Player Matchup

Hades
Hades
GameTripp
Hades
Level 127
God Stats
0W - 1L
1,831 SR
Queue Stats
128W - 145L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
JosephMcSnipe
Cthulhu
Level 88
God Stats
1W - 1L
1,846 SR
Queue Stats
496W - 495L
1,517 Elo+
Solo
Scylla
Scylla
MajinDonut
Scylla
Level 120
God Stats
7W - 8L
1,455 SR
Queue Stats
350W - 359L
1,533 Elo+
Solo
Erlang Shen
Erlang Shen
badbigby
Erlang Shen
Level 149
God Stats
2W - 4L
1,533 SR
Queue Stats
251W - 256L
1,496 Elo+
Party 1
Skadi
Skadi
der3984
Skadi
Level 99
God Stats
6W - 9L
1,399 SR
Queue Stats
656W - 597L
1,524 Elo+
Solo
Team Averages
Level 117
1,613 SR
1,513 Elo+

VS

Team Averages
Level 93
1,579 SR
1,503 Elo+
Olorun
Olorun
Carloz2251
Olorun
Level 93
God Stats
7W - 2L
1,957 SR
Queue Stats
80W - 84L
1,563 Elo+
Solo
Gilgamesh
Gilgamesh
DysterOTL
Gilgamesh
Level 116
God Stats
12W - 14L
1,373 SR
Queue Stats
711W - 686L
1,435 Elo+
Party 2
Set
Set
Latencyyyy
Set
Level 84
God Stats
10W - 8L
1,492 SR
Queue Stats
127W - 115L
1,516 Elo+
Party 2
Hel
Hel
ashesoflife
Hel
Level 106
God Stats
11W - 15L
1,573 SR
Queue Stats
211W - 218L
1,492 Elo+
Solo
Xing Tian
Xing Tian
darkmoon85931082
Xing Tian
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 92L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
GameTripp
Hades
15
2 / 3 / 6
9,236
513
8,716
16,355
7,842
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
12
5 / 5 / 3
9,096
505
9,597
17,421
18,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
MajinDonut
Scylla
14
3 / 6 / 5
9,213
512
7,697
12,540
3,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
badbigby
Erlang Shen
17
2 / 4 / 2
10,545
586
7,022
15,742
11,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
der3984
Skadi
16
1 / 4 / 3
9,481
527
7,927
9,934
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Carloz2251
Olorun
17
3 / 0 / 7
10,546
586
9,006
10,110
3,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
DysterOTL
Gilgamesh
15
1 / 2 / 7
9,533
530
7,902
13,292
9,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
16 / 3 / 3
11,844
658
20,652
15,665
6,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 5 / 5
9,600
533
9,043
14,082
4,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
12
1 / 3 / 10
8,575
476
5,122
12,647
9,276
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
54
13
Kills
22
22
Deaths
13
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Olorun
Carloz2251
Olorun
3
0
7
6.5
W
Gilgamesh
DysterOTL
Gilgamesh
1
2
7
2.25
L
Hades
GameTripp
Hades
2
3
6
1.67
L
Cthulhu
5
5
3
1.3
W
16
3
3
5.83
L
Scylla
MajinDonut
Scylla
3
6
5
0.92
W
1
5
5
0.7
L
Erlang Shen
badbigby
Erlang Shen
2
4
2
0.75
W
Xing Tian
1
3
10
2
L
Skadi
der3984
Skadi
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,959
Damage
51,725
71,992
Taken
65,796
45,468
Mitigated
33,921
19,944
Healing
30,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Carloz2251
Olorun
9,006
4,491
1,227
8,096
10,110
3,798
2,101
2,814
7,258
89,771
0
W
Gilgamesh
DysterOTL
Gilgamesh
7,902
1,350
0
3,877
13,292
9,263
54
3,186
10,070
11,531
31,974
L
Hades
GameTripp
Hades
8,716
655
224
7,587
16,355
7,842
0
4,392
11,708
61,238
0
L
Cthulhu
9,597
1,014
673
2,697
17,421
18,432
162
6,824
10,394
26,796
0
W
20,652
11,195
0
6,096
15,665
6,666
824
7,983
7,500
0
81,704
L
Scylla
MajinDonut
Scylla
7,697
460
0
1,595
12,540
3,900
0
4,968
7,189
49,657
0
W
9,043
778
3,130
6,966
14,082
4,918
207
7,692
6,134
58,869
0
L
Erlang Shen
badbigby
Erlang Shen
7,022
3,718
0
4,851
15,742
11,568
2,530
2,325
12,406
0
68,180
W
Xing Tian
5,122
591
165
1,352
12,647
9,276
353
4,128
8,479
15,695
0
L
Skadi
der3984
Skadi
7,927
2,547
0
2,317
9,934
3,726
0
5,107
4,687
0
73,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,571
Gold Earned
50,098
561
Minions Killed
422
0
Camps Cleared
0
1,700,294
Distance Traveled
1,826,493
31
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,546
586
145
8
0
348,788
1
W
Gilgamesh
9,533
530
73
4
0
354,419
10
L
Hades
9,236
513
113
6
0
331,029
8
L
Cthulhu
9,096
505
29
2
0
366,485
7
W
Set
11,844
658
88
5
0
402,249
4
L
Scylla
9,213
512
113
6
0
333,153
8
W
Hel
9,600
533
106
6
0
347,968
5
L
Erlang Shen
10,545
586
165
9
0
316,970
0
W
Xing Tian
8,575
476
10
1
0
373,069
4
L
Skadi
9,481
527
141
8
0
352,657
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role