Player Matchup

Ah Muzen Cab
Ah Muzen Cab
NinjaQLee
Ah Muzen Cab
Level 88
God Stats
1W - 5L
1,281 SR
Queue Stats
76W - 88L
1,406 Elo+
Solo
Jormungandr
Jormungandr
OG BOMB1000
Jormungandr
Level 17
God Stats
12W - 9L
1,547 SR
Queue Stats
250W - 259L
1,388 Elo+
Party 2
Kukulkan
Kukulkan
PianoBongo17497
Kukulkan
Level 105
God Stats
27W - 22L
1,496 SR
Queue Stats
183W - 196L
1,426 Elo+
Solo
Zhong Kui
Zhong Kui
kenyaboi
Zhong Kui
Level 114
God Stats
244W - 219L
1,691 SR
Queue Stats
776W - 772L
1,588 Elo+
Solo
Amaterasu
Amaterasu
lll The Law
Amaterasu
Level 68
God Stats
4W - 6L
1,500 SR
Queue Stats
246W - 267L
1,456 Elo+
Party 2
Team Averages
Level 78
1,503 SR
1,453 Elo+

VS

Team Averages
Level 107
1,510 SR
1,476 Elo+
Nu Wa
Nu Wa
Chronic
Nu Wa
Level 127
God Stats
67W - 72L
1,245 SR
Queue Stats
248W - 284L
1,404 Elo+
Solo
Ganesha
Ganesha
HolyGhost000
Ganesha
Level 112
God Stats
11W - 11L
1,462 SR
Queue Stats
156W - 183L
1,425 Elo+
Party 1
Charybdis
Charybdis
an Imouto san
Charybdis
Level 125
God Stats
2W - 2L
1,305 SR
Queue Stats
51W - 42L
1,691 Elo+
Solo
Zeus
Zeus
christian4momo4
Zeus
Level 119
God Stats
15W - 7L
1,526 SR
Queue Stats
316W - 336L
1,429 Elo+
Party 1
Kukulkan
Kukulkan
oxnatedogxo
Kukulkan
Level 50
God Stats
11W - 4L
2,010 SR
Queue Stats
80W - 84L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
NinjaQLee
Ah Muzen Cab
17
3 / 4 / 3
10,910
992
10,471
14,111
4,368
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
OG BOMB1000
Jormungandr
17
0 / 6 / 6
10,209
928
8,757
23,209
23,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
17
2 / 4 / 4
10,946
995
16,359
13,599
4,902
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zhong Kui
kenyaboi
Zhong Kui
17
1 / 0 / 5
10,396
945
11,225
8,013
5,164
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
lll The Law
Amaterasu
17
4 / 7 / 3
10,433
948
9,674
17,301
11,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

153

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Chronic
Nu Wa
18
0 / 5 / 17
10,680
971
10,853
13,943
8,654
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ganesha
HolyGhost000
Ganesha
18
0 / 0 / 18
11,445
1,040
8,879
15,052
12,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
an Imouto san
Charybdis
18
8 / 1 / 6
12,370
1,125
16,991
11,692
4,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
2 / 4 / 8
10,623
966
16,026
10,836
3,900
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
oxnatedogxo
Kukulkan
18
11 / 0 / 6
12,986
1,181
19,727
8,524
3,541
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
76
10
Kills
21
21
Deaths
10
21
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Chronic
Nu Wa
0
5
17
1.7
W
Ganesha
HolyGhost000
Ganesha
0
0
18
9
L
Ah Muzen Cab
NinjaQLee
Ah Muzen Cab
3
4
3
1.13
L
Jormungandr
OG BOMB1000
Jormungandr
0
6
6
0.5
L
Kukulkan
2
4
4
1
W
Charybdis
an Imouto san
Charybdis
8
1
6
11
W
2
4
8
1.5
L
Zhong Kui
kenyaboi
Zhong Kui
1
0
5
3.5
L
Amaterasu
lll The Law
Amaterasu
4
7
3
0.79
W
Kukulkan
oxnatedogxo
Kukulkan
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,486
Damage
72,476
76,233
Taken
60,047
49,435
Mitigated
33,889
7,450
Healing
3,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Chronic
Nu Wa
10,853
4,388
0
708
13,943
8,654
0
7,422
6,521
21,303
0
W
Ganesha
HolyGhost000
Ganesha
8,879
625
154
1,728
15,052
12,920
0
8,669
6,383
18,325
0
L
Ah Muzen Cab
NinjaQLee
Ah Muzen Cab
10,471
3,821
47
3,757
14,111
4,368
0
10,123
3,988
0
40,987
L
Jormungandr
OG BOMB1000
Jormungandr
8,757
3,121
0
0
23,209
23,803
0
16,375
6,834
30,546
0
L
Kukulkan
16,359
1,029
0
1,283
13,599
4,902
0
10,505
3,094
60,320
0
W
Charybdis
an Imouto san
Charybdis
16,991
9,485
0
131
11,692
4,874
0
7,605
4,087
0
34,429
W
16,026
1,071
127
1,001
10,836
3,900
0
6,529
4,307
38,948
0
L
Zhong Kui
kenyaboi
Zhong Kui
11,225
1,253
157
678
8,013
5,164
0
5,233
2,780
30,028
0
L
Amaterasu
lll The Law
Amaterasu
9,674
4,806
0
1,528
17,301
11,198
0
13,249
4,052
0
16,444
W
Kukulkan
oxnatedogxo
Kukulkan
19,727
2,291
0
0
8,524
3,541
0
6,116
2,408
54,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,894
Gold Earned
58,104
249
Minions Killed
256
8
Camps Cleared
8
1,109,399
Distance Traveled
1,114,578
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,680
971
21
2
0
233,958
2
W
Ganesha
11,445
1,040
8
1
0
227,011
0
L
Ah Muzen Cab
10,910
992
51
5
6
201,674
3
L
Jormungandr
10,209
928
23
2
1
215,956
0
L
Kukulkan
10,946
995
123
11
0
224,300
0
W
Charybdis
12,370
1,125
54
5
4
210,528
1
W
Zeus
10,623
966
63
6
4
203,479
1
L
Zhong Kui
10,396
945
48
4
0
233,570
0
L
Amaterasu
10,433
948
4
0
1
233,899
0
W
Kukulkan
12,986
1,181
110
10
0
239,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role