Player Matchup

Cu Chulainn
Cu Chulainn
Fear_The_Jimmer
Cu Chulainn
Level 28
God Stats
13W - 16L
1,395 SR
Queue Stats
47W - 57L
1,341 Elo+
Solo
Skadi
Skadi
KingRem1ngton
Skadi
Level 26
God Stats
5W - 2L
1,500 SR
Queue Stats
72W - 68L
1,386 Elo+
Solo
Sol
Sol
Meehr5043
Sol
Level 8
God Stats
2W - 1L
1,649 SR
Queue Stats
2W - 4L
1,144 Elo+
Solo
Bacchus
Bacchus
biciccol
Bacchus
Level 28
God Stats
4W - 0L
1,816 SR
Queue Stats
57W - 83L
1,333 Elo+
Solo
Raijin
Raijin
cajason15
Raijin
Level 14
God Stats
4W - 4L
1,549 SR
Queue Stats
13W - 12L
1,396 Elo+
Solo
Team Averages
Level 21
1,582 SR
1,320 Elo+

VS

Team Averages
Level 13
1,581 SR
1,461 Elo+
Olorun
Olorun
ItsLemonTGG
Olorun
Level 6
God Stats
0W - 1L
1,692 SR
Queue Stats
9W - 17L
1,435 Elo+
Party 1
Ra
Ra
Keulchen633
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Solo
Yemoja
Yemoja
LittleMissKiesha
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Party 1
Neith
Neith
YT_jelopop
Neith
Level 26
God Stats
5W - 8L
1,492 SR
Queue Stats
109W - 127L
1,346 Elo+
Solo
Fenrir
Fenrir
xGarnIxGemachtx
Fenrir
Level 26
God Stats
2W - 1L
1,722 SR
Queue Stats
76W - 62L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Fear_The_Jimmer
Cu Chulainn
11
2 / 0 / 4
6,528
593
1,992
5,494
1,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
3 / 2 / 1
6,793
618
5,384
5,382
1,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 0 / 2
6,492
590
3,548
3,912
1,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
biciccol
Bacchus
10
2 / 1 / 3
6,193
563
4,716
6,418
2,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
cajason15
Raijin
12
9 / 0 / 3
7,621
693
5,294
4,057
1,440
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
6
0 / 5 / 1
4,547
413
3,035
6,493
1,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 9 / 0
4,927
448
2,180
7,067
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 2 / 0
5,187
472
1,116
6,224
2,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
9
1 / 4 / 1
5,640
513
3,903
7,995
2,336
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

3
0 / 1 / 0
4,015
365
366
1,272
285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
19
Kills
3
3
Deaths
21
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Fear_The_Jimmer
Cu Chulainn
2
0
4
4
L
Olorun
0
5
1
0.1
L
1
9
0
0.11
W
3
2
1
1.75
L
1
2
0
0.5
W
3
0
2
4
L
Neith
1
4
1
0.38
W
Bacchus
biciccol
Bacchus
2
1
3
3.5
W
Raijin
cajason15
Raijin
9
0
3
10.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,934
Damage
10,600
25,263
Taken
29,051
8,543
Mitigated
8,898
10,325
Healing
5,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Fear_The_Jimmer
Cu Chulainn
1,992
340
0
3,616
5,494
1,760
248
237
5,257
0
25,416
L
Olorun
3,035
2,018
130
427
6,493
1,846
315
4,283
2,210
18,815
4,842
L
2,180
1,157
228
758
7,067
1,536
52
3,662
3,405
8,905
0
W
5,384
3,258
0
1,106
5,382
1,431
1,761
1,041
4,247
0
27,056
L
1,116
482
679
607
6,224
2,895
0
5,046
1,178
7,100
0
W
3,548
1,696
0
1,874
3,912
1,103
3,146
1,310
2,598
24,938
0
L
Neith
3,903
1,990
0
2,334
7,995
2,336
0
271
7,724
0
28,098
W
Bacchus
biciccol
Bacchus
4,716
405
627
1,166
6,418
2,809
254
2,218
4,200
19,728
0
W
Raijin
cajason15
Raijin
5,294
733
0
1,936
4,057
1,440
1,555
678
3,281
38,195
0
L
366
146
0
407
1,272
285
0
357
915
0
4,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,627
Gold Earned
24,316
250
Minions Killed
124
0
Camps Cleared
0
1,018,997
Distance Traveled
744,377
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,528
593
58
5
0
232,535
4
L
Olorun
4,547
413
30
3
0
183,375
0
L
Ra
4,927
448
14
1
0
171,193
0
W
Skadi
6,793
618
47
4
0
192,574
0
L
Yemoja
5,187
472
11
1
0
158,881
0
W
Sol
6,492
590
59
5
0
185,727
2
L
Neith
5,640
513
55
5
0
192,412
0
W
Bacchus
6,193
563
24
2
0
212,481
0
W
Raijin
7,621
693
62
6
0
195,680
0
L
Fenrir
4,015
365
14
1
0
38,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role