Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BERS3RK-_-24
Danzaburou
Level 88
God Stats
5W - 2L
1,639 SR
Queue Stats
111W - 95L
1,502 Elo+
Party 1
Rama
Rama
BadBunnyBaby4
Rama
Level 137
God Stats
1W - 0L
1,244 SR
Queue Stats
25W - 28L
1,425 Elo+
Party 1
Amaterasu
Amaterasu
xIILlamaIIx
Amaterasu
Level 79
God Stats
1W - 1L
1,264 SR
Queue Stats
249W - 261L
1,458 Elo+
Party 3
Hou Yi
Hou Yi
xIIRoosterIIx
Hou Yi
Level 129
God Stats
8W - 1L
1,662 SR
Queue Stats
307W - 316L
1,462 Elo+
Party 3
Team Averages
Level 119
1,462 SR
1,469 Elo+

VS

Team Averages
Level 105
1,474 SR
1,552 Elo+
Osiris
Osiris
AQUA peeks
Osiris
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 66L
1,498 Elo+
Party 2
Ymir
Ymir
Ehoff408
Ymir
Level 122
God Stats
0W - 1L
1,658 SR
Queue Stats
5W - 1L
1,841 Elo+
Party 2
Sol
Sol
FrostingWC
Sol
Level 106
God Stats
4W - 11L
1,354 SR
Queue Stats
415W - 395L
1,485 Elo+
Solo
Anhur
Anhur
Rippin Crank
Anhur
Level 86
God Stats
0W - 3L
1,310 SR
Queue Stats
19W - 30L
1,518 Elo+
Party 2
Danzaburou
Danzaburou
evo9ern
Danzaburou
Level 86
God Stats
0W - 1L
1,548 SR
Queue Stats
31W - 37L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
5 / 3 / 19
11,979
799
27,199
27,346
29,254
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
BERS3RK-_-24
Danzaburou
20
5 / 3 / 16
12,488
833
21,603
13,056
5,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 7 / 17
10,049
670
11,058
16,165
5,577
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
xIILlamaIIx
Amaterasu
19
4 / 5 / 15
11,240
749
9,108
22,723
15,306
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
11 / 5 / 8
12,709
847
20,798
16,661
7,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AQUA peeks
Osiris
19
11 / 4 / 8
12,397
826
30,168
23,707
29,096
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
18
2 / 3 / 18
10,897
726
7,334
20,151
27,825
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
2 / 4 / 13
10,299
687
19,166
18,190
8,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 7 / 9
10,539
703
10,164
20,132
9,403
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
evo9ern
Danzaburou
17
5 / 8 / 6
10,730
715
16,720
19,256
9,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
77
26
Kills
23
23
Deaths
26
75
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
3
19
4.83
L
Osiris
AQUA peeks
Osiris
11
4
8
3.75
W
Danzaburou
BERS3RK-_-24
Danzaburou
5
3
16
4.33
W
1
7
17
1.36
L
Ymir
2
3
18
3.67
L
2
4
13
2.13
L
3
7
9
1.07
L
Danzaburou
evo9ern
Danzaburou
5
8
6
1
W
Amaterasu
xIILlamaIIx
Amaterasu
4
5
15
2.3
W
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,766
Damage
83,552
95,951
Taken
101,436
62,659
Mitigated
84,399
32,024
Healing
32,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
27,199
1,238
2,134
5,620
27,346
29,254
150
10,022
16,589
43,743
0
L
Osiris
AQUA peeks
Osiris
30,168
6,619
2,754
5,362
23,707
29,096
10
7,589
16,118
14,020
28,906
W
Danzaburou
BERS3RK-_-24
Danzaburou
21,603
11,442
5,365
4,600
13,056
5,437
3,100
5,861
7,013
0
43,963
W
11,058
7,152
1,432
1,694
16,165
5,577
816
4,011
11,695
0
22,236
L
Ymir
7,334
769
2,333
2,795
20,151
27,825
0
3,884
16,267
11,038
0
L
19,166
5,856
1,038
5,042
18,190
8,105
1,316
6,368
11,822
33,966
586
L
10,164
5,541
2,633
4,773
20,132
9,403
994
4,527
15,605
0
30,663
L
Danzaburou
evo9ern
Danzaburou
16,720
5,714
3,328
2,409
19,256
9,970
1,097
4,831
14,425
0
30,071
W
Amaterasu
xIILlamaIIx
Amaterasu
9,108
997
1,003
7,020
22,723
15,306
0
6,468
15,566
0
11,363
W
20,798
4,847
1,523
1,633
16,661
7,085
1,664
5,474
10,594
0
36,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,465
Gold Earned
54,862
152
Minions Killed
156
0
Camps Cleared
0
1,389,617
Distance Traveled
1,289,881
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,979
799
30
2
0
310,361
0
L
Osiris
12,397
826
25
2
0
303,767
0
W
Danzaburou
12,488
833
51
3
0
254,224
1
W
Rama
10,049
670
20
1
0
237,681
0
L
Ymir
10,897
726
6
0
0
269,786
0
L
Sol
10,299
687
42
3
0
263,795
0
L
Anhur
10,539
703
43
3
0
221,232
0
L
Danzaburou
10,730
715
40
3
0
231,301
0
W
Amaterasu
11,240
749
10
1
0
318,318
0
W
Hou Yi
12,709
847
41
3
0
269,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role