Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
QQDXD
Erlang Shen
Level 29
God Stats
2W - 1L
1,647 SR
Queue Stats
10W - 16L
1,434 Elo+
Solo
Neith
Neith
havedreamstr
Neith
Level 27
God Stats
1W - 5L
1,363 SR
Queue Stats
50W - 54L
1,377 Elo+
Solo
Skadi
Skadi
louisvuitton420
Skadi
Level 8
God Stats
47W - 45L
1,286 SR
Queue Stats
153W - 195L
1,322 Elo+
Solo
Team Averages
Level 20
1,459 SR
1,427 Elo+

VS

Team Averages
Level 15
1,580 SR
1,464 Elo+
Set
Set
Cryocho
Set
Level 27
God Stats
6W - 2L
1,915 SR
Queue Stats
64W - 43L
1,615 Elo+
Solo
Rama
Rama
FocFred
Rama
Level 9
God Stats
4W - 5L
1,500 SR
Queue Stats
13W - 16L
1,209 Elo+
Solo
Ymir
Ymir
Shoyo_Sama101
Ymir
Level 7
God Stats
6W - 9L
1,487 SR
Queue Stats
73W - 72L
1,468 Elo+
Solo
Loki
Loki
Yatutsluchaino
Loki
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
124W - 111L
1,530 Elo+
Solo
Olorun
Olorun
早知是梦灬
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 1 / 6
5,289
529
1,900
4,864
1,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
 
Aphrodite
5
0 / 8 / 0
3,923
392
696
5,439
1,121
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
QQDXD
Erlang Shen
7
1 / 8 / 1
4,957
496
1,621
7,969
4,301
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
2 / 3 / 1
5,130
513
4,478
6,061
1,814
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
6 / 5 / 1
6,267
627
8,176
9,391
2,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
13
7 / 0 / 1
7,813
781
5,115
3,676
1,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rama
FocFred
Rama
9
2 / 2 / 2
5,509
551
3,271
5,099
955
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 1 / 4
5,655
566
3,827
5,247
3,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
12 / 1 / 2
7,968
797
9,470
6,488
2,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 5 / 4
5,859
586
3,629
7,096
1,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
9
Kills
24
25
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
6
3
L
Aphrodite
 
Aphrodite
0
8
0
0
W
Set
7
0
1
7.5
W
Rama
FocFred
Rama
2
2
2
1.5
L
Erlang Shen
QQDXD
Erlang Shen
1
8
1
0.19
W
1
1
4
3
W
12
1
2
13
L
2
3
1
0.83
L
6
5
1
1.3
W
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,871
Damage
25,312
33,724
Taken
27,606
11,872
Mitigated
9,700
6,752
Healing
9,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,900
612
1,586
1,010
4,864
1,908
21
2,396
2,468
10,188
0
L
Aphrodite
 
Aphrodite
696
66
0
517
5,439
1,121
127
192
5,247
7,132
0
W
Set
5,115
1,602
0
1,973
3,676
1,396
0
210
3,466
0
52,808
W
Rama
FocFred
Rama
3,271
2,432
0
2,111
5,099
955
0
600
4,499
0
18,423
L
Erlang Shen
QQDXD
Erlang Shen
1,621
689
0
930
7,969
4,301
436
821
7,148
0
10,813
W
3,827
371
0
1,827
5,247
3,388
360
728
4,519
17,382
0
W
9,470
2,821
0
1,653
6,488
2,377
0
773
5,715
0
44,972
L
4,478
2,139
0
525
6,061
1,814
521
1,462
4,599
0
23,363
L
8,176
5,402
90
2,094
9,391
2,728
0
2,585
6,806
0
36,252
W
3,629
1,140
203
2,155
7,096
1,584
132
285
6,811
18,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,566
Gold Earned
32,804
154
Minions Killed
287
0
Camps Cleared
0
851,017
Distance Traveled
991,302
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,289
529
12
1
0
188,992
5
L
Aphrodite
3,923
392
10
1
0
142,657
0
W
Set
7,813
781
123
12
0
216,172
1
W
Rama
5,509
551
36
4
0
191,674
3
L
Erlang Shen
4,957
496
21
2
0
185,293
0
W
Ymir
5,655
566
23
2
0
175,103
1
W
Loki
7,968
797
66
7
0
231,995
1
L
Neith
5,130
513
55
6
0
156,549
1
L
Skadi
6,267
627
56
6
0
177,526
0
W
Olorun
5,859
586
39
4
0
176,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role