Player Matchup

Bakasura
Bakasura
BarSik0007
Bakasura
Level 4
God Stats
0W - 3L
1,268 SR
Queue Stats
2W - 5L
1,424 Elo+
Solo
Jing Wei
Jing Wei
BaybyBear
Jing Wei
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 68L
1,672 Elo+
Solo
Cu Chulainn
Cu Chulainn
JohnnyBR4V0
Cu Chulainn
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,297 Elo+
Solo
Kukulkan
Kukulkan
LordToxicSataN
Kukulkan
Level 4
God Stats
0W - 2L
1,281 SR
Queue Stats
3W - 7L
1,353 Elo+
Solo
Yemoja
Yemoja
NaShira001
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,370 Elo+
Solo
Team Averages
Level 7
1,410 SR
1,423 Elo+

VS

Team Averages
Level 25
1,650 SR
1,451 Elo+
Skadi
Skadi
EggBites7551
Skadi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 68L
1,294 Elo+
Solo
Bellona
Bellona
NIkanSP
Bellona
Level 29
God Stats
3W - 0L
1,824 SR
Queue Stats
118W - 72L
1,689 Elo+
Solo
Loki
Loki
anatolibby
Loki
Level 28
God Stats
12W - 12L
1,478 SR
Queue Stats
50W - 54L
1,406 Elo+
Solo
Bastet
Bastet
kkincon
Bastet
Level 26
God Stats
5W - 3L
1,685 SR
Queue Stats
17W - 12L
1,466 Elo+
Solo
Raijin
Raijin
lyba11
Raijin
Level 26
God Stats
2W - 1L
1,762 SR
Queue Stats
192W - 193L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BarSik0007
Bakasura
11
2 / 8 / 0
7,020
439
1,771
11,725
5,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
BaybyBear
Jing Wei
17
9 / 1 / 0
9,801
613
11,032
13,329
4,479
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
JohnnyBR4V0
Cu Chulainn
12
1 / 6 / 2
7,208
451
5,287
13,367
9,013
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
8
1 / 11 / 0
5,572
348
3,150
9,265
2,650
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
NaShira001
Yemoja
8
0 / 5 / 1
6,043
378
1,714
11,914
6,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,565
473
4,004
8,352
2,057
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
NIkanSP
Bellona
18
11 / 0 / 4
11,103
694
13,884
12,204
14,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
9 / 4 / 6
8,748
547
9,387
9,920
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
kkincon
Bastet
14
6 / 2 / 3
8,658
541
10,959
11,329
3,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Raijin
lyba11
Raijin
13
4 / 4 / 3
8,646
540
7,215
8,297
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
13
Kills
31
31
Deaths
13
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BarSik0007
Bakasura
2
8
0
0.25
L
Jing Wei
BaybyBear
Jing Wei
9
1
0
9
W
1
3
0
0.33
L
Cu Chulainn
JohnnyBR4V0
Cu Chulainn
1
6
2
0.33
L
Kukulkan
1
11
0
0.09
W
Bellona
NIkanSP
Bellona
11
0
4
13
L
Yemoja
NaShira001
Yemoja
0
5
1
0.1
W
9
4
6
3
W
Bastet
kkincon
Bastet
6
2
3
3.75
W
Raijin
lyba11
Raijin
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,954
Damage
45,449
59,600
Taken
50,102
27,457
Mitigated
25,501
11,315
Healing
15,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BarSik0007
Bakasura
1,771
1,044
0
1,999
11,725
5,308
0
1,576
10,013
0
24,427
L
Jing Wei
BaybyBear
Jing Wei
11,032
8,489
0
5,948
13,329
4,479
0
514
12,729
0
70,028
W
4,004
2,202
0
1,746
8,352
2,057
287
149
8,203
0
39,234
L
Cu Chulainn
JohnnyBR4V0
Cu Chulainn
5,287
772
0
2,879
13,367
9,013
0
2,779
10,430
4,240
34,968
L
Kukulkan
3,150
626
0
0
9,265
2,650
0
2,210
6,849
13,484
0
W
Bellona
NIkanSP
Bellona
13,884
5,134
0
6,383
12,204
14,708
0
912
10,834
19,295
82,945
L
Yemoja
NaShira001
Yemoja
1,714
723
157
332
11,914
6,007
168
1,837
9,975
12,303
0
W
9,387
3,304
0
2,162
9,920
2,833
0
1,943
7,692
0
41,528
W
Bastet
kkincon
Bastet
10,959
2,519
0
4,457
11,329
3,483
700
858
10,465
0
52,181
W
Raijin
lyba11
Raijin
7,215
1,216
0
1,217
8,297
2,420
2,664
1,325
6,662
44,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,644
Gold Earned
44,720
336
Minions Killed
501
0
Camps Cleared
0
1,357,297
Distance Traveled
1,508,590
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,020
439
80
5
0
338,708
1
L
Jing Wei
9,801
613
131
8
0
315,673
3
W
Skadi
7,565
473
67
4
0
268,485
4
L
Cu Chulainn
7,208
451
80
5
0
272,545
3
L
Kukulkan
5,572
348
25
2
0
204,667
0
W
Bellona
11,103
694
197
12
0
354,760
2
L
Yemoja
6,043
378
20
1
0
225,704
0
W
Loki
8,748
547
65
4
0
312,303
3
W
Bastet
8,658
541
75
5
0
344,215
5
W
Raijin
8,646
540
97
6
0
228,827
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role