Player Matchup

Bastet
Bastet
Gold I
Jolly Justin II
Bastet
Gold I
Level 106
God Stats
105W - 48L
1,687 SR
Queue Stats
629W - 515L
1,556 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
Ponyboi4779
Cu Chulainn
Gold IV
Level 89
God Stats
71W - 65L
1,610 SR
Queue Stats
183W - 167L
1,501 MMR
Party 1
Ah Puch
Ah Puch
Gold IV
R3act0R 101
Ah Puch
Gold IV
Level 150
God Stats
15W - 12L
1,590 SR
Queue Stats
158W - 134L
1,406 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,629 SR
1,488 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,598 SR
1,387 MMR
Cthulhu
Cthulhu
Silver I
 
Cthulhu
Silver I
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold I
GUNZZ SNF
Anubis
Gold I
Level 145
God Stats
4W - 1L
1,600 SR
Queue Stats
994W - 967L
1,455 MMR
Solo
Medusa
Medusa
Bronze III
MedicalMarlin35
Medusa
Bronze III
Level 123
God Stats
0W - 2L
1,693 SR
Queue Stats
1W - 13L
1,206 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 1 / 4
11,982
749
18,096
10,840
3,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Ponyboi4779
Cu Chulainn
14
4 / 1 / 12
10,692
668
11,139
19,411
14,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
R3act0R 101
Ah Puch
13
0 / 0 / 10
9,628
602
12,179
5,563
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
PersephoneGilgameshOdinAphroditeAthena

VS

Bans
SkadiChaacKhepriAchillesSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 3 / 2
9,434
590
9,007
18,273
18,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
GUNZZ SNF
Anubis
12
1 / 6 / 1
9,318
582
8,439
15,160
6,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 8 / 0
8,839
552
4,076
12,579
3,908
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
17
Kills
2
2
Deaths
17
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
2
0.33
L
Anubis
GUNZZ SNF
Anubis
1
6
1
0.25
W
13
1
4
15
L
1
8
0
0.13
W
Cu Chulainn
Ponyboi4779
Cu Chulainn
4
1
12
10
W
Ah Puch
R3act0R 101
Ah Puch
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,414
Damage
21,522
35,814
Taken
46,012
19,803
Mitigated
29,492
13,236
Healing
7,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,007
663
32
1,990
18,273
18,837
0
6,606
11,159
32,703
0
L
Anubis
GUNZZ SNF
Anubis
8,439
669
0
3,500
15,160
6,747
0
2,504
12,440
29,010
0
W
18,096
1,925
0
2,001
10,840
3,726
1,337
5,226
5,614
0
45,128
L
4,076
1,678
0
1,608
12,579
3,908
0
2,627
9,803
0
22,648
W
Cu Chulainn
Ponyboi4779
Cu Chulainn
11,139
2,737
0
8,004
19,411
14,237
461
9,108
10,303
0
37,663
W
Ah Puch
R3act0R 101
Ah Puch
12,179
42
0
3,231
5,563
1,840
1,112
3,684
1,879
44,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,302
Gold Earned
27,591
181
Minions Killed
155
11
Camps Cleared
4
986,878
Distance Traveled
832,496
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,434
590
49
3
0
324,046
3
L
Anubis
9,318
582
58
4
3
251,704
5
W
Bastet
11,982
749
52
3
7
344,051
2
L
Medusa
8,839
552
48
3
1
256,746
1
W
Cu Chulainn
10,692
668
48
3
1
319,082
2
W
Ah Puch
9,628
602
81
5
3
323,745
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role