Player Matchup

Susano
Susano
 
Susano
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Decimus2009
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,674 Elo+
Solo
Medusa
Medusa
JoseNotHozay225
Medusa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,374 Elo+
Party 2
Zeus
Zeus
Loukas444
Zeus
Level 17
God Stats
0W - 1L
1,215 SR
Queue Stats
1W - 4L
1,394 Elo+
Solo
Jormungandr
Jormungandr
chickenwings243
Jormungandr
Level 18
God Stats
8W - 6L
1,649 SR
Queue Stats
10W - 10L
1,469 Elo+
Party 2
Team Averages
Level 18
1,473 SR
1,482 Elo+

VS

Team Averages
Level 22
1,601 SR
1,505 Elo+
Ares
Ares
FFx_Laser
Ares
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 10L
1,144 Elo+
Solo
Scylla
Scylla
SpringStorm
Scylla
Level 27
God Stats
9W - 5L
1,725 SR
Queue Stats
336W - 253L
1,669 Elo+
Party 1
Osiris
Osiris
Ttv_URM8Terah
Osiris
Level 26
God Stats
3W - 2L
1,533 SR
Queue Stats
283W - 328L
1,486 Elo+
Solo
Hun Batz
Hun Batz
jakobyyyyyyy
Hun Batz
Level 29
God Stats
6W - 0L
1,500 SR
Queue Stats
171W - 111L
1,751 Elo+
Party 1
Discordia
Discordia
tee-solo_lvling
Discordia
Level 15
God Stats
14W - 8L
1,747 SR
Queue Stats
66W - 73L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
5 / 4 / 0
6,868
687
7,732
8,787
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
6
0 / 7 / 0
4,190
419
2,578
7,333
2,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 6 / 0
3,899
390
1,317
5,152
1,291
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
2
0 / 3 / 0
3,539
354
40
1,589
325
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
chickenwings243
Jormungandr
6
0 / 3 / 0
4,261
426
1,273
4,789
1,458

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
2 / 0 / 7
6,242
624
2,704
5,055
3,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
11
5 / 1 / 9
6,966
697
7,169
4,787
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 2 / 1
6,548
655
428
5,270
3,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
jakobyyyyyyy
Hun Batz
12
10 / 2 / 2
7,775
778
4,756
6,552
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
tee-solo_lvling
Discordia
11
5 / 0 / 6
6,703
670
4,645
2,818
816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
5
Kills
22
23
Deaths
5
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
5
4
0
1.25
L
Olorun
0
7
0
0
W
Ares
2
0
7
5.5
L
0
6
0
0
L
Zeus
0
3
0
0
W
Scylla
5
1
9
9.5
W
0
2
1
0.25
L
Jormungandr
chickenwings243
Jormungandr
0
3
0
0
W
Hun Batz
jakobyyyyyyy
Hun Batz
10
2
2
5.5
W
Discordia
tee-solo_lvling
Discordia
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,940
Damage
19,702
27,650
Taken
24,482
7,894
Mitigated
10,072
5,141
Healing
6,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
7,732
1,945
0
2,418
8,787
2,689
0
2,197
6,443
0
40,440
L
Olorun
2,578
1,460
0
1,240
7,333
2,131
0
5,455
1,674
10,880
0
W
Ares
2,704
217
0
552
5,055
3,343
29
1,666
3,389
13,359
0
L
1,317
814
0
506
5,152
1,291
0
3,355
1,521
0
6,797
L
Zeus
40
40
0
5
1,589
325
0
735
806
465
0
W
Scylla
7,169
1,159
0
1,267
4,787
1,129
0
991
3,796
31,930
0
W
428
54
0
1,497
5,270
3,075
0
0
5,270
0
44,849
L
Jormungandr
chickenwings243
Jormungandr
1,273
783
0
972
4,789
1,458
0
1,881
2,688
19,185
0
W
Hun Batz
jakobyyyyyyy
Hun Batz
4,756
1,326
0
1,947
6,552
1,709
0
555
5,997
0
33,910
W
Discordia
tee-solo_lvling
Discordia
4,645
321
0
965
2,818
816
659
679
2,139
33,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,757
Gold Earned
34,234
148
Minions Killed
330
0
Camps Cleared
0
822,121
Distance Traveled
1,080,322
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,868
687
82
8
0
197,112
2
L
Olorun
4,190
419
24
2
0
163,126
0
W
Ares
6,242
624
22
2
0
207,713
0
L
Medusa
3,899
390
9
1
0
180,113
5
L
Zeus
3,539
354
1
0
0
91,602
1
W
Scylla
6,966
697
51
5
0
211,043
1
W
Osiris
6,548
655
103
10
0
230,049
2
L
Jormungandr
4,261
426
32
3
0
190,168
2
W
Hun Batz
7,775
778
75
8
0
230,820
2
W
Discordia
6,703
670
79
8
0
200,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role