Player Matchup

Gilgamesh
Gilgamesh
ImTheFool
Gilgamesh
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,468 Elo+
Solo
Sol
Sol
JxiceWxrld
Sol
Level 17
God Stats
4W - 1L
1,808 SR
Queue Stats
79W - 80L
1,524 Elo+
Solo
Cthulhu
Cthulhu
PieroKuma
Cthulhu
Level 26
God Stats
10W - 4L
1,692 SR
Queue Stats
113W - 125L
1,499 Elo+
Solo
Nemesis
Nemesis
SmiteSucksMeNuts
Nemesis
Level 28
God Stats
6W - 5L
1,543 SR
Queue Stats
226W - 225L
1,526 Elo+
Solo
Anubis
Anubis
SunzieBunzie
Anubis
Level 24
God Stats
3W - 3L
1,365 SR
Queue Stats
46W - 41L
1,493 Elo+
Solo
Team Averages
Level 21
1,582 SR
1,502 Elo+

VS

Team Averages
Level 17
1,463 SR
1,467 Elo+
Neith
Neith
Fze Nxm
Neith
Level 2
God Stats
2W - 5L
1,500 SR
Queue Stats
3W - 6L
1,664 Elo+
Party 2
Merlin
Merlin
GhostlyUwU
Merlin
Level 23
God Stats
1W - 5L
1,249 SR
Queue Stats
75W - 91L
1,384 Elo+
Solo
Scylla
Scylla
Givemealot
Scylla
Level 26
God Stats
0W - 2L
1,320 SR
Queue Stats
26W - 27L
1,317 Elo+
Party 1
Ares
Ares
InfiniteLitZ
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,381 Elo+
Party 1
Tsukuyomi
Tsukuyomi
blumoe
Tsukuyomi
Level 15
God Stats
0W - 1L
1,746 SR
Queue Stats
5W - 5L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ImTheFool
Gilgamesh
18
1 / 0 / 18
11,387
1,035
7,720
10,908
8,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
15 / 0 / 7
13,239
1,204
25,328
8,741
3,092
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
PieroKuma
Cthulhu
18
6 / 1 / 12
11,138
1,013
10,604
11,629
11,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
6 / 2 / 7
10,928
993
14,444
10,715
5,000
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
18
3 / 1 / 13
11,260
1,024
13,816
7,960
3,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

348

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fze Nxm
Neith
15
0 / 8 / 2
9,137
831
4,981
13,231
4,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
GhostlyUwU
Merlin
15
0 / 3 / 0
8,854
805
4,376
5,059
1,665
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
Givemealot
Scylla
15
2 / 3 / 2
10,017
911
17,858
17,886
5,705
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 11 / 2
9,238
840
5,546
28,423
16,243
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
blumoe
Tsukuyomi
15
2 / 6 / 0
9,964
906
9,596
14,252
6,161
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
10
31
Kills
4
4
Deaths
31
57
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
Fze Nxm
Neith
0
8
2
0.13
L
Merlin
GhostlyUwU
Merlin
0
3
0
0
L
Scylla
Givemealot
Scylla
2
3
2
1
W
Gilgamesh
ImTheFool
Gilgamesh
1
0
18
10
L
0
11
2
0.09
W
15
0
7
18.5
W
Cthulhu
PieroKuma
Cthulhu
6
1
12
12
W
6
2
7
4.75
W
Anubis
3
1
13
9.5
L
Tsukuyomi
blumoe
Tsukuyomi
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,912
Damage
42,357
49,953
Taken
78,851
31,748
Mitigated
34,125
13,359
Healing
2,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Fze Nxm
Neith
4,981
2,841
0
491
13,231
4,351
0
8,534
4,635
0
8,801
L
Merlin
GhostlyUwU
Merlin
4,376
111
26
125
5,059
1,665
0
2,334
2,647
16,719
0
L
Scylla
Givemealot
Scylla
17,858
1,108
0
820
17,886
5,705
0
11,400
6,340
26,863
0
W
Gilgamesh
ImTheFool
Gilgamesh
7,720
1,539
1,560
1,015
10,908
8,698
0
5,881
5,027
33
14,098
L
5,546
647
0
507
28,423
16,243
0
20,620
7,453
12,908
0
W
25,328
9,142
0
4,732
8,741
3,092
0
4,292
4,449
64,934
0
W
Cthulhu
PieroKuma
Cthulhu
10,604
1,669
224
345
11,629
11,380
0
7,087
4,542
19,979
0
W
14,444
7,741
0
2,041
10,715
5,000
0
5,321
5,394
0
28,778
W
Anubis
13,816
1,298
0
3,442
7,960
3,578
0
5,199
2,761
30,098
0
L
Tsukuyomi
blumoe
Tsukuyomi
9,596
2,660
0
97
14,252
6,161
0
6,099
7,995
0
31,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,952
Gold Earned
47,210
210
Minions Killed
109
8
Camps Cleared
4
1,036,292
Distance Traveled
847,705
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,137
831
7
1
1
189,120
1
L
Merlin
8,854
805
28
3
3
85,983
0
L
Scylla
10,017
911
17
2
0
202,199
0
W
Gilgamesh
11,387
1,035
18
2
3
235,207
0
L
Ares
9,238
840
10
1
0
191,425
3
W
Sol
13,239
1,204
83
8
2
209,254
0
W
Cthulhu
11,138
1,013
29
3
0
209,562
2
W
Nemesis
10,928
993
28
3
3
201,219
2
W
Anubis
11,260
1,024
52
5
0
181,050
0
L
Tsukuyomi
9,964
906
47
4
0
178,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role