Player Matchup

Ganesha
Ganesha
Diamond V
DasMirror
Ganesha
Diamond V
Level 135
God Stats
2W - 1L
1,720 SR
Queue Stats
238W - 222L
2,116 MMR
Solo
Anhur
Anhur
Platinum II
Jo53Edmund
Anhur
Platinum II
Level 160
God Stats
1W - 4L
1,527 SR
Queue Stats
76W - 60L
2,180 MMR
Party 1
Awilix
Awilix
Platinum I
TheCorpseCleaner
Awilix
Platinum I
Level 160
God Stats
15W - 16L
1,510 SR
Queue Stats
395W - 392L
2,055 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond II
aDrianoEspejel
Morgan Le Fay
Diamond II
Level 160
God Stats
0W - 3L
1,340 SR
Queue Stats
87W - 70L
2,346 MMR
Party 1
Hades
Hades
Diamond V
halmatKURD
Hades
Diamond V
Level 146
God Stats
21W - 19L
1,563 SR
Queue Stats
668W - 671L
2,072 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,532 SR
2,154 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 105
1,648 SR
2,089 MMR
Ares
Ares
Platinum IV
 
Ares
Platinum IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond IV
Dαze
Thoth
Diamond IV
Level 53
God Stats
2W - 0L
1,497 SR
Queue Stats
43W - 13L
2,547 MMR
Party 2
Arachne
Arachne
Diamond V
Rοgue
Arachne
Diamond V
Level 61
God Stats
2W - 0L
1,911 SR
Queue Stats
33W - 11L
2,415 MMR
Party 2
Cernunnos
Cernunnos
Platinum I
aceflamingo215
Cernunnos
Platinum I
Level 160
God Stats
5W - 3L
1,671 SR
Queue Stats
518W - 503L
1,951 MMR
Solo
King Arthur
King Arthur
Platinum I
vJulianoo
King Arthur
Platinum I
Level 108
God Stats
5W - 3L
1,661 SR
Queue Stats
115W - 106L
2,031 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DasMirror
Ganesha
18
0 / 3 / 9
12,298
424
6,309
26,796
38,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+7
Hp 5

PASSIVE - Every second you are not near an ally god you gain 1 stack of Benevolence, up to a maximum of 50. For each assist you gain 4 stacks. Every second you are within 70 units of an ally god that is hurt, you will spend up to 5 stacks to heal them and yourself for 0.15% of your Maximum Health per stack. For each stack consumed, you gain 1 gold. Can be upgraded at level 17.

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 125% of your Protections for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+60
Magical Protection
+300
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 2% Movement Speed, 2% Attack Speed, and 10MP5 per stack. Lasts 10s and stacks up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
20
8 / 3 / 4
16,278
561
11,937
20,668
8,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+10
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 25 Physical Damage over 2s. (Max 2 Stacks) Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+40
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Asi

Asi

+25
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Wind Demon

Wind Demon

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 15% and Movement Speed by 10% for 5s.

Deathbringer

Deathbringer

+50
Physical Power
+25
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 30%.

20
8 / 3 / 8
14,944
515
15,034
19,238
8,962
Bumba's Spear

Bumba's Spear

+70
Physical Power
+105
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +50% damage against Jungle Camps, Structures, and Jungle Bosses. When any of these die you gain a 10% power buff for 30s and are healed for 10% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+45
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 40% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+65
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

The Crusher

The Crusher

+40
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Morgan Le Fay
aDrianoEspejel
Morgan Le Fay
20
3 / 5 / 7
13,751
474
19,484
24,270
10,491
Gem of Focus

Gem of Focus

+100
Magical Power
+150
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 3% Movement Speed, 3% Damage Increase, and 2% Damage Taken Reduction, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Charon's Coin

Charon's Coin

+70
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Hades
20
5 / 7 / 6
14,401
497
20,731
32,162
29,857
Sacrificial Shroud

Sacrificial Shroud

+115
Magical Power
+20
Physical Protection
+100
Health
+15%
Magical Lifesteal

PASSIVE - Your abilities deal 15% more damage, but cost 5% of your Maximum Health. If the cost would kill you, you instead don't pay the cost.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+85
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 20% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+90
Magical Power
+200
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ArtioKaliTiamatUllrGeb

VS

Bans
OdinCabrakanAthenaKhepriSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
1 / 5 / 14
13,994
483
8,466
29,322
43,988
Sentinel's Embrace

Sentinel's Embrace

+30
Physical Protection
+30
Magical Protection
+200
Health
+20
Mp 5

AURA - Evenly split 80 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 40 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 125% of your Protections for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
Dαze
Thoth
20
7 / 6 / 10
15,211
525
37,240
18,635
7,952
Gem of Focus

Gem of Focus

+100
Magical Power
+150
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 3% Movement Speed, 3% Damage Increase, and 2% Damage Taken Reduction, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Rοgue
Arachne
20
6 / 6 / 5
15,837
546
12,665
26,613
12,610
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+100
Health
+30
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 3% Health and 5% Mana when they die if they are burned. This effect can stack up to 4 times.

Golden Blade

Golden Blade

+30
Physical Power
+15%
Attack Speed
+10%
Movement Speed

PASSIVE - All Basic Attacks will also hit enemies within a 15 unit radius of the target for 50% of the damage to Gods, and 50% damage to Minions and Jungle Camps.

Hastened Katana

Hastened Katana

+25
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Asi

Asi

+25
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 3 Stacks).

Cernunnos
aceflamingo215
Cernunnos
20
3 / 1 / 9
17,715
611
14,755
18,921
8,327
Diamond Arrow

Diamond Arrow

+80
Basic Attack Damage
+100
Health

PASSIVE - When you kill an enemy you gain 7 gold and 20% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+65
Physical Power
+29%
Physical Lifesteal

The Executioner

The Executioner

+35
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+30%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 10 seconds.

King Arthur
vJulianoo
King Arthur
20
4 / 6 / 8
14,561
502
16,952
27,353
35,658
Sundering Axe

Sundering Axe

+30
Physical Protection
+30
Magical Protection
+250
Health

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 7s.

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gladiator's Shield

Gladiator's Shield

+25
Physical Power
+40
Physical Protection
+200
Health
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god below 60% health with an ability you deal an additional 15 + 25% of your Protections from items and abilities. Can only trigger once per enemy per ability.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 125% of your Protections for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+20
Physical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
67
24
Kills
21
21
Deaths
24
34
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
5
14
1.6
L
Ganesha
DasMirror
Ganesha
0
3
9
1.5
W
Thoth
Dαze
Thoth
7
6
10
2
L
Anhur
8
3
4
3.33
W
Arachne
Rοgue
Arachne
6
6
5
1.42
L
8
3
8
4
L
Morgan Le Fay
aDrianoEspejel
Morgan Le Fay
3
5
7
1.3
W
Cernunnos
aceflamingo215
Cernunnos
3
1
9
7.5
L
Hades
5
7
6
1.14
W
King Arthur
vJulianoo
King Arthur
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,495
Damage
90,078
123,134
Taken
120,844
96,039
Mitigated
108,535
34,342
Healing
33,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,466
289
0
3,502
29,322
43,988
1,198
10,052
18,946
37,319
0
L
Ganesha
DasMirror
Ganesha
6,309
415
3,138
2,835
26,796
38,643
0
6,319
19,239
47,290
0
W
Thoth
Dαze
Thoth
37,240
102
157
4,934
18,635
7,952
1,753
9,263
8,860
119,697
0
L
Anhur
11,937
6,833
0
4,057
20,668
8,086
47
6,233
14,182
0
136,845
W
Arachne
Rοgue
Arachne
12,665
8,024
0
9,459
26,613
12,610
2,169
12,372
14,087
0
117,693
L
15,034
4,746
0
5,640
19,238
8,962
330
7,360
10,976
0
124,906
L
Morgan Le Fay
aDrianoEspejel
Morgan Le Fay
19,484
919
0
5,746
24,270
10,491
281
14,452
9,107
114,076
0
W
Cernunnos
aceflamingo215
Cernunnos
14,755
6,339
0
11,212
18,921
8,327
5,362
4,437
14,462
0
189,623
L
Hades
20,731
1,597
551
12,375
32,162
29,857
0
10,458
20,589
103,500
0
W
King Arthur
vJulianoo
King Arthur
16,952
2,560
0
4,001
27,353
35,658
262
11,297
15,978
270
77,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,672
Gold Earned
77,318
819
Minions Killed
788
0
Camps Cleared
0
2,573,993
Distance Traveled
2,723,261
44
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,994
483
46
2
0
515,649
10
L
Ganesha
12,298
424
21
1
0
530,696
16
W
Thoth
15,211
525
178
6
0
538,074
13
L
Anhur
16,278
561
249
9
0
490,511
9
W
Arachne
15,837
546
147
5
0
618,993
7
L
Awilix
14,944
515
166
6
0
594,526
7
L
Morgan Le Fay
13,751
474
204
7
0
536,154
10
W
Cernunnos
17,715
611
278
10
0
508,590
8
L
Hades
14,401
497
179
6
0
422,106
2
W
King Arthur
14,561
502
139
5
0
541,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role