Player Matchup

Morgan Le Fay
Morgan Le Fay
ChunguSam69YurMa
Morgan Le Fay
Level 24
God Stats
10W - 7L
1,585 SR
Queue Stats
51W - 64L
1,419 Elo+
Solo
Chaac
Chaac
LonghornXC
Chaac
Level 27
God Stats
10W - 9L
1,574 SR
Queue Stats
19W - 28L
1,421 Elo+
Solo
Nemesis
Nemesis
Musakata
Nemesis
Level 28
God Stats
3W - 3L
1,588 SR
Queue Stats
60W - 48L
1,450 Elo+
Solo
Charybdis
Charybdis
nolloreperr0
Charybdis
Level 23
God Stats
1W - 4L
1,237 SR
Queue Stats
62W - 70L
1,409 Elo+
Solo
Ra
Ra
teeyuyen
Ra
Level 24
God Stats
7W - 3L
1,803 SR
Queue Stats
77W - 66L
1,550 Elo+
Solo
Team Averages
Level 25
1,557 SR
1,450 Elo+

VS

Team Averages
Level 11
1,592 SR
1,408 Elo+
Amaterasu
Amaterasu
ButtonMasher64
Amaterasu
Level 6
God Stats
6W - 6L
1,630 SR
Queue Stats
15W - 16L
1,498 Elo+
Party 1
Kukulkan
Kukulkan
Kikaider00
Kukulkan
Level 16
God Stats
2W - 0L
1,517 SR
Queue Stats
37W - 49L
1,310 Elo+
Solo
Bellona
Bellona
NirvanaSriLanka
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,344 Elo+
Solo
Bacchus
Bacchus
Shekelbeard
Bacchus
Level 14
God Stats
6W - 3L
1,561 SR
Queue Stats
25W - 35L
1,385 Elo+
Solo
Danzaburou
Danzaburou
glizzygobbler42
Danzaburou
Level 12
God Stats
15W - 7L
1,753 SR
Queue Stats
23W - 32L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChunguSam69YurMa
Morgan Le Fay
16
0 / 13 / 0
9,697
882
11,462
28,851
34,171
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
16
0 / 4 / 1
9,519
865
10,952
34,041
24,200
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Musakata
Nemesis
16
1 / 13 / 0
9,617
874
10,355
28,805
12,177
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
nolloreperr0
Charybdis
16
0 / 9 / 0
9,561
869
2,571
15,523
4,836
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 6 / 1
9,808
892
14,293
17,882
7,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ButtonMasher64
Amaterasu
20
4 / 0 / 22
12,070
1,097
14,015
12,289
10,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Kikaider00
Kukulkan
20
10 / 0 / 24
12,377
1,125
27,042
8,148
3,779
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
5 / 1 / 19
12,109
1,101
15,826
17,337
16,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Shekelbeard
Bacchus
18
4 / 0 / 18
11,862
1,078
11,761
8,182
13,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
glizzygobbler42
Danzaburou
20
19 / 0 / 19
14,112
1,283
44,285
12,455
5,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
144
1
Kills
42
45
Deaths
1
2
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ButtonMasher64
Amaterasu
4
0
22
15
L
Morgan Le Fay
ChunguSam69YurMa
Morgan Le Fay
0
13
0
0
W
Kukulkan
Kikaider00
Kukulkan
10
0
24
22
L
Chaac
0
4
1
0.13
L
Nemesis
Musakata
Nemesis
1
13
0
0.08
W
5
1
19
14.5
W
Bacchus
Shekelbeard
Bacchus
4
0
18
13
W
Danzaburou
glizzygobbler42
Danzaburou
19
0
19
28.5
L
Charybdis
nolloreperr0
Charybdis
0
9
0
0
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,633
Damage
112,929
125,102
Taken
58,411
82,769
Mitigated
50,194
14,093
Healing
17,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ButtonMasher64
Amaterasu
14,015
7,138
0
3,864
12,289
10,961
0
5,167
7,122
0
27,201
L
Morgan Le Fay
ChunguSam69YurMa
Morgan Le Fay
11,462
2,022
0
860
28,851
34,171
0
10,880
17,971
39,113
0
W
Kukulkan
Kikaider00
Kukulkan
27,042
6,210
0
956
8,148
3,779
0
4,674
3,474
49,614
0
L
Chaac
10,952
1,308
1,019
7,624
34,041
24,200
0
10,504
23,537
0
21,329
L
Nemesis
Musakata
Nemesis
10,355
3,315
0
1,382
28,805
12,177
0
8,678
20,127
0
23,558
W
15,826
5,297
1,905
2,284
17,337
16,569
0
6,241
10,256
263
32,648
W
Bacchus
Shekelbeard
Bacchus
11,761
1,087
0
3,476
8,182
13,175
0
3,809
4,373
28,634
0
W
Danzaburou
glizzygobbler42
Danzaburou
44,285
28,251
0
4,902
12,455
5,710
0
5,864
6,591
0
68,577
L
Charybdis
nolloreperr0
Charybdis
2,571
1,244
0
0
15,523
4,836
0
2,782
9,019
0
19,262
L
14,293
712
1,867
1,341
17,882
7,385
0
6,222
11,660
41,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,202
Gold Earned
62,530
233
Minions Killed
227
5
Camps Cleared
8
865,986
Distance Traveled
1,188,923
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,070
1,097
19
2
1
251,201
0
L
Morgan Le Fay
9,697
882
63
6
0
159,881
4
W
Kukulkan
12,377
1,125
60
5
3
226,761
3
L
Chaac
9,519
865
19
2
0
185,013
0
L
Nemesis
9,617
874
22
2
1
200,819
1
W
Bellona
12,109
1,101
41
4
2
240,703
1
W
Bacchus
11,862
1,078
40
4
1
236,209
0
W
Danzaburou
14,112
1,283
67
6
1
234,049
0
L
Charybdis
9,561
869
40
4
2
148,767
3
L
Ra
9,808
892
89
8
2
171,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role