Player Matchup

Tiamat
Tiamat
Home_Alon
Tiamat
Level 29
God Stats
3W - 4L
1,388 SR
Queue Stats
149W - 175L
1,319 Elo+
Solo
Anhur
Anhur
athena_myro
Anhur
Level 21
God Stats
3W - 1L
1,537 SR
Queue Stats
48W - 39L
1,491 Elo+
Solo
Zhong Kui
Zhong Kui
frenkus2
Zhong Kui
Level 8
God Stats
10W - 6L
1,688 SR
Queue Stats
133W - 83L
1,412 Elo+
Solo
Bastet
Bastet
sa8s2603
Bastet
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,362 Elo+
Solo
Hun Batz
Hun Batz
smilnirk
Hun Batz
Level 28
God Stats
3W - 2L
1,604 SR
Queue Stats
109W - 110L
1,381 Elo+
Solo
Team Averages
Level 18
1,543 SR
1,393 Elo+

VS

Team Averages
Level 23
1,462 SR
1,403 Elo+
Odin
Odin
BigBruce3715
Odin
Level 23
God Stats
6W - 2L
1,960 SR
Queue Stats
92W - 68L
1,539 Elo+
Solo
Ra
Ra
Gabryyh-_-
Ra
Level 19
God Stats
9W - 18L
1,258 SR
Queue Stats
56W - 79L
1,228 Elo+
Solo
Fenrir
Fenrir
Nooby4564452
Fenrir
Level 21
God Stats
2W - 3L
1,263 SR
Queue Stats
82W - 77L
1,522 Elo+
Solo
Jormungandr
Jormungandr
ZoMbIe_FrPgM
Jormungandr
Level 12
God Stats
18W - 22L
1,381 SR
Queue Stats
143W - 189L
1,389 Elo+
Party 1
Izanami
Izanami
leSniperTvs
Izanami
Level 39
God Stats
13W - 21L
1,449 SR
Queue Stats
125W - 167L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Home_Alon
Tiamat
8
0 / 3 / 0
5,273
439
131
3,557
990
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
9 / 0 / 1
8,397
700
10,465
9,761
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
frenkus2
Zhong Kui
14
7 / 2 / 4
8,209
684
8,808
9,613
6,451
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
sa8s2603
Bastet
2
0 / 1 / 0
4,019
335
97
563
108
Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
smilnirk
Hun Batz
12
3 / 0 / 5
6,989
582
2,385
6,899
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
6,004
500
1,236
2,403
748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 6 / 2
6,179
515
3,167
6,238
1,984
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
10
2 / 2 / 2
6,532
544
3,942
8,419
3,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
ZoMbIe_FrPgM
Jormungandr
9
1 / 7 / 0
5,661
472
6,260
10,599
2,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
leSniperTvs
Izanami
7
0 / 3 / 0
4,911
409
776
5,790
465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
19
Kills
5
6
Deaths
19
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
1
6
2
0.33
W
Tiamat
Home_Alon
Tiamat
0
3
0
0
L
Fenrir
2
2
2
1.5
L
Jormungandr
ZoMbIe_FrPgM
Jormungandr
1
7
0
0.14
W
9
0
1
9.5
W
Zhong Kui
frenkus2
Zhong Kui
7
2
4
4.5
L
Izanami
leSniperTvs
Izanami
0
3
0
0
W
Bastet
sa8s2603
Bastet
0
1
0
0
W
Hun Batz
smilnirk
Hun Batz
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,886
Damage
15,381
30,393
Taken
33,449
12,749
Mitigated
9,433
14,460
Healing
5,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,236
465
0
350
2,403
748
52
373
2,030
0
23,906
L
3,167
361
55
475
6,238
1,984
105
4,383
1,855
30,472
0
W
Tiamat
Home_Alon
Tiamat
131
0
0
431
3,557
990
1,044
743
2,814
16,510
0
L
Fenrir
3,942
1,031
0
3,365
8,419
3,370
0
3,497
4,922
0
36,405
L
Jormungandr
ZoMbIe_FrPgM
Jormungandr
6,260
1,225
0
693
10,599
2,866
0
686
9,913
30,291
0
W
10,465
7,141
0
6,669
9,761
3,107
389
4,726
5,035
0
58,782
W
Zhong Kui
frenkus2
Zhong Kui
8,808
1,425
0
5,193
9,613
6,451
360
1,884
7,729
54,435
0
L
Izanami
leSniperTvs
Izanami
776
373
0
1,049
5,790
465
508
0
5,790
0
18,398
W
Bastet
sa8s2603
Bastet
97
0
0
0
563
108
0
0
563
0
922
W
Hun Batz
smilnirk
Hun Batz
2,385
528
0
2,167
6,899
2,093
679
2,074
4,825
0
31,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,887
Gold Earned
29,287
332
Minions Killed
274
0
Camps Cleared
0
793,887
Distance Traveled
958,316
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,004
500
67
6
0
119,691
0
L
Ra
6,179
515
59
5
0
202,781
0
W
Tiamat
5,273
439
42
4
0
86,843
0
L
Fenrir
6,532
544
69
6
0
247,070
0
L
Jormungandr
5,661
472
47
4
0
200,913
0
W
Anhur
8,397
700
108
9
0
194,797
2
W
Zhong Kui
8,209
684
104
9
0
222,002
2
L
Izanami
4,911
409
32
3
0
187,861
0
W
Bastet
4,019
335
1
0
0
34,686
1
W
Hun Batz
6,989
582
77
6
0
255,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role