Player Matchup

Tsukuyomi
Tsukuyomi
Bruh_Edy
Tsukuyomi
Level 17
God Stats
1W - 3L
1,597 SR
Queue Stats
17W - 16L
1,416 Elo+
Solo
Ares
Ares
BukuX1
Ares
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
IDarkApple
Gilgamesh
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,411 Elo+
Solo
Neith
Neith
Kai_Uwe_der_babo
Neith
Level 14
God Stats
5W - 2L
1,916 SR
Queue Stats
91W - 69L
1,371 Elo+
Solo
Ra
Ra
deledzis
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,603 SR
1,440 Elo+

VS

Team Averages
Level 31
1,526 SR
1,441 Elo+
Thor
Thor
BigNoo3_Yamete
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 49L
1,583 Elo+
Solo
Xing Tian
Xing Tian
Hituug
Xing Tian
Level 104
God Stats
28W - 21L
1,521 SR
Queue Stats
582W - 566L
1,491 Elo+
Party 1
Mercury
Mercury
Yegor_Killer
Mercury
Level 13
God Stats
3W - 2L
1,409 SR
Queue Stats
41W - 61L
1,334 Elo+
Solo
Hel
Hel
best_carry_hunte
Hel
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 23L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
wibu_g33
Cthulhu
Level 9
God Stats
2W - 0L
1,699 SR
Queue Stats
19W - 21L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bruh_Edy
Tsukuyomi
14
3 / 4 / 2
8,710
458
5,064
9,443
3,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
BukuX1
Ares
11
1 / 8 / 2
7,434
391
3,283
16,881
16,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
IDarkApple
Gilgamesh
15
3 / 7 / 2
8,999
474
8,485
16,616
14,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 3 / 1
9,895
521
14,545
14,455
5,677
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 2 / 1
5,791
305
767
2,374
647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 3 / 3
11,560
608
13,682
13,492
5,649
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
Hituug
Xing Tian
14
1 / 0 / 13
9,855
519
8,282
10,077
9,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Yegor_Killer
Mercury
14
2 / 6 / 3
9,208
485
6,390
10,782
5,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 0 / 4
10,377
546
9,756
5,438
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
wibu_g33
Cthulhu
13
1 / 4 / 3
8,384
441
5,280
13,522
6,086
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
13
Kills
24
24
Deaths
13
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
12
3
3
4.5
L
Tsukuyomi
Bruh_Edy
Tsukuyomi
3
4
2
1
L
Ares
BukuX1
Ares
1
8
2
0.25
W
Xing Tian
Hituug
Xing Tian
1
0
13
7.5
L
Gilgamesh
IDarkApple
Gilgamesh
3
7
2
0.57
L
6
3
1
2.17
W
Mercury
Yegor_Killer
Mercury
2
6
3
0.58
W
8
0
4
10
L
0
2
1
0.25
W
Cthulhu
wibu_g33
Cthulhu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,144
Damage
43,390
59,769
Taken
53,311
41,087
Mitigated
28,308
13,935
Healing
18,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,682
2,209
0
1,163
13,492
5,649
2,518
788
12,704
0
71,730
L
Tsukuyomi
Bruh_Edy
Tsukuyomi
5,064
1,236
0
1,831
9,443
3,339
0
2,120
7,283
0
40,342
L
Ares
BukuX1
Ares
3,283
621
0
2,433
16,881
16,512
67
6,498
10,099
14,967
0
W
Xing Tian
Hituug
Xing Tian
8,282
629
0
1,867
10,077
9,065
399
1,378
8,669
26,341
0
L
Gilgamesh
IDarkApple
Gilgamesh
8,485
2,269
0
3,306
16,616
14,912
198
5,191
11,315
0
53,114
L
14,545
8,004
0
6,094
14,455
5,677
747
7,498
6,875
0
74,331
W
Mercury
Yegor_Killer
Mercury
6,390
2,553
0
535
10,782
5,097
723
165
10,585
0
41,422
W
9,756
469
7,630
4,695
5,438
2,411
2,216
1,679
3,701
73,098
0
L
767
35
13
258
2,374
647
0
1,355
879
9,733
0
W
Cthulhu
wibu_g33
Cthulhu
5,280
137
0
2,264
13,522
6,086
1,578
84
13,438
36,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,829
Gold Earned
49,384
340
Minions Killed
437
0
Camps Cleared
0
1,405,288
Distance Traveled
1,830,934
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,560
608
127
7
0
318,569
2
L
Tsukuyomi
8,710
458
61
3
0
360,219
3
L
Ares
7,434
391
25
1
0
258,438
3
W
Xing Tian
9,855
519
21
1
0
380,003
5
L
Gilgamesh
8,999
474
86
5
0
353,649
0
L
Neith
9,895
521
146
8
0
327,085
0
W
Mercury
9,208
485
82
4
0
423,737
4
W
Hel
10,377
546
150
8
0
383,306
3
L
Ra
5,791
305
22
1
0
105,897
0
W
Cthulhu
8,384
441
57
3
0
325,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role