Player Matchup

Thoth
Thoth
BIGGDOGG72265
Thoth
Level 29
God Stats
1W - 0L
1,761 SR
Queue Stats
81W - 41L
1,616 Elo+
Party 2
He Bo
He Bo
Homicidal_Bread2
He Bo
Level 79
God Stats
5W - 4L
1,691 SR
Queue Stats
199W - 163L
1,616 Elo+
Party 2
Osiris
Osiris
Jose_Mixter23
Osiris
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,546 Elo+
Party 2
Cu Chulainn
Cu Chulainn
coomie_boi27
Cu Chulainn
Level 64
God Stats
11W - 3L
1,789 SR
Queue Stats
255W - 154L
1,560 Elo+
Party 2
Izanami
Izanami
ymaaThz1
Izanami
Level 122
God Stats
28W - 18L
1,595 SR
Queue Stats
822W - 811L
1,489 Elo+
Solo
Team Averages
Level 60
1,667 SR
1,565 Elo+

VS

Team Averages
Level 81
1,584 SR
1,473 Elo+
Scylla
Scylla
KNG spark8075
Scylla
Level 84
God Stats
5W - 7L
1,537 SR
Queue Stats
226W - 227L
1,538 Elo+
Party 1
Cerberus
Cerberus
KeyworkSentry
Cerberus
Level 94
God Stats
16W - 16L
1,494 SR
Queue Stats
314W - 403L
1,429 Elo+
Party 3
Cupid
Cupid
Lushori
Cupid
Level 33
God Stats
0W - 1L
1,780 SR
Queue Stats
127W - 131L
1,446 Elo+
Party 1
Chaac
Chaac
Possum__Princess
Chaac
Level 103
God Stats
171W - 181L
1,512 SR
Queue Stats
468W - 589L
1,431 Elo+
Party 3
Horus
Horus
VolShoMer
Horus
Level 89
God Stats
25W - 22L
1,597 SR
Queue Stats
570W - 559L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 3
10,987
549
11,813
6,969
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 1 / 4
10,695
535
7,423
9,908
3,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
7 / 2 / 5
11,551
578
16,884
20,026
19,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
coomie_boi27
Cu Chulainn
15
3 / 1 / 11
9,476
474
11,512
13,250
16,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
ymaaThz1
Izanami
19
6 / 2 / 5
11,881
594
10,838
13,872
5,491
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 2
10,421
521
7,188
12,442
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
KeyworkSentry
Cerberus
13
0 / 6 / 6
8,283
414
4,442
15,593
10,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
Lushori
Cupid
13
0 / 6 / 3
8,202
410
5,790
11,180
3,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 3 / 1
8,784
439
7,936
18,498
9,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
VolShoMer
Horus
16
1 / 7 / 1
10,294
515
8,208
20,043
14,086
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
26
Kills
7
7
Deaths
26
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
4
1
4
6
W
7
2
5
4.75
L
3
4
2
1
L
Cerberus
KeyworkSentry
Cerberus
0
6
6
0.5
L
Cupid
Lushori
Cupid
0
6
3
0.25
L
3
3
1
1.17
L
Horus
VolShoMer
Horus
1
7
1
0.21
W
Cu Chulainn
coomie_boi27
Cu Chulainn
3
1
11
8.5
W
Izanami
ymaaThz1
Izanami
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,470
Damage
33,564
64,025
Taken
77,756
46,967
Mitigated
40,516
24,316
Healing
19,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,813
191
0
422
6,969
2,369
578
2,598
4,371
82,143
0
W
7,423
197
0
4,845
9,908
3,101
0
2,314
7,594
75,237
0
W
16,884
7,251
0
8,561
20,026
19,868
198
4,533
15,493
4,050
80,182
L
7,188
513
0
2,385
12,442
3,982
0
5,772
6,352
62,937
0
L
Cerberus
KeyworkSentry
Cerberus
4,442
226
1,604
2,593
15,593
10,008
0
4,949
10,090
19,508
0
L
Cupid
Lushori
Cupid
5,790
3,367
155
1,647
11,180
3,389
360
1,350
9,698
0
44,100
L
7,936
79
0
5,855
18,498
9,051
0
4,294
13,880
0
55,793
L
Horus
VolShoMer
Horus
8,208
3,247
290
5,085
20,043
14,086
0
4,633
15,128
10,323
47,561
W
Cu Chulainn
coomie_boi27
Cu Chulainn
11,512
1,389
0
2,938
13,250
16,138
0
4,163
9,087
1,102
27,325
W
Izanami
ymaaThz1
Izanami
10,838
8,210
0
7,550
13,872
5,491
4,235
634
13,238
0
117,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,590
Gold Earned
45,984
658
Minions Killed
464
0
Camps Cleared
0
1,929,185
Distance Traveled
1,850,176
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,987
549
143
7
0
388,467
3
W
He Bo
10,695
535
135
7
0
423,258
5
W
Osiris
11,551
578
152
8
0
389,435
3
L
Scylla
10,421
521
140
7
0
373,594
6
L
Cerberus
8,283
414
29
1
0
375,496
1
L
Cupid
8,202
410
71
4
0
341,883
3
L
Chaac
8,784
439
93
5
0
410,846
15
L
Horus
10,294
515
131
7
0
348,357
3
W
Cu Chulainn
9,476
474
44
2
0
372,831
6
W
Izanami
11,881
594
184
9
0
355,194
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role