Player Matchup

Merlin
Merlin
FusioNxDarkk
Merlin
Level 51
God Stats
1W - 1L
1,504 SR
Queue Stats
28W - 51L
1,325 Elo+
Party 1
Thor
Thor
Lando081847
Thor
Level 4
God Stats
1W - 1L
1,632 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
MrRiFT11
Sun Wukong
Level 37
God Stats
2W - 2L
1,592 SR
Queue Stats
8W - 19L
1,291 Elo+
Party 1
Gilgamesh
Gilgamesh
NORMOTIC
Gilgamesh
Level 16
God Stats
0W - 1L
1,696 SR
Queue Stats
3W - 5L
1,416 Elo+
Party 1
Thanatos
Thanatos
Th3Toothl355
Thanatos
Level 16
God Stats
13W - 14L
1,463 SR
Queue Stats
31W - 53L
1,383 Elo+
Party 1
Team Averages
Level 25
1,577 SR
1,383 Elo+

VS

Team Averages
Level 33
1,612 SR
1,417 Elo+
Fenrir
Fenrir
D1No NeMo
Fenrir
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 30L
1,267 Elo+
Solo
Cupid
Cupid
GreyZones
Cupid
Level 8
God Stats
4W - 3L
1,803 SR
Queue Stats
10W - 13L
1,372 Elo+
Party 2
Cabrakan
Cabrakan
Hellborne_Reaper
Cabrakan
Level 115
God Stats
4W - 1L
1,495 SR
Queue Stats
154W - 190L
1,378 Elo+
Party 2
Scylla
Scylla
Noobkilller2607
Scylla
Level 28
God Stats
13W - 8L
1,763 SR
Queue Stats
101W - 96L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
kokefg
Baron Samedi
Level 1
God Stats
10W - 6L
1,500 SR
Queue Stats
169W - 200L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 7 / 3
8,491
425
6,637
11,163
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 11 / 2
7,413
371
3,272
14,520
4,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
MrRiFT11
Sun Wukong
16
5 / 4 / 3
10,773
539
12,788
19,496
12,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
NORMOTIC
Gilgamesh
11
0 / 14 / 5
7,848
392
5,281
19,898
6,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
Th3Toothl355
Thanatos
17
9 / 7 / 0
11,405
570
12,806
17,776
6,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D1No NeMo
Fenrir
14
1 / 1 / 5
8,534
427
1,326
10,103
8,391
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cupid
GreyZones
Cupid
18
18 / 5 / 9
12,239
612
16,991
16,060
6,790
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
7 / 5 / 18
10,066
503
15,705
17,784
21,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
15 / 2 / 4
12,188
609
22,047
11,095
4,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
kokefg
Baron Samedi
14
1 / 3 / 8
8,785
439
6,034
13,962
9,893
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
86
15
Kills
42
43
Deaths
16
13
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Fenrir
D1No NeMo
Fenrir
1
1
5
3.5
L
Merlin
0
7
3
0.21
W
Cupid
GreyZones
Cupid
18
5
9
4.5
W
7
5
18
3.2
L
1
11
2
0.18
L
Sun Wukong
MrRiFT11
Sun Wukong
5
4
3
1.63
L
Gilgamesh
NORMOTIC
Gilgamesh
0
14
5
0.18
W
15
2
4
8.5
L
Thanatos
Th3Toothl355
Thanatos
9
7
0
1.29
W
Baron Samedi
kokefg
Baron Samedi
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,784
Damage
62,103
82,853
Taken
69,004
34,320
Mitigated
51,191
17,616
Healing
22,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
D1No NeMo
Fenrir
1,326
49
0
1,440
10,103
8,391
498
567
9,536
0
41,360
L
Merlin
6,637
96
73
333
11,163
4,422
400
7,740
3,032
43,319
0
W
Cupid
GreyZones
Cupid
16,991
10,751
1,754
7,569
16,060
6,790
762
2,118
13,942
0
78,406
W
15,705
2,287
778
3,354
17,784
21,668
1,092
1,430
16,354
26,609
0
L
3,272
501
0
28
14,520
4,836
250
8,880
5,114
0
21,794
L
Sun Wukong
MrRiFT11
Sun Wukong
12,788
2,565
0
5,620
19,496
12,076
900
9,775
9,350
0
53,446
L
Gilgamesh
NORMOTIC
Gilgamesh
5,281
800
28
2,036
19,898
6,602
628
7,263
11,989
0
24,906
W
22,047
1,750
0
2,621
11,095
4,449
1,796
1,933
9,162
93,451
0
L
Thanatos
Th3Toothl355
Thanatos
12,806
6,732
0
9,498
17,776
6,384
1,700
7,646
9,582
0
68,849
W
Baron Samedi
kokefg
Baron Samedi
6,034
708
1,250
3,997
13,962
9,893
128
589
13,373
30,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,930
Gold Earned
51,812
342
Minions Killed
417
0
Camps Cleared
0
1,803,378
Distance Traveled
1,687,389
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,534
427
76
4
0
333,221
1
L
Merlin
8,491
425
89
4
0
352,689
6
W
Cupid
12,239
612
120
6
0
359,261
4
W
Cabrakan
10,066
503
26
1
0
336,953
0
L
Thor
7,413
371
28
1
0
325,156
5
L
Sun Wukong
10,773
539
91
5
0
395,875
0
L
Gilgamesh
7,848
392
34
2
0
337,168
0
W
Scylla
12,188
609
160
8
0
357,878
4
L
Thanatos
11,405
570
100
5
0
392,490
0
W
Baron Samedi
8,785
439
35
2
0
300,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role