Player Matchup

Bakasura
Bakasura
SilencePlays
Bakasura
Level 41
God Stats
5W - 4L
1,500 SR
Queue Stats
62W - 72L
1,363 Elo+
Party 1
Bellona
Bellona
wudel
Bellona
Level 29
God Stats
19W - 17L
1,534 SR
Queue Stats
58W - 53L
1,478 Elo+
Party 1
Ra
Ra
ВТАЩИТИТЕ
Ra
Level 17
God Stats
3W - 2L
1,620 SR
Queue Stats
3W - 3L
1,666 Elo+
Solo
Team Averages
Level 29
1,551 SR
1,503 Elo+

VS

Team Averages
Level 7
1,412 SR
1,348 Elo+
Bastet
Bastet
Dairax
Bastet
Level 6
God Stats
0W - 2L
1,535 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
Jackonda
Fenrir
Level 8
God Stats
1W - 4L
1,419 SR
Queue Stats
6W - 23L
1,318 Elo+
Party 2
Bellona
Bellona
ZelexTgr
Bellona
Level 7
God Stats
0W - 1L
1,281 SR
Queue Stats
2W - 15L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
SilencePlays
Bakasura
13
13 / 1 / 7
9,403
940
9,078
6,036
2,443
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
wudel
Bellona
12
7 / 2 / 14
8,630
863
10,684
9,035
9,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 2 / 15
7,522
752
2,877
5,200
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dairax
Bastet
9
1 / 8 / 3
6,826
683
4,078
8,190
2,706
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Jackonda
Fenrir
9
3 / 7 / 1
7,671
767
7,228
7,522
2,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
ZelexTgr
Bellona
10
1 / 6 / 2
6,592
659
3,644
11,773
6,630
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
21
Kills
5
5
Deaths
21
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
Dairax
Bastet
1
8
3
0.31
L
Fenrir
Jackonda
Fenrir
3
7
1
0.5
W
Bakasura
SilencePlays
Bakasura
13
1
7
16.5
L
Bellona
ZelexTgr
Bellona
1
6
2
0.33
W
Bellona
wudel
Bellona
7
2
14
7
W
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,639
Damage
14,950
20,271
Taken
27,485
14,119
Mitigated
12,142
5,756
Healing
932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Dairax
Bastet
4,078
1,691
0
194
8,190
2,706
6
1,155
6,508
0
11,863
L
Fenrir
Jackonda
Fenrir
7,228
892
0
269
7,522
2,806
0
1,118
6,159
0
13,869
W
Bakasura
SilencePlays
Bakasura
9,078
5,964
0
1,686
6,036
2,443
1,384
228
5,808
0
19,503
L
Bellona
ZelexTgr
Bellona
3,644
350
0
469
11,773
6,630
0
557
10,538
0
17,150
W
Bellona
wudel
Bellona
10,684
5,709
311
1,647
9,035
9,846
1,450
121
8,914
0
24,094
W
2,877
238
762
1,350
5,200
1,830
273
361
4,839
23,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,555
Gold Earned
21,089
112
Minions Killed
52
7
Camps Cleared
2
566,765
Distance Traveled
491,204
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,826
683
12
1
0
163,610
0
L
Fenrir
7,671
767
10
1
1
152,286
4
W
Bakasura
9,403
940
38
4
5
213,660
1
L
Bellona
6,592
659
30
3
1
175,308
1
W
Bellona
8,630
863
29
3
0
175,981
2
W
Ra
7,522
752
45
5
2
177,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role