Player Matchup

Hachiman
Hachiman
AstralMurder
Hachiman
Level 103
God Stats
16W - 14L
1,470 SR
Queue Stats
287W - 291L
1,459 Elo+
Solo
Nemesis
Nemesis
Jumboshrimp
Nemesis
Level 157
God Stats
8W - 7L
1,633 SR
Queue Stats
290W - 189L
1,702 Elo+
Party 1
Zhong Kui
Zhong Kui
StupidPeanut
Zhong Kui
Level 158
God Stats
12W - 6L
1,115 SR
Queue Stats
307W - 229L
1,704 Elo+
Party 1
Sylvanus
Sylvanus
Torisangel
Sylvanus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 81L
1,643 Elo+
Party 1
Anubis
Anubis
afr0thunda15
Anubis
Level 93
God Stats
4W - 2L
1,615 SR
Queue Stats
80W - 70L
1,533 Elo+
Solo
Team Averages
Level 128
1,467 SR
1,609 Elo+

VS

Team Averages
Level 98
1,591 SR
1,555 Elo+
Jormungandr
Jormungandr
Chumblefunk
Jormungandr
Level 86
God Stats
23W - 26L
1,493 SR
Queue Stats
746W - 754L
1,577 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jamalzop
Morgan Le Fay
Level 44
God Stats
1W - 2L
1,373 SR
Queue Stats
73W - 85L
1,398 Elo+
Solo
Artemis
Artemis
MexicanArmada
Artemis
Level 126
God Stats
4W - 2L
1,664 SR
Queue Stats
76W - 57L
1,606 Elo+
Solo
Tsukuyomi
Tsukuyomi
ShinnAsuka
Tsukuyomi
Level 160
God Stats
124W - 47L
1,828 SR
Queue Stats
1,780W - 903L
1,674 Elo+
Solo
Ymir
Ymir
miracle1978
Ymir
Level 73
God Stats
132W - 109L
1,600 SR
Queue Stats
802W - 840L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AstralMurder
Hachiman
16
0 / 2 / 9
9,496
950
7,469
9,880
3,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Jumboshrimp
Nemesis
16
1 / 1 / 11
9,406
941
10,377
22,312
19,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
StupidPeanut
Zhong Kui
16
5 / 1 / 8
10,398
1,040
17,890
15,298
11,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
Torisangel
Sylvanus
16
2 / 2 / 11
9,415
942
8,129
12,853
10,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
17
7 / 2 / 7
11,420
1,142
12,422
7,710
3,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

250

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chumblefunk
Jormungandr
16
1 / 4 / 5
9,302
930
10,493
20,228
15,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Jamalzop
Morgan Le Fay
16
0 / 6 / 5
9,106
911
9,688
10,160
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
16
2 / 0 / 3
9,694
969
17,094
4,051
1,660
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
ShinnAsuka
Tsukuyomi
16
5 / 3 / 2
11,421
1,142
23,568
11,385
7,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
0 / 2 / 5
9,174
917
3,731
13,909
9,684
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
28
15
Kills
8
8
Deaths
15
46
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AstralMurder
Hachiman
0
2
9
2.25
L
Jormungandr
Chumblefunk
Jormungandr
1
4
5
0.88
L
Morgan Le Fay
Jamalzop
Morgan Le Fay
0
6
5
0.42
W
Nemesis
Jumboshrimp
Nemesis
1
1
11
6.5
L
Artemis
2
0
3
3.5
L
Tsukuyomi
ShinnAsuka
Tsukuyomi
5
3
2
2
W
Zhong Kui
StupidPeanut
Zhong Kui
5
1
8
9
W
Sylvanus
Torisangel
Sylvanus
2
2
11
3.75
W
Anubis
7
2
7
5.25
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,287
Damage
64,574
68,053
Taken
59,733
49,110
Mitigated
37,984
19,315
Healing
12,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AstralMurder
Hachiman
7,469
4,049
0
0
9,880
3,858
0
3,477
6,186
0
40,177
L
Jormungandr
Chumblefunk
Jormungandr
10,493
903
408
3,622
20,228
15,855
0
15,093
5,135
17,101
0
L
Morgan Le Fay
Jamalzop
Morgan Le Fay
9,688
987
0
1,707
10,160
3,446
0
6,234
3,926
21,914
0
W
Nemesis
Jumboshrimp
Nemesis
10,377
3,121
0
2,813
22,312
19,766
0
6,185
15,832
0
14,704
L
Artemis
17,094
6,792
0
623
4,051
1,660
0
1,582
2,469
0
48,696
L
Tsukuyomi
ShinnAsuka
Tsukuyomi
23,568
8,149
0
1,247
11,385
7,339
0
6,561
4,824
0
44,757
W
Zhong Kui
StupidPeanut
Zhong Kui
17,890
1,149
0
5,150
15,298
11,685
0
5,797
8,909
33,753
0
W
Sylvanus
Torisangel
Sylvanus
8,129
2,292
5,046
3,471
12,853
10,462
0
4,038
8,582
15,249
1,305
W
Anubis
12,422
756
0
2,835
7,710
3,339
0
2,938
4,632
32,673
0
L
3,731
105
0
4,457
13,909
9,684
0
8,451
5,458
21,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,135
Gold Earned
48,697
203
Minions Killed
207
6
Camps Cleared
10
979,877
Distance Traveled
1,061,295
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,496
950
76
8
1
150,432
0
L
Jormungandr
9,302
930
7
1
0
220,935
6
L
Morgan Le Fay
9,106
911
32
3
0
184,974
1
W
Nemesis
9,406
941
13
1
3
240,346
1
L
Artemis
9,694
969
89
9
5
194,867
1
L
Tsukuyomi
11,421
1,142
38
4
4
238,027
2
W
Zhong Kui
10,398
1,040
34
3
1
213,723
0
W
Sylvanus
9,415
942
16
2
1
192,367
0
W
Anubis
11,420
1,142
64
6
0
183,009
1
L
Ymir
9,174
917
41
4
1
222,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role