Player Matchup

Bellona
Bellona
A Big Ugly Cow
Bellona
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,527 Elo+
Party 2
Ra
Ra
Healz4DaBoiz
Ra
Level 124
God Stats
1W - 1L
1,701 SR
Queue Stats
5W - 14L
1,472 Elo+
Party 2
Agni
Agni
I1LU51ONR4V3R
Agni
Level 128
God Stats
0W - 2L
1,574 SR
Queue Stats
20W - 17L
1,707 Elo+
Solo
Da Ji
Da Ji
junkiejean
Da Ji
Level 77
God Stats
3W - 8L
1,483 SR
Queue Stats
68W - 81L
1,444 Elo+
Solo
Team Averages
Level 109
1,564 SR
1,538 Elo+

VS

Team Averages
Level 100
1,605 SR
1,470 Elo+
Kumbhakarna
Kumbhakarna
ByMyGrace
Kumbhakarna
Level 139
God Stats
3W - 1L
1,676 SR
Queue Stats
57W - 63L
1,528 Elo+
Party 1
Discordia
Discordia
JonBon
Discordia
Level 152
God Stats
6W - 1L
1,712 SR
Queue Stats
31W - 29L
1,647 Elo+
Party 1
Bellona
Bellona
Lynch36
Bellona
Level 62
God Stats
4W - 5L
1,539 SR
Queue Stats
20W - 18L
1,482 Elo+
Solo
Neith
Neith
MrsDeputySxy
Neith
Level 47
God Stats
1W - 0L
1,495 SR
Queue Stats
1W - 2L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
7,784
649
5,637
13,286
12,418
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 6 / 1
8,253
688
7,713
9,955
4,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 2 / 0
8,764
730
3,914
7,548
2,934
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
14
4 / 4 / 1
8,670
723
7,819
10,220
9,074
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ByMyGrace
Kumbhakarna
15
6 / 0 / 7
10,074
840
8,589
11,165
15,501
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
JonBon
Discordia
17
9 / 1 / 3
10,779
898
12,843
7,723
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Lynch36
Bellona
15
1 / 3 / 7
9,453
788
6,844
13,684
11,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 2 / 3
8,572
714
5,313
6,349
2,603
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
17
17
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Kumbhakarna
ByMyGrace
Kumbhakarna
6
0
7
9.5
L
0
6
1
0.08
L
1
2
0
0.5
W
Discordia
JonBon
Discordia
9
1
3
10.5
W
Bellona
Lynch36
Bellona
1
3
7
1.5
W
1
2
3
1.25
L
Da Ji
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,083
Damage
33,589
41,009
Taken
38,921
29,029
Mitigated
32,941
7,814
Healing
6,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,637
594
0
525
13,286
12,418
365
6,385
6,901
0
12,022
W
Kumbhakarna
ByMyGrace
Kumbhakarna
8,589
738
272
460
11,165
15,501
28
4,581
6,270
19,516
0
L
7,713
443
1,319
2,893
9,955
4,603
406
7,400
2,555
37,305
0
L
3,914
56
81
1,199
7,548
2,934
1,171
3,461
4,087
37,724
0
W
Discordia
JonBon
Discordia
12,843
2,042
0
1,004
7,723
2,874
858
2,648
4,975
45,562
0
W
Bellona
Lynch36
Bellona
6,844
1,157
1,143
3,242
13,684
11,963
204
2,711
10,869
1,207
21,719
W
5,313
1,877
0
581
6,349
2,603
1,225
1,553
4,794
0
26,820
L
Da Ji
7,819
1,391
0
1,797
10,220
9,074
0
5,251
4,969
0
20,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,471
Gold Earned
38,878
211
Minions Killed
181
12
Camps Cleared
8
855,997
Distance Traveled
937,047
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,784
649
15
1
1
216,891
2
W
Kumbhakarna
10,074
840
16
1
1
243,523
0
L
Ra
8,253
688
75
6
5
215,576
3
L
Agni
8,764
730
89
7
3
227,724
3
W
Discordia
10,779
898
71
6
5
252,442
3
W
Bellona
9,453
788
39
3
0
236,391
3
W
Neith
8,572
714
55
5
2
204,691
0
L
Da Ji
8,670
723
32
3
3
195,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role