Player Matchup

Geb
Geb
GoBananasNoSplit
Geb
Level 63
God Stats
0W - 2L
1,581 SR
Queue Stats
235W - 163L
1,577 Elo+
Party 1
Zeus
Zeus
HEX-GetBhvrD
Zeus
Level 123
God Stats
1W - 2L
1,769 SR
Queue Stats
93W - 101L
1,489 Elo+
Party 1
Ullr
Ullr
PsychoticWaves
Ullr
Level 14
God Stats
0W - 1L
1,308 SR
Queue Stats
37W - 20L
1,555 Elo+
Party 1
Ares
Ares
imherothethird
Ares
Level 148
God Stats
5W - 10L
1,438 SR
Queue Stats
405W - 342L
1,590 Elo+
Party 1
Gilgamesh
Gilgamesh
thegood98
Gilgamesh
Level 143
God Stats
1W - 2L
1,497 SR
Queue Stats
121W - 155L
1,416 Elo+
Solo
Team Averages
Level 98
1,518 SR
1,525 Elo+

VS

Team Averages
Level 100
1,536 SR
1,508 Elo+
Ymir
Ymir
 
Ymir
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Greatvalue007
Baba Yaga
Level 58
God Stats
3W - 1L
1,832 SR
Queue Stats
196W - 136L
1,613 Elo+
Solo
Artemis
Artemis
LordDankSauce
Artemis
Level 109
God Stats
43W - 32L
1,453 SR
Queue Stats
492W - 513L
1,452 Elo+
Solo
Nemesis
Nemesis
VeryModestMouse
Nemesis
Level 129
God Stats
3W - 3L
1,315 SR
Queue Stats
123W - 109L
1,498 Elo+
Solo
Odin
Odin
gaidaiman
Odin
Level 106
God Stats
11W - 9L
1,579 SR
Queue Stats
77W - 80L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 0
5,753
523
3,154
8,784
3,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 4 / 0
5,578
507
1,890
4,233
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 4 / 1
4,934
449
3,700
6,169
1,933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 4
5,687
517
2,910
8,236
2,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
thegood98
Gilgamesh
9
1 / 3 / 1
5,105
464
2,046
6,502
4,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
4 / 1 / 2
6,312
574
4,539
7,223
4,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
Greatvalue007
Baba Yaga
13
5 / 0 / 5
7,840
713
6,043
4,720
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
10
3 / 1 / 0
5,932
539
3,490
4,773
1,454
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 6
6,591
599
4,359
6,686
2,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odin
10
1 / 2 / 3
6,218
565
2,850
5,861
3,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
16
16
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
1
2
5
L
3
2
0
1.5
W
Baba Yaga
Greatvalue007
Baba Yaga
5
0
5
7.5
L
1
4
0
0.25
W
Artemis
3
1
0
3
L
1
4
1
0.38
W
3
2
6
3
W
Odin
1
2
3
1.25
L
0
3
4
0.67
L
Gilgamesh
thegood98
Gilgamesh
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,700
Damage
21,281
33,924
Taken
29,263
14,037
Mitigated
14,116
7,067
Healing
7,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,539
810
0
1,006
7,223
4,897
0
1,689
5,534
19,611
0
L
3,154
392
0
2,120
8,784
3,979
0
3,010
5,729
13,024
0
W
Baba Yaga
Greatvalue007
Baba Yaga
6,043
448
0
1,784
4,720
1,719
576
2,103
2,617
49,256
0
L
1,890
171
0
255
4,233
1,089
0
2,505
1,728
28,072
0
W
Artemis
3,490
1,811
0
1,210
4,773
1,454
804
1,657
3,116
0
24,945
L
3,700
1,044
121
215
6,169
1,933
0
2,725
3,444
0
17,456
W
4,359
2,058
0
2,759
6,686
2,826
0
2,191
4,495
0
34,954
W
Odin
2,850
798
0
1,092
5,861
3,220
128
314
5,547
0
29,392
L
2,910
268
0
3,462
8,236
2,847
0
1,703
6,533
28,625
0
L
Gilgamesh
thegood98
Gilgamesh
2,046
602
0
894
6,502
4,189
0
639
5,447
0
15,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,057
Gold Earned
32,893
219
Minions Killed
293
0
Camps Cleared
0
972,246
Distance Traveled
1,129,805
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,312
574
20
2
0
218,384
0
L
Geb
5,753
523
19
2
0
229,526
4
W
Baba Yaga
7,840
713
97
9
0
230,255
3
L
Zeus
5,578
507
71
6
0
180,609
2
W
Artemis
5,932
539
51
5
0
221,770
0
L
Ullr
4,934
449
43
4
0
168,272
0
W
Nemesis
6,591
599
68
6
0
247,024
6
W
Odin
6,218
565
57
5
0
212,372
3
L
Ares
5,687
517
58
5
0
223,950
4
L
Gilgamesh
5,105
464
28
3
0
169,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role