Player Matchup

Fenrir
Fenrir
Silver II
Gengarr x
Fenrir
Silver II
Level 127
God Stats
4W - 2L
1,549 SR
Queue Stats
100W - 98L
979 MMR
Solo
Chaac
Chaac
Gold V
KSA_d7my-F15
Chaac
Gold V
Level 116
God Stats
20W - 27L
1,495 SR
Queue Stats
211W - 215L
1,263 MMR
Solo
He Bo
He Bo
Gold V
Omiti569125
He Bo
Gold V
Level 126
God Stats
3W - 3L
1,675 SR
Queue Stats
144W - 148L
1,153 MMR
Solo
Ganesha
Ganesha
Gold V
j24319
Ganesha
Gold V
Level 124
God Stats
26W - 22L
1,517 SR
Queue Stats
68W - 71L
1,147 MMR
Solo
Cernunnos
Cernunnos
Silver II
rubinroy99
Cernunnos
Silver II
Level 109
God Stats
39W - 45L
1,542 SR
Queue Stats
190W - 180L
1,105 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,556 SR
1,129 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,475 SR
1,129 MMR
Loki
Loki
Silver II
JFlanagan19
Loki
Silver II
Level 135
God Stats
15W - 13L
1,511 SR
Queue Stats
257W - 273L
1,130 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Kénouille
Baron Samedi
Silver II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,305 MMR
Solo
Bellona
Bellona
Silver III
STRAWBERYBROOKS
Bellona
Silver III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
360W - 364L
1,022 MMR
Solo
Cthulhu
Cthulhu
Silver III
feecheeen
Cthulhu
Silver III
Level 121
God Stats
5W - 11L
1,311 SR
Queue Stats
576W - 602L
934 MMR
Solo
Izanami
Izanami
Silver II
jaxxall_
Izanami
Silver II
Level 58
God Stats
10W - 11L
1,554 SR
Queue Stats
68W - 80L
1,253 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gengarr x
Fenrir
15
10 / 1 / 6
9,057
604
10,258
9,305
3,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 5
8,955
597
8,327
13,577
11,690
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
8 / 2 / 3
8,946
596
9,216
7,295
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
j24319
Ganesha
11
0 / 3 / 9
6,657
444
2,995
8,155
6,047
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
rubinroy99
Cernunnos
15
1 / 1 / 2
8,030
535
4,146
7,810
2,402
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaTiamatMorgan Le FayGilgameshArtemis

VS

Bans
BastetYmirCu ChulainnSylvanusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 1
8,119
541
6,791
12,729
3,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Kénouille
Baron Samedi
9
1 / 7 / 2
6,073
405
4,217
8,054
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 3
7,773
518
8,811
13,615
13,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
feecheeen
Cthulhu
12
2 / 2 / 2
7,723
515
5,797
12,006
9,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
jaxxall_
Izanami
14
1 / 1 / 0
8,331
555
3,361
7,660
1,886
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
22
Kills
9
9
Deaths
22
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Gengarr x
Fenrir
10
1
6
13
L
4
6
1
0.75
W
3
2
5
2.75
L
Baron Samedi
Kénouille
Baron Samedi
1
7
2
0.29
W
8
2
3
4.75
L
1
6
3
0.42
L
Cthulhu
feecheeen
Cthulhu
2
2
2
1.5
W
Ganesha
j24319
Ganesha
0
3
9
1.5
L
Izanami
jaxxall_
Izanami
1
1
0
1
W
Cernunnos
rubinroy99
Cernunnos
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,942
Damage
28,977
46,142
Taken
54,064
25,994
Mitigated
31,843
16,298
Healing
12,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Gengarr x
Fenrir
10,258
2,110
0
4,613
9,305
3,759
0
2,254
7,051
0
44,614
L
6,791
1,383
0
4,633
12,729
3,792
0
1,967
10,762
0
56,178
W
8,327
1,054
0
5,184
13,577
11,690
433
3,505
10,072
3,706
54,058
L
Baron Samedi
Kénouille
Baron Samedi
4,217
132
18
1,276
8,054
3,311
0
4,358
3,696
25,010
0
W
9,216
354
0
2,695
7,295
2,096
535
2,787
4,508
58,863
0
L
8,811
2,030
0
2,058
13,615
13,670
0
1,119
12,496
13,793
31,512
L
Cthulhu
feecheeen
Cthulhu
5,797
196
0
2,282
12,006
9,184
0
5,595
6,411
32,381
0
W
Ganesha
j24319
Ganesha
2,995
270
105
813
8,155
6,047
433
3,867
4,288
17,379
0
L
Izanami
jaxxall_
Izanami
3,361
2,019
0
2,636
7,660
1,886
0
378
7,282
0
68,216
W
Cernunnos
rubinroy99
Cernunnos
4,146
1,567
0
2,888
7,810
2,402
40
435
7,375
0
55,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,645
Gold Earned
38,019
435
Minions Killed
446
0
Camps Cleared
0
1,534,682
Distance Traveled
1,303,439
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,057
604
74
5
0
363,687
3
L
Loki
8,119
541
93
6
0
286,817
5
W
Chaac
8,955
597
133
9
0
292,685
6
L
Baron Samedi
6,073
405
41
3
0
207,023
2
W
He Bo
8,946
596
103
7
0
282,224
4
L
Bellona
7,773
518
101
7
0
257,581
4
L
Cthulhu
7,723
515
62
4
0
283,157
5
W
Ganesha
6,657
444
13
1
0
305,459
6
L
Izanami
8,331
555
149
10
0
268,861
2
W
Cernunnos
8,030
535
112
7
0
290,627
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role