Player Matchup

Sylvanus
Sylvanus
CuftaJunior
Sylvanus
Level 28
God Stats
8W - 7L
1,720 SR
Queue Stats
177W - 177L
1,502 Elo+
Solo
Tyr
Tyr
Grailknight1200
Tyr
Level 23
God Stats
0W - 1L
1,340 SR
Queue Stats
6W - 7L
1,394 Elo+
Solo
Nemesis
Nemesis
Migdał
Nemesis
Level 29
God Stats
11W - 14L
1,366 SR
Queue Stats
80W - 82L
1,457 Elo+
Solo
Izanami
Izanami
komarenko
Izanami
Level 20
God Stats
1W - 2L
1,589 SR
Queue Stats
11W - 10L
1,457 Elo+
Solo
Medusa
Medusa
yhe1
Medusa
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 89L
1,614 Elo+
Solo
Team Averages
Level 26
1,503 SR
1,485 Elo+

VS

Team Averages
Level 23
1,578 SR
1,481 Elo+
Thanatos
Thanatos
Addepadda
Thanatos
Level 27
God Stats
4W - 1L
1,785 SR
Queue Stats
49W - 45L
1,464 Elo+
Party 1
Sun Wukong
Sun Wukong
LeotheNick
Sun Wukong
Level 29
God Stats
25W - 33L
1,435 SR
Queue Stats
159W - 173L
1,462 Elo+
Solo
Kukulkan
Kukulkan
Mildraalfrin
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Tesked
Yemoja
Level 29
God Stats
5W - 6L
1,439 SR
Queue Stats
122W - 131L
1,507 Elo+
Party 1
Izanami
Izanami
Ugglaa
Izanami
Level 28
God Stats
7W - 3L
1,731 SR
Queue Stats
114W - 93L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CuftaJunior
Sylvanus
11
2 / 3 / 0
7,626
424
5,669
15,668
13,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 2 / 0
9,015
501
10,494
20,329
20,207
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Migdał
Nemesis
8
3 / 3 / 1
6,635
369
2,803
5,485
1,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
komarenko
Izanami
14
2 / 9 / 2
8,066
448
7,845
14,048
3,376
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
yhe1
Medusa
12
1 / 7 / 2
7,496
416
5,171
9,199
2,452
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Addepadda
Thanatos
17
15 / 3 / 2
10,957
609
14,043
13,866
6,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
LeotheNick
Sun Wukong
14
0 / 1 / 2
9,043
502
10,395
11,833
9,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Mildraalfrin
Kukulkan
12
2 / 5 / 2
8,507
473
4,025
6,476
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Tesked
Yemoja
14
2 / 0 / 10
9,498
528
6,825
11,624
8,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Ugglaa
Izanami
15
5 / 2 / 5
9,067
504
12,682
8,875
3,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
11
Kills
24
24
Deaths
11
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Addepadda
Thanatos
15
3
2
5.33
L
Sylvanus
CuftaJunior
Sylvanus
2
3
0
0.67
L
3
2
0
1.5
W
Sun Wukong
LeotheNick
Sun Wukong
0
1
2
1
L
Nemesis
Migdał
Nemesis
3
3
1
1.17
W
Kukulkan
Mildraalfrin
Kukulkan
2
5
2
0.6
W
Yemoja
Tesked
Yemoja
2
0
10
7
W
Izanami
Ugglaa
Izanami
5
2
5
3.75
L
Izanami
komarenko
Izanami
2
9
2
0.33
L
Medusa
yhe1
Medusa
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,982
Damage
47,970
64,729
Taken
52,674
40,951
Mitigated
29,692
17,918
Healing
31,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Addepadda
Thanatos
14,043
4,788
0
14,170
13,866
6,457
576
733
13,133
0
62,927
L
Sylvanus
CuftaJunior
Sylvanus
5,669
1,541
695
4,518
15,668
13,240
235
4,183
11,389
17,809
0
L
10,494
2,137
0
9,558
20,329
20,207
1,467
2,499
16,495
0
54,277
W
Sun Wukong
LeotheNick
Sun Wukong
10,395
2,050
0
6,684
11,833
9,402
482
516
11,317
8,028
52,341
L
Nemesis
Migdał
Nemesis
2,803
1,003
0
914
5,485
1,676
0
1,421
3,994
0
15,087
W
Kukulkan
Mildraalfrin
Kukulkan
4,025
538
0
253
6,476
1,849
577
0
6,476
31,899
0
W
Yemoja
Tesked
Yemoja
6,825
1,931
1,038
5,506
11,624
8,644
739
2,327
9,297
29,127
0
W
Izanami
Ugglaa
Izanami
12,682
6,589
0
4,107
8,875
3,340
2,839
2,360
6,515
0
75,351
L
Izanami
komarenko
Izanami
7,845
4,830
0
2,233
14,048
3,376
485
2,383
11,665
0
58,891
L
Medusa
yhe1
Medusa
5,171
2,161
0
0
9,199
2,452
0
2,214
6,689
0
34,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,838
Gold Earned
47,072
352
Minions Killed
449
0
Camps Cleared
0
1,374,224
Distance Traveled
1,655,037
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,957
609
94
5
0
406,107
4
L
Sylvanus
7,626
424
21
1
0
267,704
9
L
Tyr
9,015
501
110
6
0
367,029
3
W
Sun Wukong
9,043
502
111
6
0
320,514
4
L
Nemesis
6,635
369
30
2
0
161,270
0
W
Kukulkan
8,507
473
70
4
0
278,470
1
W
Yemoja
9,498
528
38
2
0
336,137
9
W
Izanami
9,067
504
136
8
0
313,809
7
L
Izanami
8,066
448
117
7
0
304,935
3
L
Medusa
7,496
416
74
4
0
273,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role