Player Matchup

Charybdis
Charybdis
Elit3Hunter1228
Charybdis
Level 49
God Stats
21W - 14L
1,565 SR
Queue Stats
105W - 98L
1,477 Elo+
Party 2
Thoth
Thoth
GravesXR
Thoth
Level 81
God Stats
3W - 6L
1,346 SR
Queue Stats
199W - 165L
1,489 Elo+
Party 2
Xing Tian
Xing Tian
MadladWithNoDad
Xing Tian
Level 27
God Stats
0W - 2L
1,216 SR
Queue Stats
91W - 81L
1,474 Elo+
Party 2
Team Averages
Level 52
1,376 SR
1,480 Elo+

VS

Team Averages
Level 29
1,446 SR
1,357 Elo+
Merlin
Merlin
BabyGravy2077
Merlin
Level 46
God Stats
4W - 2L
1,495 SR
Queue Stats
186W - 274L
1,250 Elo+
Party 1
Ne Zha
Ne Zha
SoapyRose
Ne Zha
Level 26
God Stats
39W - 18L
1,733 SR
Queue Stats
191W - 103L
1,687 Elo+
Solo
Terra
Terra
Wasabiboy246820
Terra
Level 15
God Stats
1W - 2L
1,109 SR
Queue Stats
10W - 28L
1,136 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Elit3Hunter1228
Charybdis
14
5 / 4 / 2
10,984
646
10,172
14,480
4,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
GravesXR
Thoth
14
2 / 7 / 7
10,794
635
11,872
14,439
4,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
MadladWithNoDad
Xing Tian
14
2 / 3 / 7
10,754
633
7,615
15,632
16,846
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 8
11,197
659
10,094
14,365
5,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
SoapyRose
Ne Zha
16
8 / 2 / 6
12,041
708
21,849
18,093
8,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
1 / 3 / 11
11,271
663
7,333
16,606
13,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
9
Kills
14
14
Deaths
9
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
4
8
2.25
L
Charybdis
Elit3Hunter1228
Charybdis
5
4
2
1.5
L
Thoth
GravesXR
Thoth
2
7
7
0.79
L
Xing Tian
MadladWithNoDad
Xing Tian
2
3
7
1.83
W
Ne Zha
SoapyRose
Ne Zha
8
2
6
5.5
W
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,659
Damage
39,276
44,551
Taken
49,064
25,591
Mitigated
27,441
1,857
Healing
13,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,094
415
251
1,203
14,365
5,444
1,169
8,844
5,521
32,465
0
L
Charybdis
Elit3Hunter1228
Charybdis
10,172
4,024
0
0
14,480
4,512
0
4,559
9,921
0
34,455
L
Thoth
GravesXR
Thoth
11,872
167
0
1,565
14,439
4,233
0
4,161
10,278
52,305
0
L
Xing Tian
MadladWithNoDad
Xing Tian
7,615
438
0
292
15,632
16,846
0
9,153
6,479
17,774
0
W
Ne Zha
SoapyRose
Ne Zha
21,849
3,873
0
6,910
18,093
8,691
693
5,908
12,185
0
68,640
W
7,333
724
1,718
2,927
16,606
13,306
531
5,321
11,285
21,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,532
Gold Earned
34,509
162
Minions Killed
185
5
Camps Cleared
7
882,582
Distance Traveled
965,025
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,197
659
55
3
2
297,713
0
L
Charybdis
10,984
646
67
4
3
291,287
1
L
Thoth
10,794
635
77
5
1
283,438
1
L
Xing Tian
10,754
633
18
1
1
307,857
8
W
Ne Zha
12,041
708
87
5
5
327,050
3
W
Terra
11,271
663
43
3
0
340,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role