Player Matchup

Agni
Agni
DTM Wrathful
Agni
Level 99
God Stats
3W - 2L
1,490 SR
Queue Stats
174W - 174L
1,505 Elo+
Solo
Kuzenbo
Kuzenbo
GoblinNinjaa
Kuzenbo
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Olorun
Olorun
OROCHI303477
Olorun
Level 76
God Stats
882W - 997L
1,470 SR
Queue Stats
887W - 1,007L
1,445 Elo+
Solo
Hercules
Hercules
Yugo_mali_Sect
Hercules
Level 98
God Stats
22W - 32L
1,456 SR
Queue Stats
810W - 829L
1,422 Elo+
Solo
King Arthur
King Arthur
fear50meperditor
King Arthur
Level 84
God Stats
23W - 20L
1,578 SR
Queue Stats
31W - 28L
1,497 Elo+
Party 1
Team Averages
Level 88
1,499 SR
1,474 Elo+

VS

Team Averages
Level 81
1,500 SR
1,467 Elo+
Sylvanus
Sylvanus
AceGlar
Sylvanus
Level 69
God Stats
0W - 1L
1,335 SR
Queue Stats
18W - 16L
1,503 Elo+
Solo
Danzaburou
Danzaburou
ApexPython19
Danzaburou
Level 75
God Stats
69W - 62L
1,526 SR
Queue Stats
158W - 163L
1,388 Elo+
Solo
Tsukuyomi
Tsukuyomi
Darkfox_gamer8
Tsukuyomi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 51L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
blackhawk973
Gilgamesh
Level 108
God Stats
4W - 4L
1,649 SR
Queue Stats
125W - 135L
1,519 Elo+
Solo
Loki
Loki
tommytrixter
Loki
Level 67
God Stats
98W - 89L
1,492 SR
Queue Stats
165W - 152L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 9
13,217
1,101
28,693
9,854
4,605
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
GoblinNinjaa
Kuzenbo
18
1 / 2 / 9
10,657
888
9,813
14,732
21,271
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
18
1 / 1 / 8
10,614
885
8,701
7,470
4,418
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
19
0 / 0 / 15
11,582
965
15,469
25,809
38,263
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
fear50meperditor
King Arthur
18
9 / 3 / 7
12,669
1,056
24,753
23,354
35,443
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

209

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AceGlar
Sylvanus
17
1 / 2 / 3
10,952
913
15,827
19,040
10,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ApexPython19
Danzaburou
18
0 / 5 / 6
11,439
953
16,756
19,936
8,082
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Darkfox_gamer8
Tsukuyomi
17
0 / 3 / 4
10,369
864
12,360
18,196
8,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
blackhawk973
Gilgamesh
17
1 / 9 / 2
11,348
946
18,568
29,403
28,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 0 / 2
12,307
1,026
11,959
7,915
2,785
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
19
Kills
7
7
Deaths
19
48
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AceGlar
Sylvanus
1
2
3
1.25
L
Danzaburou
ApexPython19
Danzaburou
0
5
6
0.6
W
8
1
9
12.5
L
Tsukuyomi
Darkfox_gamer8
Tsukuyomi
0
3
4
0.67
W
Kuzenbo
GoblinNinjaa
Kuzenbo
1
2
9
2.75
W
Olorun
1
1
8
5
W
Hercules
0
0
15
7.5
L
Gilgamesh
blackhawk973
Gilgamesh
1
9
2
0.22
W
King Arthur
fear50meperditor
King Arthur
9
3
7
4.17
L
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,429
Damage
75,470
81,219
Taken
94,490
104,000
Mitigated
58,037
20,153
Healing
20,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AceGlar
Sylvanus
15,827
5,392
4,394
6,752
19,040
10,561
0
9,540
9,500
33,876
5,281
L
Danzaburou
ApexPython19
Danzaburou
16,756
6,701
74
3,284
19,936
8,082
0
10,739
9,197
0
38,493
W
28,693
3,862
248
2,610
9,854
4,605
0
2,525
7,329
56,593
0
L
Tsukuyomi
Darkfox_gamer8
Tsukuyomi
12,360
4,101
0
375
18,196
8,066
0
8,569
9,627
0
24,681
W
Kuzenbo
GoblinNinjaa
Kuzenbo
9,813
2,731
294
757
14,732
21,271
0
2,224
12,508
15,617
0
W
Olorun
8,701
3,764
947
1,844
7,470
4,418
0
438
7,032
21,239
0
W
Hercules
15,469
7,498
165
13,288
25,809
38,263
0
4,914
20,895
0
38,709
L
Gilgamesh
blackhawk973
Gilgamesh
18,568
6,536
1,785
2,744
29,403
28,543
0
13,474
15,929
3,771
32,266
W
King Arthur
fear50meperditor
King Arthur
24,753
2,890
0
0
23,354
35,443
0
6,806
16,548
0
42,888
L
11,959
3,461
0
604
7,915
2,785
0
4,885
3,030
0
36,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,739
Gold Earned
56,415
240
Minions Killed
226
4
Camps Cleared
4
1,188,452
Distance Traveled
1,170,472
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,952
913
45
4
1
193,636
0
L
Danzaburou
11,439
953
57
5
2
230,266
3
W
Agni
13,217
1,101
90
8
2
232,029
0
L
Tsukuyomi
10,369
864
12
1
1
258,874
0
W
Kuzenbo
10,657
888
15
1
0
266,109
1
W
Olorun
10,614
885
28
2
0
177,916
0
W
Hercules
11,582
965
61
5
2
263,578
1
L
Gilgamesh
11,348
946
47
4
0
219,626
2
W
King Arthur
12,669
1,056
46
4
0
248,820
0
L
Loki
12,307
1,026
65
5
0
268,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role