Player Matchup

Cthulhu
Cthulhu
BamBamKam31
Cthulhu
Level 89
God Stats
10W - 3L
1,487 SR
Queue Stats
108W - 139L
1,429 Elo+
Party 3
Anhur
Anhur
LuckyG BABY
Anhur
Level 37
God Stats
1W - 3L
1,476 SR
Queue Stats
72W - 97L
1,438 Elo+
Party 3
Anubis
Anubis
NotSnak
Anubis
Level 128
God Stats
1W - 2L
1,710 SR
Queue Stats
103W - 93L
1,607 Elo+
Party 2
Thoth
Thoth
Too Blissful
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,466 Elo+
Party 2
Cu Chulainn
Cu Chulainn
lts Jinx
Cu Chulainn
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,550 Elo+
Party 2
Team Averages
Level 85
1,535 SR
1,498 Elo+

VS

Team Averages
Level 108
1,692 SR
1,589 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
VerySelfConchas
Neith
Level 28
God Stats
2W - 0L
1,699 SR
Queue Stats
41W - 17L
1,686 Elo+
Party 1
Mercury
Mercury
Xxsquirrelkingx
Mercury
Level 120
God Stats
2W - 0L
1,462 SR
Queue Stats
29W - 30L
1,491 Elo+
Party 1
He Bo
He Bo
blooddragon7515
He Bo
Level 130
God Stats
3W - 0L
1,970 SR
Queue Stats
11W - 7L
1,571 Elo+
Party 1
Poseidon
Poseidon
hutyresit
Poseidon
Level 123
God Stats
1W - 0L
1,827 SR
Queue Stats
38W - 15L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BamBamKam31
Cthulhu
20
7 / 7 / 16
13,575
754
12,357
26,650
38,283
Heartward Amulet

Heartward Amulet

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 30.

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Jade Emperor's Crown

Jade Emperor's Crown

+20
Magical Power
+50
Physical Protection
+200
Health

AURA - Enemy gods within 55 units have their Physical Power reduced by 25.

Void Stone

Void Stone

+150
Health
+40
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+85
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 20% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.

17
5 / 9 / 10
10,979
610
7,421
16,890
8,716
Deathbringer

Deathbringer

+50
Physical Power
+25
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 30%.

Wind Demon

Wind Demon

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 15% and Movement Speed by 10% for 5s.

Asi

Asi

+25
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+80
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 15% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
NotSnak
Anubis
20
5 / 7 / 13
12,587
699
17,997
19,844
12,509
Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+25
Magical Power

17
1 / 7 / 12
11,191
622
8,181
12,334
5,251
Doom Orb

Doom Orb

+145
Magical Power
+200
Mana
+25
Mp 5
+4%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+12%
Magical Lifesteal

Cu Chulainn
lts Jinx
Cu Chulainn
20
16 / 6 / 15
14,582
810
21,111
31,943
29,164
Hero's Axe

Hero's Axe

+35
Physical Protection
+35
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 8s.

Stone of Gaia

Stone of Gaia

+400
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 8% of your max Health over the next 5 seconds. This effect does not trigger on Vortexes. Can only occur once every 45s. PASSIVE - Regenerates 0.5% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+20%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 8 Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+65
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+40
Physical Power
+35
Physical Protection
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Can only be built by Assassins or Warriors. If you drop below 40% HP you become Berserk for 5s. Berserk provides 30 Physical Power and 20% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
4 / 6 / 15
12,501
695
13,725
15,144
5,355
Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Wind Demon

Wind Demon

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 15% and Movement Speed by 10% for 5s.

Dominance

Dominance

+55
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your Basic Attacks benefit from an additional 15% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

19
3 / 6 / 21
12,490
694
14,451
13,955
5,852
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+45
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+30%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Wind Demon

Wind Demon

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 15% and Movement Speed by 10% for 5s.

Short Sword

Short Sword

+25
Physical Power

20
14 / 9 / 10
14,245
791
21,705
19,547
9,054
Evolved Rage

Evolved Rage

+30
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+10
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+5% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Jungle Monsters take 4x the amount of damage and restore 3% Health and 5% Mana when they die if they are burned. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+45
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Wind Demon

Wind Demon

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 15% and Movement Speed by 10% for 5s.

Asi

Asi

+25
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

20
8 / 8 / 21
13,974
776
18,068
18,183
5,872
Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Typhon's Fang

Typhon's Fang

+70
Magical Power
+200
Mana
+15%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 30%. Your Magical power is increased by twice the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6s.

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Poseidon
hutyresit
Poseidon
20
7 / 5 / 21
13,750
764
20,587
10,303
3,883
Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+12%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
124
34
Kills
36
36
Deaths
34
66
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
6
15
1.92
L
Cthulhu
BamBamKam31
Cthulhu
7
7
16
2.14
L
5
9
10
1.11
L
Anubis
NotSnak
Anubis
5
7
13
1.64
L
1
7
12
1
W
3
6
21
2.25
W
14
9
10
2.11
W
8
8
21
2.31
W
Poseidon
hutyresit
Poseidon
7
5
21
3.5
L
Cu Chulainn
lts Jinx
Cu Chulainn
16
6
15
3.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,067
Damage
88,536
107,661
Taken
77,132
93,923
Mitigated
30,016
27,398
Healing
21,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
13,725
5,556
2,729
4,322
15,144
5,355
1,130
9,239
5,802
0
26,339
L
Cthulhu
BamBamKam31
Cthulhu
12,357
182
2,414
3,675
26,650
38,283
0
10,057
16,593
24,794
0
L
7,421
4,319
471
1,205
16,890
8,716
512
8,037
8,853
0
14,764
L
Anubis
NotSnak
Anubis
17,997
359
803
6,431
19,844
12,509
327
10,065
9,779
49,572
0
L
8,181
78
1,367
996
12,334
5,251
266
5,186
7,148
26,404
0
W
14,451
5,983
110
2,552
13,955
5,852
1,560
7,662
5,941
0
32,954
W
21,705
11,269
115
3,828
19,547
9,054
562
9,125
9,935
0
31,513
W
18,068
1,035
318
6,044
18,183
5,872
1,270
7,859
10,139
26,086
0
W
Poseidon
hutyresit
Poseidon
20,587
1,695
686
826
10,303
3,883
952
4,650
5,394
61,878
0
L
Cu Chulainn
lts Jinx
Cu Chulainn
21,111
3,948
1,139
8,897
31,943
29,164
77
5,310
26,633
0
31,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,914
Gold Earned
66,960
188
Minions Killed
181
0
Camps Cleared
0
1,500,153
Distance Traveled
1,526,794
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,501
695
25
1
0
305,321
0
L
Cthulhu
13,575
754
39
2
0
321,003
0
L
Anhur
10,979
610
18
1
0
281,139
0
L
Anubis
12,587
699
77
4
0
269,390
1
L
Thoth
11,191
622
34
2
0
303,464
0
W
Neith
12,490
694
42
2
0
275,536
1
W
Mercury
14,245
791
15
1
0
332,158
0
W
He Bo
13,974
776
12
1
0
281,767
0
W
Poseidon
13,750
764
87
5
0
332,012
0
L
Cu Chulainn
14,582
810
20
1
0
325,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role