Player Matchup

Merlin
Merlin
AppleBeard93
Merlin
Level 136
God Stats
2W - 1L
1,525 SR
Queue Stats
310W - 212L
1,511 Elo+
Party 2
Awilix
Awilix
Chief925x
Awilix
Level 64
God Stats
35W - 36L
1,500 SR
Queue Stats
561W - 483L
1,486 Elo+
Party 2
King Arthur
King Arthur
iBlackHokage97
King Arthur
Level 121
God Stats
17W - 31L
1,339 SR
Queue Stats
57W - 66L
1,502 Elo+
Solo
Team Averages
Level 107
1,455 SR
1,500 Elo+

VS

Team Averages
Level 90
1,446 SR
1,450 Elo+
Chaac
Chaac
EXivaoEc
Chaac
Level 118
God Stats
22W - 14L
1,539 SR
Queue Stats
223W - 197L
1,560 Elo+
Solo
Skadi
Skadi
EpicStar13
Skadi
Level 83
God Stats
4W - 4L
1,342 SR
Queue Stats
62W - 60L
1,462 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
O1Summit
Morgan Le Fay
Level 68
God Stats
13W - 17L
1,459 SR
Queue Stats
24W - 46L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 4 / 4
7,322
666
6,761
7,183
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
Chief925x
Awilix
12
4 / 7 / 2
8,095
736
6,012
10,159
3,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
iBlackHokage97
King Arthur
11
3 / 5 / 4
8,091
736
10,188
18,230
9,156
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EXivaoEc
Chaac
13
8 / 3 / 7
9,304
846
10,999
13,057
6,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
11
2 / 2 / 13
8,219
747
8,704
7,171
2,271
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
O1Summit
Morgan Le Fay
12
6 / 3 / 9
8,931
812
11,187
8,591
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
8
Kills
16
16
Deaths
8
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
4
4
0.75
L
Awilix
Chief925x
Awilix
4
7
2
0.71
W
Chaac
EXivaoEc
Chaac
8
3
7
3.83
W
Skadi
2
2
13
4.25
W
Morgan Le Fay
O1Summit
Morgan Le Fay
6
3
9
3.5
L
King Arthur
iBlackHokage97
King Arthur
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,961
Damage
30,890
35,572
Taken
28,819
15,148
Mitigated
11,475
4,016
Healing
8,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
6,761
454
0
597
7,183
2,054
0
1,953
5,230
27,900
0
L
Awilix
Chief925x
Awilix
6,012
1,637
0
236
10,159
3,938
0
2,011
8,148
0
14,708
W
Chaac
EXivaoEc
Chaac
10,999
801
0
5,105
13,057
6,186
806
3,098
9,714
0
32,222
W
Skadi
8,704
3,610
0
457
7,171
2,271
1,229
1,191
5,732
0
26,037
W
Morgan Le Fay
O1Summit
Morgan Le Fay
11,187
2,108
912
1,862
8,591
3,018
535
1,789
6,608
21,407
0
L
King Arthur
iBlackHokage97
King Arthur
10,188
1,668
0
3,183
18,230
9,156
0
7,878
10,352
0
22,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,508
Gold Earned
26,454
102
Minions Killed
116
6
Camps Cleared
3
612,158
Distance Traveled
631,404
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,322
666
60
5
3
191,666
3
L
Awilix
8,095
736
22
2
3
203,814
4
W
Chaac
9,304
846
62
6
0
219,378
3
W
Skadi
8,219
747
32
3
2
205,336
1
W
Morgan Le Fay
8,931
812
22
2
1
206,690
2
L
King Arthur
8,091
736
20
2
0
216,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role