Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
JordenESP
Cernunnos
Level 86
God Stats
4W - 2L
1,707 SR
Queue Stats
238W - 249L
1,466 Elo+
Solo
Chronos
Chronos
Kharderr
Chronos
Level 143
God Stats
2W - 0L
1,482 SR
Queue Stats
31W - 46L
1,395 Elo+
Solo
Heimdallr
Heimdallr
hajavinho97
Heimdallr
Level 110
God Stats
2W - 1L
1,653 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Neith
Neith
Бешеная
Neith
Level 117
God Stats
1W - 2L
1,568 SR
Queue Stats
9W - 9L
1,468 Elo+
Solo
Team Averages
Level 117
1,582 SR
1,466 Elo+

VS

Team Averages
Level 75
1,495 SR
1,456 Elo+
Ravana
Ravana
NaarveX
Ravana
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
Neaxus
Merlin
Level 42
God Stats
0W - 1L
1,579 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ullr
Ullr
Xlebushik
Ullr
Level 101
God Stats
4W - 4L
1,629 SR
Queue Stats
7W - 7L
1,464 Elo+
Party 1
Ao Kuang
Ao Kuang
desamaran4o
Ao Kuang
Level 109
God Stats
0W - 1L
1,286 SR
Queue Stats
1W - 2L
1,316 Elo+
Party 1
Bastet
Bastet
isakNS
Bastet
Level 40
God Stats
0W - 1L
1,483 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
6 / 5 / 11
14,090
829
18,615
17,595
5,320
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
JordenESP
Cernunnos
20
11 / 3 / 8
15,709
924
19,421
16,399
6,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
Kharderr
Chronos
20
6 / 2 / 11
13,884
817
14,497
13,203
4,867
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
hajavinho97
Heimdallr
20
7 / 2 / 4
13,276
781
16,174
10,462
4,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 1 / 7
11,252
662
4,722
8,148
2,766
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
NaarveX
Ravana
17
2 / 8 / 3
11,101
653
6,945
15,258
6,933
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Neaxus
Merlin
18
2 / 7 / 3
11,909
701
7,542
16,358
5,698
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
20
3 / 4 / 6
13,083
770
13,982
16,390
7,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
desamaran4o
Ao Kuang
18
4 / 8 / 4
12,671
745
12,527
20,015
7,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
isakNS
Bastet
17
2 / 4 / 7
11,289
664
12,406
17,131
6,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
31
Kills
13
13
Deaths
31
41
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
5
11
2.3
W
Cernunnos
JordenESP
Cernunnos
11
3
8
5
W
Chronos
Kharderr
Chronos
6
2
11
5.75
L
Ravana
NaarveX
Ravana
2
8
3
0.44
L
Merlin
Neaxus
Merlin
2
7
3
0.5
L
Ullr
3
4
6
1.5
L
Ao Kuang
desamaran4o
Ao Kuang
4
8
4
0.75
W
Heimdallr
hajavinho97
Heimdallr
7
2
4
4.5
L
Bastet
isakNS
Bastet
2
4
7
1.38
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,429
Damage
53,402
65,807
Taken
85,152
23,784
Mitigated
34,440
17,428
Healing
10,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
18,615
6,196
0
4,070
17,595
5,320
844
6,014
11,524
54,987
0
W
Cernunnos
JordenESP
Cernunnos
19,421
10,906
0
5,209
16,399
6,582
1,139
3,519
12,787
0
59,773
W
Chronos
Kharderr
Chronos
14,497
3,799
0
4,899
13,203
4,867
250
6,591
6,552
72,303
0
L
Ravana
NaarveX
Ravana
6,945
1,813
0
269
15,258
6,933
0
4,900
10,358
0
17,655
L
Merlin
Neaxus
Merlin
7,542
302
96
756
16,358
5,698
0
8,355
8,003
32,400
0
L
Ullr
13,982
6,511
0
2,622
16,390
7,297
2,269
5,007
11,383
0
77,660
L
Ao Kuang
desamaran4o
Ao Kuang
12,527
1,142
112
4,017
20,015
7,918
834
7,304
12,711
42,976
0
W
Heimdallr
hajavinho97
Heimdallr
16,174
5,364
0
1,841
10,462
4,249
3,133
2,296
8,126
0
45,300
L
Bastet
isakNS
Bastet
12,406
2,475
0
2,808
17,131
6,594
80
7,799
9,332
0
23,781
W
4,722
1,400
0
1,409
8,148
2,766
2,229
2,171
5,945
0
31,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,211
Gold Earned
60,053
478
Minions Killed
345
12
Camps Cleared
6
1,627,908
Distance Traveled
1,531,037
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,090
829
97
6
3
315,638
4
W
Cernunnos
15,709
924
110
6
3
328,096
3
W
Chronos
13,884
817
129
8
5
336,869
4
L
Ravana
11,101
653
32
2
0
292,745
1
L
Merlin
11,909
701
60
4
0
279,895
0
L
Ullr
13,083
770
161
9
3
289,318
3
L
Ao Kuang
12,671
745
75
4
3
306,731
0
W
Heimdallr
13,276
781
75
4
0
315,496
1
L
Bastet
11,289
664
17
1
0
362,348
0
W
Neith
11,252
662
67
4
1
331,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role