Player Matchup

Thanatos
Thanatos
Dr-BackWood1650
Thanatos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,182 Elo+
Solo
Medusa
Medusa
LucyLuvsUoU
Medusa
Level 11
God Stats
11W - 2L
1,959 SR
Queue Stats
28W - 14L
1,766 Elo+
Solo
Neith
Neith
TeaBag-Two
Neith
Level 29
God Stats
1W - 8L
1,063 SR
Queue Stats
115W - 99L
1,487 Elo+
Solo
Chang'e
Chang'e
jyou23
Chang'e
Level 18
God Stats
17W - 19L
1,384 SR
Queue Stats
104W - 110L
1,366 Elo+
Solo
Hades
Hades
kflexdagoat
Hades
Level 28
God Stats
13W - 19L
1,449 SR
Queue Stats
75W - 89L
1,318 Elo+
Solo
Team Averages
Level 19
1,471 SR
1,423 Elo+

VS

Team Averages
Level 17
1,528 SR
1,427 Elo+
Kukulkan
Kukulkan
GoTrainingPotato
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,587 Elo+
Solo
Mercury
Mercury
MerryKushmas
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 99L
1,341 Elo+
Solo
Kali
Kali
Snickers_lite
Kali
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 25L
1,426 Elo+
Solo
Ymir
Ymir
Son_Rustam
Ymir
Level 6
God Stats
0W - 1L
1,641 SR
Queue Stats
1W - 7L
1,201 Elo+
Solo
Medusa
Medusa
allpker12
Medusa
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 13L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
6 / 3 / 3
9,634
507
4,159
9,970
4,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
19
12 / 3 / 2
12,286
647
17,029
16,349
5,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
20
13 / 1 / 1
13,607
716
17,088
12,431
5,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
jyou23
Chang'e
15
3 / 3 / 7
10,296
542
10,425
13,135
9,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 3 / 9
9,088
478
3,338
11,018
4,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
7,452
392
7,003
8,198
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
MerryKushmas
Mercury
10
1 / 11 / 0
6,505
342
3,912
16,126
4,886
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
2 / 7 / 1
8,114
427
3,320
15,956
5,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 10 / 2
7,080
373
1,983
14,212
13,649
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
allpker12
Medusa
17
7 / 8 / 3
10,702
563
13,829
18,316
6,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
36
Kills
11
13
Deaths
39
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
6
3
3
2.5
L
1
3
2
0.67
W
Medusa
12
3
2
4.33
L
Mercury
MerryKushmas
Mercury
1
11
0
0.09
L
2
7
1
0.36
L
0
10
2
0.1
W
Neith
13
1
1
13.5
L
Medusa
allpker12
Medusa
7
8
3
1.06
W
Chang'e
jyou23
Chang'e
3
3
7
2.17
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,039
Damage
30,047
62,903
Taken
72,808
29,688
Mitigated
33,647
30,286
Healing
9,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
4,159
1,151
0
4,392
9,970
4,585
2,279
890
9,032
0
29,402
L
7,003
984
0
3,176
8,198
2,435
36
980
7,218
36,238
0
W
Medusa
17,029
6,825
0
5,139
16,349
5,876
3,554
1,351
14,868
0
94,572
L
Mercury
MerryKushmas
Mercury
3,912
1,842
0
2,289
16,126
4,886
0
3,270
12,856
0
24,994
L
3,320
1,107
174
2,039
15,956
5,903
0
1,974
13,982
0
30,091
L
1,983
290
0
0
14,212
13,649
191
4,977
9,235
26,248
0
W
Neith
17,088
5,147
0
6,872
12,431
5,454
5,393
2,510
9,771
0
109,634
L
Medusa
allpker12
Medusa
13,829
5,392
0
2,075
18,316
6,774
0
2,562
15,754
0
46,452
W
Chang'e
jyou23
Chang'e
10,425
709
3,537
7,594
13,135
9,597
2,870
2,361
10,630
66,330
0
W
3,338
860
892
1,860
11,018
4,176
2,342
1,406
9,550
22,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,911
Gold Earned
39,853
541
Minions Killed
270
0
Camps Cleared
0
1,749,307
Distance Traveled
1,365,575
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,634
507
58
3
0
416,666
0
L
Kukulkan
7,452
392
73
4
0
255,325
4
W
Medusa
12,286
647
145
8
0
338,216
4
L
Mercury
6,505
342
35
2
0
283,745
0
L
Kali
8,114
427
55
3
0
299,765
0
L
Ymir
7,080
373
39
2
0
211,416
1
W
Neith
13,607
716
185
10
0
300,971
1
L
Medusa
10,702
563
68
4
0
315,324
2
W
Chang'e
10,296
542
114
6
0
342,158
6
W
Hades
9,088
478
39
2
0
351,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role