Player Matchup

Merlin
Merlin
PrankDogg
Merlin
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 28L
1,901 Elo+
Party 1
Ne Zha
Ne Zha
SogeKingSnipe
Ne Zha
Level 44
God Stats
4W - 0L
1,584 SR
Queue Stats
30W - 28L
1,543 Elo+
Party 1
Ares
Ares
YoTruk
Ares
Level 107
God Stats
6W - 1L
1,722 SR
Queue Stats
37W - 38L
1,520 Elo+
Party 1
Team Averages
Level 83
1,602 SR
1,655 Elo+

VS

Team Averages
Level 75
1,567 SR
1,436 Elo+
Ah Puch
Ah Puch
Jorgoo
Ah Puch
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,359 Elo+
Party 2
Gilgamesh
Gilgamesh
Silensio
Gilgamesh
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,469 Elo+
Party 2
Anhur
Anhur
spric90
Anhur
Level 87
God Stats
6W - 2L
1,701 SR
Queue Stats
65W - 63L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
PrankDogg
Merlin
17
7 / 5 / 6
13,156
692
19,453
18,508
7,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 7 / 6
11,702
616
14,472
17,524
11,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
YoTruk
Ares
17
3 / 1 / 11
13,336
702
13,224
20,594
25,723
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jorgoo
Ah Puch
16
5 / 4 / 7
11,986
631
24,483
14,645
4,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Silensio
Gilgamesh
14
3 / 5 / 7
10,922
575
12,207
21,103
13,642
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
spric90
Anhur
14
5 / 6 / 7
11,640
613
12,548
16,473
5,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
34
14
Kills
13
13
Deaths
15
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Jorgoo
Ah Puch
5
4
7
2.13
W
Merlin
PrankDogg
Merlin
7
5
6
2
L
Gilgamesh
Silensio
Gilgamesh
3
5
7
1.3
W
4
7
6
1
W
Ares
YoTruk
Ares
3
1
11
8.5
L
Anhur
spric90
Anhur
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,149
Damage
49,238
56,626
Taken
52,221
44,049
Mitigated
23,752
16,676
Healing
7,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Jorgoo
Ah Puch
24,483
862
0
5,543
14,645
4,838
180
9,700
4,504
57,607
0
W
Merlin
PrankDogg
Merlin
19,453
642
295
4,234
18,508
7,097
0
10,265
7,988
79,249
0
L
Gilgamesh
Silensio
Gilgamesh
12,207
1,607
0
1,984
21,103
13,642
0
13,635
6,721
5,229
20,425
W
14,472
1,280
0
5,042
17,524
11,229
1,238
7,857
9,499
0
49,535
W
Ares
YoTruk
Ares
13,224
1,143
0
7,105
20,594
25,723
155
8,847
11,060
25,385
0
L
Anhur
spric90
Anhur
12,548
5,657
0
312
16,473
5,272
122
9,618
6,507
0
46,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,194
Gold Earned
34,548
248
Minions Killed
194
12
Camps Cleared
6
1,030,859
Distance Traveled
1,024,924
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,986
631
71
4
3
338,993
1
W
Merlin
13,156
692
156
8
7
318,925
2
L
Gilgamesh
10,922
575
35
2
0
363,274
4
W
Ne Zha
11,702
616
58
3
3
355,907
7
W
Ares
13,336
702
34
2
2
356,027
4
L
Anhur
11,640
613
88
5
3
322,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role