W - 14L
1,688 SR
Queue Stats
171W - 139L
1,508 Elo+
Party 1
Team Averages
Level 145
1,606 SR
1,474 Elo+

VS

Team Averages
Level 90
1,580 SR
1,528 Elo+
Kali
Kali
 
Kali
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Captainducky376
Geb
Level 157
God Stats
16W - 23L
1,452 SR
Queue Stats
760W - 774L
1,543 Elo+
Solo
Charybdis
Charybdis
GoBananasNoSplit
Charybdis
Level 63
God Stats
14W - 14L
1,553 SR
Queue Stats
235W - 163L
1,565 Elo+
Solo
Gilgamesh
Gilgamesh
Kaimro
Gilgamesh
Level 67
God Stats
8W - 6L
1,832 SR
Queue Stats
275W - 280L
1,449 Elo+
Solo
Thoth
Thoth
mo0od
Thoth
Level 89
God Stats
0W - 1L
1,561 SR
Queue Stats
133W - 116L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
5 / 0 / 3
8,694
543
6,922
10,462
4,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
LadysManLos
Hachiman
16
4 / 1 / 2
9,168
573
7,278
8,949
2,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
5 / 1 / 1
9,352
585
8,113
10,080
9,107
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
MrNigman
Kukulkan
13
2 / 3 / 3
8,113
507
7,056
8,306
3,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 10
7,911
494
7,158
12,397
11,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
1 / 4 / 4
7,631
477
4,643
14,352
7,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 3 / 3
6,897
431
5,782
13,848
8,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
14
0 / 2 / 1
7,738
484
5,243
10,421
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Kaimro
Gilgamesh
14
3 / 2 / 0
8,490
531
4,497
10,111
7,315
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thoth
mo0od
Thoth
12
2 / 5 / 1
7,571
473
7,541
9,027
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
16
Kills
7
7
Deaths
16
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
0
3
6.5
L
Kali
 
Kali
1
4
4
0.75
L
1
3
3
0.83
L
Charybdis
0
2
1
0.25
L
Gilgamesh
Kaimro
Gilgamesh
3
2
0
1.5
W
Hachiman
LadysManLos
Hachiman
4
1
2
5
W
5
1
1
5.5
W
Kukulkan
MrNigman
Kukulkan
2
3
3
1.17
W
0
2
10
2.5
L
Thoth
mo0od
Thoth
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,527
Damage
27,706
50,194
Taken
57,759
31,563
Mitigated
28,909
22,974
Healing
15,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,922
1,609
0
2,864
10,462
4,820
275
1,454
9,008
0
56,856
L
Kali
 
Kali
4,643
1,666
0
4,736
14,352
7,014
0
3,199
11,113
0
45,401
L
5,782
305
1,613
2,388
13,848
8,871
0
6,171
7,535
16,392
0
L
Charybdis
5,243
2,470
0
3,553
10,421
2,769
0
899
9,522
0
63,480
L
Gilgamesh
Kaimro
Gilgamesh
4,497
520
0
2,205
10,111
7,315
0
1,016
9,057
8,642
41,813
W
Hachiman
LadysManLos
Hachiman
7,278
3,133
0
4,772
8,949
2,754
1,320
1,309
7,640
0
71,787
W
8,113
1,372
0
5,108
10,080
9,107
0
2,118
7,962
0
51,366
W
Kukulkan
MrNigman
Kukulkan
7,056
676
0
1,710
8,306
3,473
0
5,273
3,033
55,947
0
W
7,158
1,559
2,421
6,099
12,397
11,409
273
4,178
8,219
20,992
0
L
Thoth
mo0od
Thoth
7,541
349
0
1,007
9,027
2,940
0
2,545
6,318
53,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,238
Gold Earned
38,327
489
Minions Killed
471
0
Camps Cleared
0
1,461,579
Distance Traveled
1,538,774
23
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,694
543
101
6
0
332,778
5
L
Kali
7,631
477
76
5
0
328,535
1
L
Geb
6,897
431
23
1
0
323,762
17
L
Charybdis
7,738
484
128
8
0
276,754
7
L
Gilgamesh
8,490
531
127
8
0
323,620
6
W
Hachiman
9,168
573
124
8
0
275,360
3
W
Mulan
9,352
585
123
8
0
267,056
3
W
Kukulkan
8,113
507
111
7
0
301,337
7
W
Sylvanus
7,911
494
30
2
0
285,048
5
L
Thoth
7,571
473
117
7
0
286,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role