Player Matchup

Erlang Shen
Erlang Shen
Call Him SteveO
Erlang Shen
Level 160
God Stats
30W - 19L
1,679 SR
Queue Stats
493W - 338L
1,653 Elo+
Party 1
Sylvanus
Sylvanus
ImHungAndNDN
Sylvanus
Level 127
God Stats
10W - 3L
1,773 SR
Queue Stats
91W - 62L
1,635 Elo+
Party 1
Baron Samedi
Baron Samedi
SLAYER X NATIVE
Baron Samedi
Level 54
God Stats
35W - 15L
1,741 SR
Queue Stats
45W - 30L
1,641 Elo+
Party 1
Team Averages
Level 114
1,731 SR
1,643 Elo+

VS

Team Averages
Level 88
1,736 SR
1,565 Elo+
Nu Wa
Nu Wa
BIazingBadger
Nu Wa
Level 82
God Stats
3W - 3L
1,731 SR
Queue Stats
37W - 22L
1,595 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
XxKingOfKC25xX
Ah Muzen Cab
Level 129
God Stats
2W - 2L
1,865 SR
Queue Stats
1,006W - 982L
1,459 Elo+
Solo
Kumbhakarna
Kumbhakarna
ermsdog
Kumbhakarna
Level 53
God Stats
6W - 3L
1,613 SR
Queue Stats
17W - 10L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Call Him SteveO
Erlang Shen
15
7 / 0 / 11
11,461
674
16,882
20,426
20,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
ImHungAndNDN
Sylvanus
15
6 / 1 / 13
11,408
671
13,968
20,362
17,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baron Samedi
SLAYER X NATIVE
Baron Samedi
15
6 / 2 / 11
11,517
677
18,571
14,608
7,774
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 2
9,209
542
13,059
14,142
4,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
XxKingOfKC25xX
Ah Muzen Cab
11
1 / 5 / 1
8,980
528
14,465
13,884
6,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
ermsdog
Kumbhakarna
12
1 / 7 / 1
9,687
570
3,251
25,485
25,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
19
Kills
3
3
Deaths
19
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Erlang Shen
Call Him SteveO
Erlang Shen
7
0
11
12.5
W
Sylvanus
ImHungAndNDN
Sylvanus
6
1
13
12.5
W
Baron Samedi
SLAYER X NATIVE
Baron Samedi
6
2
11
5.75
L
Ah Muzen Cab
XxKingOfKC25xX
Ah Muzen Cab
1
5
1
0.3
L
Kumbhakarna
ermsdog
Kumbhakarna
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,421
Damage
30,775
55,396
Taken
53,511
45,691
Mitigated
37,081
33,800
Healing
7,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,059
3,631
87
807
14,142
4,574
12
7,679
6,463
41,622
0
W
Erlang Shen
Call Him SteveO
Erlang Shen
16,882
7,934
0
6,940
20,426
20,832
1,038
7,255
13,171
0
68,023
W
Sylvanus
ImHungAndNDN
Sylvanus
13,968
2,656
6,886
9,738
20,362
17,085
292
5,015
15,347
27,218
0
W
Baron Samedi
SLAYER X NATIVE
Baron Samedi
18,571
1,995
4,783
5,453
14,608
7,774
870
4,308
10,300
50,783
0
L
Ah Muzen Cab
XxKingOfKC25xX
Ah Muzen Cab
14,465
5,351
0
4,172
13,884
6,832
0
7,897
5,987
0
43,986
L
Kumbhakarna
ermsdog
Kumbhakarna
3,251
367
0
2,769
25,485
25,675
0
17,459
8,026
12,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,386
Gold Earned
27,876
204
Minions Killed
160
8
Camps Cleared
4
832,697
Distance Traveled
817,984
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,209
542
69
4
4
269,119
5
W
Erlang Shen
11,461
674
89
5
5
294,786
1
W
Sylvanus
11,408
671
38
2
2
263,791
0
W
Baron Samedi
11,517
677
77
5
1
274,120
0
L
Ah Muzen Cab
8,980
528
77
5
0
255,403
0
L
Kumbhakarna
9,687
570
14
1
0
293,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role