Player Matchup

Cthulhu
Cthulhu
Chiisainatsu
Cthulhu
Level 40
God Stats
30W - 22L
1,559 SR
Queue Stats
64W - 57L
1,506 Elo+
Party 1
Ymir
Ymir
Dax0907
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,369 Elo+
Solo
Cupid
Cupid
MyFriendHatesMe
Cupid
Level 18
God Stats
30W - 23L
1,611 SR
Queue Stats
54W - 58L
1,554 Elo+
Party 1
The Morrigan
The Morrigan
TautMarrow530
The Morrigan
Level 22
God Stats
3W - 4L
1,495 SR
Queue Stats
35W - 51L
1,304 Elo+
Solo
Artemis
Artemis
mayanksinha13
Artemis
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 53L
1,500 Elo+
Solo
Team Averages
Level 21
1,533 SR
1,447 Elo+

VS

Team Averages
Level 19
1,403 SR
1,388 Elo+
Janus
Janus
AkaraGrimoire
Janus
Level 10
God Stats
1W - 2L
1,106 SR
Queue Stats
7W - 10L
1,282 Elo+
Party 2
Jing Wei
Jing Wei
NEUROMANCER19
Jing Wei
Level 18
God Stats
10W - 11L
1,365 SR
Queue Stats
51W - 62L
1,440 Elo+
Solo
Yemoja
Yemoja
mermixed
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,288 Elo+
Party 2
Sun Wukong
Sun Wukong
projetoA14
Sun Wukong
Level 29
God Stats
3W - 1L
1,477 SR
Queue Stats
48W - 48L
1,522 Elo+
Solo
Set
Set
tdanger01
Set
Level 29
God Stats
18W - 24L
1,566 SR
Queue Stats
71W - 84L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chiisainatsu
Cthulhu
12
3 / 2 / 1
8,336
439
6,856
10,967
7,235
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Dax0907
Ymir
9
0 / 5 / 0
6,624
349
1,236
9,466
6,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 7 / 0
10,534
554
12,509
17,131
6,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Morrigan
TautMarrow530
The Morrigan
11
0 / 11 / 2
7,222
380
5,275
9,975
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
12
0 / 12 / 5
7,889
415
5,214
15,103
4,355
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 12
10,948
576
11,419
13,681
4,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
NEUROMANCER19
Jing Wei
17
0 / 1 / 3
9,613
506
3,855
9,216
3,519
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
mermixed
Yemoja
14
1 / 1 / 5
8,930
470
2,815
7,591
6,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
projetoA14
Sun Wukong
17
6 / 4 / 5
10,962
577
9,786
15,837
12,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
20 / 1 / 6
12,879
678
18,714
13,767
7,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
10
Kills
36
37
Deaths
10
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
9
3
12
5
L
Cthulhu
Chiisainatsu
Cthulhu
3
2
1
1.75
L
Ymir
Dax0907
Ymir
0
5
0
0
L
7
7
0
1
W
Jing Wei
NEUROMANCER19
Jing Wei
0
1
3
1.5
L
The Morrigan
TautMarrow530
The Morrigan
0
11
2
0.09
L
Artemis
0
12
5
0.21
W
Yemoja
mermixed
Yemoja
1
1
5
3.5
W
Sun Wukong
projetoA14
Sun Wukong
6
4
5
2.13
W
20
1
6
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,090
Damage
46,589
62,642
Taken
60,092
27,794
Mitigated
34,985
11,156
Healing
21,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,419
1,291
104
3,230
13,681
4,646
1,266
3,263
10,388
60,904
0
L
Cthulhu
Chiisainatsu
Cthulhu
6,856
1,878
0
1,927
10,967
7,235
200
585
10,378
33,477
0
L
Ymir
Dax0907
Ymir
1,236
405
0
408
9,466
6,670
336
2,212
7,197
22,865
0
L
12,509
8,637
108
6,590
17,131
6,811
315
2,809
14,240
0
54,672
W
Jing Wei
NEUROMANCER19
Jing Wei
3,855
3,501
0
3,650
9,216
3,519
3,776
876
8,340
0
82,886
L
The Morrigan
TautMarrow530
The Morrigan
5,275
985
0
464
9,975
2,723
385
4,199
5,426
28,297
2,689
L
Artemis
5,214
2,429
0
1,659
15,103
4,355
726
4,080
10,893
0
29,640
W
Yemoja
mermixed
Yemoja
2,815
415
2,830
1,115
7,591
6,722
262
1,107
6,484
21,748
0
W
Sun Wukong
projetoA14
Sun Wukong
9,786
1,842
0
4,860
15,837
12,287
1,868
6,012
9,825
0
64,544
W
18,714
9,393
0
5,363
13,767
7,811
0
1,430
12,337
0
86,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,605
Gold Earned
53,332
297
Minions Killed
557
0
Camps Cleared
0
1,397,904
Distance Traveled
1,801,068
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,948
576
110
6
0
361,483
1
L
Cthulhu
8,336
439
59
3
0
302,790
0
L
Ymir
6,624
349
36
2
0
206,432
3
L
Cupid
10,534
554
85
4
0
344,166
5
W
Jing Wei
9,613
506
146
8
0
339,783
4
L
The Morrigan
7,222
380
56
3
0
294,881
0
L
Artemis
7,889
415
61
3
0
249,635
1
W
Yemoja
8,930
470
35
2
0
363,149
0
W
Sun Wukong
10,962
577
139
7
0
330,999
0
W
Set
12,879
678
127
7
0
405,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role