Player Matchup

Cthulhu
Cthulhu
CelineJ98
Cthulhu
Level 57
God Stats
4W - 2L
1,541 SR
Queue Stats
298W - 270L
1,458 Elo+
Solo
Sol
Sol
Dumplings12
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,389 Elo+
Solo
Ah Puch
Ah Puch
FergieWarrior
Ah Puch
Level 58
God Stats
2W - 2L
1,539 SR
Queue Stats
65W - 98L
1,310 Elo+
Solo
Hades
Hades
xIILlamaIIx
Hades
Level 79
God Stats
6W - 1L
1,978 SR
Queue Stats
249W - 261L
1,458 Elo+
Party 3
Apollo
Apollo
xIIRoosterIIx
Apollo
Level 129
God Stats
3W - 2L
1,733 SR
Queue Stats
307W - 316L
1,461 Elo+
Party 3
Team Averages
Level 68
1,658 SR
1,415 Elo+

VS

Team Averages
Level 101
1,470 SR
1,418 Elo+
Bastet
Bastet
Aejax20
Bastet
Level 126
God Stats
2W - 1L
1,324 SR
Queue Stats
93W - 104L
1,463 Elo+
Party 2
Kukulkan
Kukulkan
BulletPR
Kukulkan
Level 89
God Stats
2W - 1L
1,494 SR
Queue Stats
44W - 54L
1,338 Elo+
Party 1
Danzaburou
Danzaburou
Cogig
Danzaburou
Level 23
God Stats
1W - 1L
1,508 SR
Queue Stats
48W - 42L
1,353 Elo+
Party 2
Zhong Kui
Zhong Kui
DShalott
Zhong Kui
Level 129
God Stats
7W - 4L
1,748 SR
Queue Stats
298W - 282L
1,537 Elo+
Solo
Sol
Sol
NickyLove09
Sol
Level 138
God Stats
2W - 4L
1,276 SR
Queue Stats
115W - 126L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CelineJ98
Cthulhu
20
6 / 3 / 14
13,450
747
20,326
20,370
32,319
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
4 / 7 / 4
12,086
671
12,190
21,094
9,099
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
18
5 / 9 / 6
12,282
682
14,521
18,791
7,405
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 11 / 13
12,176
676
16,420
26,814
20,571
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 10 / 15
12,252
681
15,487
19,634
7,727
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aejax20
Bastet
19
4 / 7 / 15
12,590
699
13,901
17,591
7,126
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
BulletPR
Kukulkan
20
8 / 4 / 8
12,777
710
16,840
11,183
4,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Cogig
Danzaburou
20
20 / 6 / 13
17,002
945
33,989
25,066
11,183
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
DShalott
Zhong Kui
20
4 / 4 / 20
12,877
715
19,644
22,344
23,300
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 3 / 19
12,846
714
13,878
16,689
6,963
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
115
24
Kills
40
40
Deaths
24
52
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Bastet
Aejax20
Bastet
4
7
15
1.64
W
Kukulkan
BulletPR
Kukulkan
8
4
8
3
L
Cthulhu
CelineJ98
Cthulhu
6
3
14
4.33
W
Danzaburou
Cogig
Danzaburou
20
6
13
4.42
W
Zhong Kui
DShalott
Zhong Kui
4
4
20
3.5
L
4
7
4
0.86
L
Ah Puch
5
9
6
0.89
W
4
3
19
4.5
L
4
11
13
0.95
L
5
10
15
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,944
Damage
98,252
106,703
Taken
92,873
77,121
Mitigated
53,519
32,715
Healing
46,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Aejax20
Bastet
13,901
5,097
1,620
4,863
17,591
7,126
0
9,384
8,207
0
22,700
W
Kukulkan
BulletPR
Kukulkan
16,840
738
0
1,054
11,183
4,947
0
8,131
3,052
38,679
0
L
Cthulhu
CelineJ98
Cthulhu
20,326
380
4,498
6,263
20,370
32,319
0
9,858
10,512
46,444
0
W
Danzaburou
Cogig
Danzaburou
33,989
20,964
791
11,972
25,066
11,183
2,362
18,676
6,390
0
63,067
W
Zhong Kui
DShalott
Zhong Kui
19,644
527
3,378
11,698
22,344
23,300
1,606
14,137
8,207
44,682
0
L
12,190
1,826
1,162
3,402
21,094
9,099
1,299
10,517
10,577
29,766
0
L
Ah Puch
14,521
187
1,392
3,041
18,791
7,405
165
10,127
8,664
34,487
0
W
13,878
4,701
3,121
8,449
16,689
6,963
1,988
13,129
3,560
26,124
0
L
16,420
1,712
2,113
6,808
26,814
20,571
96
12,839
13,975
24,067
0
L
15,487
6,426
1,411
2,625
19,634
7,727
179
7,021
12,613
0
26,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,246
Gold Earned
68,092
203
Minions Killed
212
0
Camps Cleared
0
1,412,606
Distance Traveled
1,570,766
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,590
699
27
2
0
297,518
0
W
Kukulkan
12,777
710
46
3
0
331,541
0
L
Cthulhu
13,450
747
56
3
0
376,329
0
W
Danzaburou
17,002
945
65
4
0
289,682
1
W
Zhong Kui
12,877
715
53
3
0
310,662
0
L
Sol
12,086
671
39
2
0
262,591
1
L
Ah Puch
12,282
682
46
3
0
251,630
0
W
Sol
12,846
714
21
1
0
341,363
0
L
Hades
12,176
676
28
2
0
256,970
0
L
Apollo
12,252
681
34
2
0
265,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role