Player Matchup

Neith
Neith
Gold II
 
Neith
Gold II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Platinum III
ISLAND THE
Scylla
Platinum III
Level 159
God Stats
20W - 21L
1,528 SR
Queue Stats
444W - 412L
1,632 MMR
Solo
Bastet
Bastet
Platinum V
MEOWLLI
Bastet
Platinum V
Level 114
God Stats
253W - 205L
1,614 SR
Queue Stats
437W - 442L
1,695 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum V
The Astounding
Cu Chulainn
Platinum V
Level 160
God Stats
13W - 13L
1,734 SR
Queue Stats
680W - 678L
1,628 MMR
Solo
Yemoja
Yemoja
Gold V
jdaniel1010
Yemoja
Gold V
Level 84
God Stats
1W - 0L
1,524 SR
Queue Stats
17W - 14L
1,629 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,580 SR
1,617 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,547 SR
1,639 MMR
Cerberus
Cerberus
Silver I
BlackStormLightn
Cerberus
Silver I
Level 86
God Stats
2W - 5L
1,564 SR
Queue Stats
56W - 67L
1,556 MMR
Party 2
Sylvanus
Sylvanus
Gold I
Drenicus
Sylvanus
Gold I
Level 104
God Stats
14W - 22L
1,367 SR
Queue Stats
191W - 171L
1,662 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
Rapskallian
Zhong Kui
Gold II
Level 140
God Stats
17W - 24L
1,612 SR
Queue Stats
49W - 58L
1,686 MMR
Solo
Danzaburou
Danzaburou
Platinum V
Z 7empest Z
Danzaburou
Platinum V
Level 109
God Stats
14W - 11L
1,580 SR
Queue Stats
196W - 186L
1,691 MMR
Solo
Arachne
Arachne
Silver I
theicypisces
Arachne
Silver I
Level 144
God Stats
16W - 6L
1,614 SR
Queue Stats
26W - 21L
1,598 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
2 / 0 / 5
13,854
533
16,584
13,014
6,053
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
ISLAND THE
Scylla
20
6 / 2 / 4
14,606
562
15,122
11,611
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
MEOWLLI
Bastet
20
9 / 1 / 10
15,351
590
22,608
19,149
7,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
The Astounding
Cu Chulainn
20
7 / 7 / 12
14,877
572
25,293
26,504
27,568
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
17
1 / 2 / 10
12,242
471
5,274
25,330
20,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
TiamatMorgan Le FayAwilixGilgameshArtio

VS

Bans
AthenaIzanamiGebOdinThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 5
10,872
418
14,588
26,554
30,630
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
Drenicus
Sylvanus
15
1 / 2 / 2
10,434
401
6,220
19,314
26,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
Rapskallian
Zhong Kui
20
1 / 5 / 0
12,344
475
11,157
21,232
13,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Z 7empest Z
Danzaburou
20
0 / 5 / 1
12,675
488
11,110
20,752
9,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
theicypisces
Arachne
20
8 / 5 / 2
12,592
484
13,294
27,867
14,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
25
Kills
12
12
Deaths
25
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
5
4.5
L
2
8
5
0.56
L
Sylvanus
Drenicus
Sylvanus
1
2
2
1
W
Scylla
ISLAND THE
Scylla
6
2
4
4
W
Bastet
MEOWLLI
Bastet
9
1
10
14
L
Zhong Kui
Rapskallian
Zhong Kui
1
5
0
0.2
W
Cu Chulainn
The Astounding
Cu Chulainn
7
7
12
1.86
L
Danzaburou
Z 7empest Z
Danzaburou
0
5
1
0.1
W
Yemoja
1
2
10
3
L
Arachne
theicypisces
Arachne
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,881
Damage
56,369
95,608
Taken
115,719
66,982
Mitigated
93,350
39,832
Healing
39,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,584
5,592
0
6,284
13,014
6,053
3,512
3,325
9,689
0
144,441
L
14,588
496
0
4,003
26,554
30,630
0
5,676
20,878
58,298
0
L
Sylvanus
Drenicus
Sylvanus
6,220
1,679
2,611
5,235
19,314
26,246
173
5,087
14,227
42,417
0
W
Scylla
ISLAND THE
Scylla
15,122
1,558
0
4,529
11,611
4,824
573
5,323
6,288
124,634
0
W
Bastet
MEOWLLI
Bastet
22,608
6,330
0
10,845
19,149
7,640
2,562
6,358
12,791
0
125,453
L
Zhong Kui
Rapskallian
Zhong Kui
11,157
530
0
9,660
21,232
13,104
605
7,558
13,674
112,685
0
W
Cu Chulainn
The Astounding
Cu Chulainn
25,293
4,098
0
4,034
26,504
27,568
96
11,091
15,413
22,692
71,746
L
Danzaburou
Z 7empest Z
Danzaburou
11,110
3,768
0
8,492
20,752
9,014
731
2,514
18,238
0
130,231
W
Yemoja
5,274
670
7,656
6,484
25,330
20,897
441
7,968
16,374
28,785
0
L
Arachne
theicypisces
Arachne
13,294
8,756
0
9,828
27,867
14,356
268
4,782
23,085
0
91,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,930
Gold Earned
58,917
759
Minions Killed
777
0
Camps Cleared
0
2,489,274
Distance Traveled
2,268,598
38
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,854
533
211
8
0
496,085
12
L
Cerberus
10,872
418
138
5
0
444,027
4
L
Sylvanus
10,434
401
75
3
0
443,080
12
W
Scylla
14,606
562
199
8
0
449,867
10
W
Bastet
15,351
590
173
7
0
604,260
8
L
Zhong Kui
12,344
475
208
8
0
435,318
6
W
Cu Chulainn
14,877
572
141
5
0
436,542
6
L
Danzaburou
12,675
488
221
9
0
414,097
2
W
Yemoja
12,242
471
35
1
0
502,520
2
L
Arachne
12,592
484
135
5
0
532,076
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role