Player Matchup

Ra
Ra
AlexGrach
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,433 Elo+
Solo
Yemoja
Yemoja
Shoyo_Sama101
Yemoja
Level 6
God Stats
1W - 2L
1,424 SR
Queue Stats
73W - 72L
1,512 Elo+
Solo
Chernobog
Chernobog
SirVancelot
Chernobog
Level 28
God Stats
1W - 2L
1,537 SR
Queue Stats
9W - 11L
1,497 Elo+
Solo
King Arthur
King Arthur
Solitârio
King Arthur
Level 23
God Stats
11W - 9L
1,598 SR
Queue Stats
41W - 36L
1,548 Elo+
Solo
Susano
Susano
Warveek
Susano
Level 25
God Stats
2W - 4L
1,460 SR
Queue Stats
28W - 38L
1,401 Elo+
Solo
Team Averages
Level 17
1,504 SR
1,478 Elo+

VS

Team Averages
Level 18
1,638 SR
1,483 Elo+
Sylvanus
Sylvanus
BabylonAK
Sylvanus
Level 16
God Stats
3W - 3L
1,748 SR
Queue Stats
35W - 24L
1,659 Elo+
Party 1
Apollo
Apollo
MollyAndBetta
Apollo
Level 16
God Stats
6W - 2L
1,854 SR
Queue Stats
37W - 25L
1,659 Elo+
Party 1
Hades
Hades
XilllliX
Hades
Level 24
God Stats
15W - 17L
1,374 SR
Queue Stats
57W - 82L
1,334 Elo+
Solo
Mercury
Mercury
pabculerocky72
Mercury
Level 6
God Stats
8W - 4L
1,715 SR
Queue Stats
134W - 122L
1,392 Elo+
Solo
Baron Samedi
Baron Samedi
yhe1
Baron Samedi
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 89L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 0
4,390
399
1,187
5,152
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 3 / 0
4,320
393
993
4,649
2,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chernobog
SirVancelot
Chernobog
7
0 / 7 / 0
4,364
397
1,250
6,304
1,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Solitârio
King Arthur
10
3 / 3 / 0
5,898
536
3,854
6,698
5,973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Susano
Warveek
Susano
7
0 / 3 / 0
4,532
412
2,096
5,472
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BabylonAK
Sylvanus
10
2 / 0 / 13
6,713
610
3,108
4,945
3,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
10 / 0 / 5
7,360
669
7,231
4,737
1,496
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
XilllliX
Hades
11
1 / 3 / 1
6,590
599
2,983
7,837
3,575
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
7 / 0 / 4
7,341
667
6,022
6,478
2,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
yhe1
Baron Samedi
9
2 / 0 / 0
6,230
566
601
2,327
814
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
3
Kills
22
23
Deaths
3
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Sylvanus
BabylonAK
Sylvanus
2
0
13
8.5
W
10
0
5
12.5
L
0
3
0
0
L
Chernobog
SirVancelot
Chernobog
0
7
0
0
L
King Arthur
Solitârio
King Arthur
3
3
0
1
L
Susano
Warveek
Susano
0
3
0
0
W
Hades
XilllliX
Hades
1
3
1
0.5
W
7
0
4
9
W
Baron Samedi
yhe1
Baron Samedi
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,380
Damage
19,945
28,275
Taken
26,324
13,003
Mitigated
11,864
3,624
Healing
14,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,187
78
130
46
5,152
995
136
819
4,333
13,176
0
W
Sylvanus
BabylonAK
Sylvanus
3,108
841
1,270
2,738
4,945
3,809
56
590
4,257
15,784
0
W
7,231
5,407
0
2,303
4,737
1,496
582
727
3,978
0
46,810
L
993
241
190
567
4,649
2,162
0
980
3,669
6,262
0
L
Chernobog
SirVancelot
Chernobog
1,250
758
0
382
6,304
1,192
0
1,019
5,285
0
13,622
L
King Arthur
Solitârio
King Arthur
3,854
767
0
875
6,698
5,973
0
2,983
3,715
0
28,324
L
Susano
Warveek
Susano
2,096
237
0
1,434
5,472
2,681
0
891
4,581
0
18,403
W
Hades
XilllliX
Hades
2,983
769
64
4,078
7,837
3,575
355
0
7,837
36,642
0
W
6,022
1,556
0
3,591
6,478
2,170
31
36
6,404
0
42,990
W
Baron Samedi
yhe1
Baron Samedi
601
166
18
157
2,327
814
264
604
1,609
22,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,504
Gold Earned
34,234
170
Minions Killed
330
0
Camps Cleared
0
962,110
Distance Traveled
1,014,430
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,390
399
29
3
0
175,278
4
W
Sylvanus
6,713
610
27
2
0
202,636
2
W
Apollo
7,360
669
81
7
0
211,465
1
L
Yemoja
4,320
393
6
1
0
186,854
3
L
Chernobog
4,364
397
32
3
0
186,564
1
L
King Arthur
5,898
536
60
5
0
199,630
1
L
Susano
4,532
412
43
4
0
213,784
2
W
Hades
6,590
599
93
8
0
188,489
3
W
Mercury
7,341
667
81
7
0
249,175
1
W
Baron Samedi
6,230
566
48
4
0
162,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role