Player Matchup

Skadi
Skadi
IamARock123
Skadi
Level 18
God Stats
6W - 14L
1,330 SR
Queue Stats
21W - 32L
1,368 Elo+
Solo
Guan Yu
Guan Yu
matyto
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,220 Elo+
Solo
Nemesis
Nemesis
plxsosiem8
Nemesis
Level 23
God Stats
0W - 2L
1,226 SR
Queue Stats
44W - 63L
1,404 Elo+
Solo
Bacchus
Bacchus
tdanger01
Bacchus
Level 29
God Stats
6W - 7L
1,437 SR
Queue Stats
71W - 84L
1,420 Elo+
Solo
Baron Samedi
Baron Samedi
王也爱依
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,458 Elo+
Solo
Team Averages
Level 16
1,399 SR
1,374 Elo+

VS

Team Averages
Level 17
1,368 SR
1,400 Elo+
Tiamat
Tiamat
MetalNemesis
Tiamat
Level 15
God Stats
7W - 5L
1,182 SR
Queue Stats
49W - 38L
1,324 Elo+
Party 1
Jing Wei
Jing Wei
NEUROMANCER19
Jing Wei
Level 18
God Stats
10W - 11L
1,410 SR
Queue Stats
51W - 62L
1,450 Elo+
Solo
Hades
Hades
Potato10000
Hades
Level 15
God Stats
6W - 5L
1,481 SR
Queue Stats
55W - 43L
1,324 Elo+
Party 1
Artemis
Artemis
PuzzyDestroyer
Artemis
Level 20
God Stats
3W - 4L
1,382 SR
Queue Stats
73W - 64L
1,577 Elo+
Solo
Ares
Ares
ShadowPlasma2
Ares
Level 15
God Stats
4W - 4L
1,384 SR
Queue Stats
55W - 43L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 13 / 5
10,552
459
7,347
20,854
4,805
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
matyto
Guan Yu
20
6 / 2 / 2
13,396
582
10,475
17,405
17,559
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
plxsosiem8
Nemesis
16
2 / 3 / 3
10,886
473
8,483
16,694
7,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
tdanger01
Bacchus
14
4 / 11 / 1
10,121
440
11,379
20,953
11,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
王也爱依
Baron Samedi
16
3 / 8 / 1
11,147
485
9,791
16,300
7,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
5 / 4 / 5
11,837
515
10,761
13,996
7,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
NEUROMANCER19
Jing Wei
19
2 / 3 / 5
12,162
529
7,381
13,012
5,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 1 / 4
11,321
492
4,138
12,457
7,000
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
19 / 6 / 5
14,108
613
26,867
20,577
8,015
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 2 / 11
12,535
545
10,939
20,380
19,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
15
Kills
34
37
Deaths
16
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
13
5
0.19
W
Tiamat
5
4
5
1.88
W
Jing Wei
NEUROMANCER19
Jing Wei
2
3
5
1.5
W
0
1
4
2
W
19
6
5
3.58
W
8
2
11
6.75
L
Guan Yu
matyto
Guan Yu
6
2
2
3.5
L
Nemesis
plxsosiem8
Nemesis
2
3
3
1.17
L
Bacchus
tdanger01
Bacchus
4
11
1
0.41
L
Baron Samedi
王也爱依
Baron Samedi
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,475
Damage
60,086
92,206
Taken
80,422
48,583
Mitigated
48,026
19,118
Healing
28,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,347
3,233
0
3,124
20,854
4,805
3,778
6,228
14,488
0
63,077
W
Tiamat
10,761
1,468
0
4,589
13,996
7,370
1,706
5,610
8,386
76,544
0
W
Jing Wei
NEUROMANCER19
Jing Wei
7,381
4,726
0
4,128
13,012
5,821
3,215
2,863
10,149
0
113,545
W
4,138
1,006
55
5,573
12,457
7,000
2,064
377
12,080
53,100
0
W
26,867
20,873
0
9,531
20,577
8,015
8,226
7,492
13,085
0
80,732
W
10,939
1,407
0
5,035
20,380
19,820
1,101
4,828
15,552
35,556
0
L
Guan Yu
matyto
Guan Yu
10,475
1,871
1,341
5,357
17,405
17,559
0
6,065
11,340
0
98,463
L
Nemesis
plxsosiem8
Nemesis
8,483
3,076
0
3,347
16,694
7,205
0
6,419
10,127
0
84,967
L
Bacchus
tdanger01
Bacchus
11,379
1,617
0
2,952
20,953
11,143
150
6,469
14,414
39,938
0
L
Baron Samedi
王也爱依
Baron Samedi
9,791
718
158
2,839
16,300
7,871
0
6,570
9,404
64,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,102
Gold Earned
61,963
533
Minions Killed
553
0
Camps Cleared
0
1,994,121
Distance Traveled
2,163,797
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,552
459
99
4
0
362,121
0
W
Tiamat
11,837
515
127
6
0
440,551
2
W
Jing Wei
12,162
529
151
7
0
464,522
8
W
Hades
11,321
492
110
5
0
424,355
1
W
Artemis
14,108
613
133
6
0
379,485
0
W
Ares
12,535
545
32
1
0
454,884
3
L
Guan Yu
13,396
582
171
7
0
471,777
3
L
Nemesis
10,886
473
103
4
0
442,057
5
L
Bacchus
10,121
440
43
2
0
393,727
0
L
Baron Samedi
11,147
485
117
5
0
324,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role