Player Matchup

Ymir
Ymir
Dihosaur
Ymir
Level 12
God Stats
3W - 4L
1,767 SR
Queue Stats
35W - 25L
1,485 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
EzEvans
Morgan Le Fay
Level 16
God Stats
8W - 9L
1,596 SR
Queue Stats
51W - 55L
1,388 Elo+
Solo
Pele
Pele
FrustraLupus
Pele
Level 16
God Stats
1W - 5L
1,126 SR
Queue Stats
110W - 105L
1,407 Elo+
Solo
Janus
Janus
Hamsticorn
Janus
Level 26
God Stats
10W - 5L
1,269 SR
Queue Stats
39W - 32L
1,381 Elo+
Party 2
Artemis
Artemis
lokilok04_oreoch
Artemis
Level 4
God Stats
1W - 4L
1,371 SR
Queue Stats
2W - 4L
1,482 Elo+
Solo
Team Averages
Level 15
1,426 SR
1,429 Elo+

VS

Team Averages
Level 21
1,516 SR
1,420 Elo+
Thanatos
Thanatos
BigForch44
Thanatos
Level 18
God Stats
10W - 4L
1,666 SR
Queue Stats
63W - 36L
1,536 Elo+
Solo
Anhur
Anhur
Raayke
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 50L
1,439 Elo+
Party 1
Set
Set
Resorac
Set
Level 26
God Stats
9W - 8L
1,105 SR
Queue Stats
40W - 58L
1,254 Elo+
Solo
Hades
Hades
chirdi358ss
Hades
Level 6
God Stats
6W - 2L
1,809 SR
Queue Stats
53W - 51L
1,427 Elo+
Solo
Kumbhakarna
Kumbhakarna
returrnn
Kumbhakarna
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 108L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 8 / 5
8,900
405
8,516
21,925
22,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
EzEvans
Morgan Le Fay
14
1 / 7 / 2
9,409
428
9,035
13,279
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 4 / 1
10,475
476
9,718
16,798
5,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
15
6 / 6 / 1
10,053
457
12,886
14,407
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 2
7,930
360
2,906
9,349
2,403
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigForch44
Thanatos
20
11 / 1 / 8
12,672
576
18,650
18,406
12,558
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
Raayke
Anhur
16
2 / 2 / 10
10,250
466
8,349
9,309
3,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Set
16
4 / 4 / 4
10,369
471
8,906
12,795
5,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
8 / 2 / 6
11,783
536
16,815
18,215
13,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
returrnn
Kumbhakarna
15
4 / 1 / 10
10,618
483
4,756
13,576
13,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
10
Kills
29
31
Deaths
10
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BigForch44
Thanatos
11
1
8
15
L
Ymir
0
8
5
0.31
L
Morgan Le Fay
EzEvans
Morgan Le Fay
1
7
2
0.29
L
3
4
1
0.88
L
Janus
6
6
1
1.08
W
Anhur
Raayke
Anhur
2
2
10
3.5
W
Set
4
4
4
1.5
W
8
2
6
5.5
L
0
6
2
0.17
W
Kumbhakarna
returrnn
Kumbhakarna
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,061
Damage
57,476
75,758
Taken
72,301
39,159
Mitigated
48,159
13,009
Healing
33,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BigForch44
Thanatos
18,650
4,201
0
15,275
18,406
12,558
3,402
9,148
9,258
0
83,614
L
Ymir
8,516
1,783
0
3,295
21,925
22,887
338
6,476
15,449
32,969
0
L
Morgan Le Fay
EzEvans
Morgan Le Fay
9,035
248
0
1,120
13,279
4,332
385
3,851
9,428
50,343
0
L
9,718
3,119
0
6,608
16,798
5,381
0
3,032
13,766
0
69,229
L
Janus
12,886
1,569
186
1,550
14,407
4,156
1,250
4,673
9,734
63,386
0
W
Anhur
Raayke
Anhur
8,349
3,056
0
4,496
9,309
3,175
1,980
3,030
6,279
0
77,364
W
Set
8,906
4,375
0
1,514
12,795
5,227
0
5,300
7,495
0
63,447
W
16,815
922
442
9,990
18,215
13,899
20
9,179
9,036
93,167
0
L
2,906
1,427
0
250
9,349
2,403
1,768
3,539
5,810
0
19,304
W
Kumbhakarna
returrnn
Kumbhakarna
4,756
782
0
1,882
13,576
13,300
923
3,843
9,733
28,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,767
Gold Earned
55,692
421
Minions Killed
539
0
Camps Cleared
0
1,824,660
Distance Traveled
2,117,018
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,672
576
145
7
0
403,860
5
L
Ymir
8,900
405
47
2
0
339,979
1
L
Morgan Le Fay
9,409
428
95
4
0
378,099
3
L
Pele
10,475
476
121
6
0
439,693
4
L
Janus
10,053
457
106
5
0
393,167
2
W
Anhur
10,250
466
121
6
0
415,170
0
W
Set
10,369
471
88
4
0
469,661
3
W
Hades
11,783
536
152
7
0
405,397
4
L
Artemis
7,930
360
52
2
0
273,722
0
W
Kumbhakarna
10,618
483
33
2
0
422,930
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role