Player Matchup

Bellona
Bellona
Birdi01
Bellona
Level 22
God Stats
5W - 2L
1,727 SR
Queue Stats
83W - 91L
1,364 Elo+
Solo
Bacchus
Bacchus
IıIAdbAIıI
Bacchus
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Loki
Loki
Rowins
Loki
Level 14
God Stats
4W - 3L
1,336 SR
Queue Stats
9W - 11L
1,292 Elo+
Solo
Zeus
Zeus
anatolibby
Zeus
Level 28
God Stats
6W - 6L
1,501 SR
Queue Stats
50W - 54L
1,400 Elo+
Solo
Medusa
Medusa
pabculerocky72
Medusa
Level 7
God Stats
10W - 1L
1,825 SR
Queue Stats
134W - 122L
1,442 Elo+
Solo
Team Averages
Level 15
1,578 SR
1,399 Elo+

VS

Team Averages
Level 34
1,451 SR
1,299 Elo+
Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
GuardianNoob
Loki
Level 9
God Stats
0W - 4L
1,253 SR
Queue Stats
6W - 10L
1,378 Elo+
Solo
Baba Yaga
Baba Yaga
J45_arm-starker6
Baba Yaga
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,164 Elo+
Party 1
Aphrodite
Aphrodite
Jiggisiggi
Aphrodite
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,200 Elo+
Party 1
Amaterasu
Amaterasu
djmontagut
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Birdi01
Bellona
15
7 / 1 / 3
9,015
644
5,508
5,243
4,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
IıIAdbAIıI
Bacchus
13
9 / 2 / 7
8,565
612
10,487
9,111
5,193
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
Rowins
Loki
11
1 / 2 / 5
7,071
505
2,529
6,825
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
22 / 2 / 1
10,045
718
13,852
6,685
2,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 0 / 3
9,412
672
4,423
9,785
3,697
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
6 / 3 / 0
9,102
650
9,061
9,942
3,008
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 8 / 1
5,654
404
1,858
10,320
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
8
0 / 15 / 4
5,648
403
2,130
10,978
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Jiggisiggi
Aphrodite
7
0 / 14 / 3
5,358
383
2,041
11,018
3,807
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
djmontagut
Amaterasu
10
1 / 6 / 0
6,283
449
1,751
9,372
4,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
45
Kills
7
7
Deaths
46
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
3
0
2
W
Bellona
Birdi01
Bellona
7
1
3
8.5
L
0
8
1
0.06
W
Bacchus
IıIAdbAIıI
Bacchus
9
2
7
6.25
L
Baba Yaga
0
15
4
0.13
L
Aphrodite
Jiggisiggi
Aphrodite
0
14
3
0.11
W
Loki
Rowins
Loki
1
2
5
1.75
W
22
2
1
11.25
L
Amaterasu
djmontagut
Amaterasu
1
6
0
0.17
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,799
Damage
16,841
37,649
Taken
51,630
17,818
Mitigated
17,190
14,308
Healing
8,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,061
5,091
0
2,301
9,942
3,008
978
2,307
7,635
0
53,398
W
Bellona
Birdi01
Bellona
5,508
1,188
0
1,258
5,243
4,393
496
839
4,404
0
47,229
L
1,858
513
0
2,100
10,320
2,626
0
4,159
6,161
0
25,928
W
Bacchus
IıIAdbAIıI
Bacchus
10,487
1,639
91
1,695
9,111
5,193
0
1,471
7,640
44,564
0
L
Baba Yaga
2,130
487
0
340
10,978
3,201
0
8,533
2,445
8,006
0
L
Aphrodite
Jiggisiggi
Aphrodite
2,041
646
227
1,293
11,018
3,807
0
6,759
4,259
14,227
0
W
Loki
Rowins
Loki
2,529
708
0
3,238
6,825
2,025
0
449
6,376
0
33,452
W
13,852
1,955
0
2,030
6,685
2,510
1,816
1,412
5,273
45,198
0
L
Amaterasu
djmontagut
Amaterasu
1,751
615
0
1,955
9,372
4,548
561
2,581
6,791
0
21,899
W
4,423
1,347
0
5,996
9,785
3,697
2,452
0
9,785
0
72,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,108
Gold Earned
32,045
461
Minions Killed
252
0
Camps Cleared
0
1,363,211
Distance Traveled
1,132,087
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,102
650
108
8
0
277,489
4
W
Bellona
9,015
644
114
8
0
307,414
2
L
Loki
5,654
404
51
4
0
199,878
0
W
Bacchus
8,565
612
65
5
0
291,026
4
L
Baba Yaga
5,648
403
16
1
0
207,908
0
L
Aphrodite
5,358
383
22
2
0
229,016
3
W
Loki
7,071
505
70
5
0
278,147
2
W
Zeus
10,045
718
80
6
0
219,906
1
L
Amaterasu
6,283
449
55
4
0
217,796
0
W
Medusa
9,412
672
132
9
0
266,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role