Player Matchup

Athena
Athena
Demonkiller1329
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 33L
1,338 Elo+
Solo
Hera
Hera
HUNCHO BARG
Hera
Level 28
God Stats
1W - 1L
1,314 SR
Queue Stats
13W - 18L
1,393 Elo+
Party 1
Sobek
Sobek
LittleBeast26
Sobek
Level 108
God Stats
6W - 5L
1,845 SR
Queue Stats
512W - 579L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
THEBENJIPROJECT
Gilgamesh
Level 144
God Stats
5W - 2L
1,597 SR
Queue Stats
145W - 146L
1,554 Elo+
Party 1
Sol
Sol
chubbyboy1998
Sol
Level 106
God Stats
2W - 1L
1,501 SR
Queue Stats
39W - 43L
1,422 Elo+
Party 1
Team Averages
Level 83
1,551 SR
1,427 Elo+

VS

Team Averages
Level 81
1,491 SR
1,447 Elo+
Bastet
Bastet
GirthQuake5840
Bastet
Level 146
God Stats
1W - 1L
1,348 SR
Queue Stats
209W - 185L
1,342 Elo+
Party 3
Medusa
Medusa
KingBoBo420
Medusa
Level 87
God Stats
3W - 3L
1,413 SR
Queue Stats
112W - 115L
1,344 Elo+
Party 3
Loki
Loki
SocksyReRe
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,439 Elo+
Party 2
Janus
Janus
TherealJose
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,550 Elo+
Solo
Xing Tian
Xing Tian
TimpyPimpy
Xing Tian
Level 126
God Stats
5W - 2L
1,695 SR
Queue Stats
90W - 61L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 16
11,303
754
5,432
16,964
15,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
2 / 4 / 13
10,843
723
10,610
10,027
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 6 / 17
11,056
737
7,846
18,333
25,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
THEBENJIPROJECT
Gilgamesh
19
9 / 6 / 15
11,981
799
20,359
19,100
14,271
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

20
11 / 2 / 14
12,505
834
22,301
9,306
3,873
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 5
9,903
660
13,537
16,250
11,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
18
5 / 6 / 9
10,243
683
13,073
16,413
7,345
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 7 / 13
9,795
653
4,501
11,791
6,803
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 6 / 10
10,467
698
13,545
12,813
5,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
TimpyPimpy
Xing Tian
20
5 / 2 / 9
11,143
743
10,147
16,865
22,441
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
67
28
Kills
21
22
Deaths
28
75
Assists
46
Player
Kills
Deaths
Assists
KDA
W
3
4
16
2.75
L
6
7
5
1.21
W
2
4
13
2.13
L
Medusa
5
6
9
1.58
W
3
6
17
1.92
L
2
7
13
1.21
W
Gilgamesh
THEBENJIPROJECT
Gilgamesh
9
6
15
2.75
L
3
6
10
1.33
L
Xing Tian
TimpyPimpy
Xing Tian
5
2
9
4.75
W
11
2
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,548
Damage
54,803
73,730
Taken
74,132
63,236
Mitigated
53,514
25,276
Healing
24,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,432
839
2,863
2,740
16,964
15,761
331
3,487
13,477
10,910
0
L
13,537
2,377
1,248
3,029
16,250
11,371
0
8,897
7,353
0
22,084
W
10,610
3,171
378
418
10,027
3,742
709
3,656
6,371
36,693
0
L
Medusa
13,073
5,100
1,897
4,596
16,413
7,345
0
11,574
4,839
0
28,240
W
7,846
466
2,912
4,933
18,333
25,589
479
6,887
11,446
17,786
0
L
4,501
1,300
151
494
11,791
6,803
0
7,449
4,342
0
9,331
W
Gilgamesh
THEBENJIPROJECT
Gilgamesh
20,359
2,302
4,349
3,647
19,100
14,271
1,670
6,328
12,772
0
34,407
L
13,545
814
2,100
2,508
12,813
5,554
0
7,254
5,559
36,203
0
L
Xing Tian
TimpyPimpy
Xing Tian
10,147
308
2,628
5,372
16,865
22,441
0
11,015
5,850
27,190
0
W
22,301
4,663
1,053
1,983
9,306
3,873
1,911
3,334
5,972
42,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,688
Gold Earned
51,551
146
Minions Killed
141
0
Camps Cleared
0
1,427,454
Distance Traveled
1,397,107
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,303
754
9
1
0
297,516
1
L
Bastet
9,903
660
16
1
0
295,724
0
W
Hera
10,843
723
41
3
0
272,549
0
L
Medusa
10,243
683
36
2
0
254,839
0
W
Sobek
11,056
737
21
1
0
279,233
0
L
Loki
9,795
653
17
1
0
269,275
0
W
Gilgamesh
11,981
799
32
2
0
296,062
2
L
Janus
10,467
698
55
4
0
248,718
0
L
Xing Tian
11,143
743
17
1
0
328,551
4
W
Sol
12,505
834
43
3
0
282,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role